League

Name
Goodfellas FFL
League ID
110196
Guest URL
https://www.rtsports.com/fantasy-football-league/110196
Service
Full Season - Platinum
Subscription
Not Paid
Commissioner
Mark Nack
[email protected]
Treasurer
Mark Nack
[email protected]

By-Laws

 ABOUT US:   The Goodfellas Fantasy Football League (GFFL) was founded in 1996 with the idea of having some friendly competition amongst family, friends and co-workers, and the opportunity to win a little money on the side.  It started with 8 teams and grew from there.  It's a non-profit group that only uses funds from the league to run the league website and host league functions.  All other monies are awarded back to the teams.  We strive to mirror the NFL as much as possible for a realistic feel to the league.

SETUP:  The GFFL is a head-to-head league based on wins and losses earned through the use of an 8-player lineup (1 QB, Flexing RB's (0-2) & WR's/TE's (3-5), 1 K and 1 DT). Points are earned based on player performance according to our scoring system.

DRAFT: The GFFL hosts a league draft each year, a week or two prior to the start of the NFL season.  Draft position is drawn from a hat for each Conference.  The draft runs as an "S" Style (1-12, 12-1, 1-12) for 14 rounds.  The draft also runs live online through our website for those who physically can't be present.  Trading of Draft positions/players is allowed.  If you draft a player who gets injured, cut or traded, we will replace that player for you before Week 1.  Requests for replacements will be filled based on Draft Order.

ORGANIZATION:  The league is divided into Conferences and Divisions based on the number of teams entered each year.  Typically, 14 teams and under will have 1 Conference and 16 or more teams will run 2.  Divisions usually hold 4-6 teams each based on the number of teams in Conference.

SCHEDULE:  The GFFL schedule is generated after the draft and runs from NFL Week 1 through NFL Week 12 or 13 (depending on number of teams).  The setup allows for playing each team in your Division twice and other out of Division or Conference games once based on the number of teams in each Conference.  A double-header week is usually scheduled when the NFL is not using "Byes".  The season is usually 13 -14 regular season games and 3-4 weeks of playoffs.

FEES & TRANSACTIONS:  The League Entry Fee is $150.00.  Owners can improve their teams after the Draft through transactions by using the Waiver Wire, Free-Agent Pick-ups or Trades.  Transactions are included in your entry fee.  Trades are open from Draft day through Week 10.  The Waiver Wire runs each Tuesday night and allows each team to submit requests for players based on the order of that week's league standings, from worst to first.  On Wednesday night, the Free-Agent Pick-up period begins and runs through the start of the last game of the NFL week, usually Monday night.  Free-Agent and Waiver wire players acquired are limited to 5 per week, so plan accordingly!  In conjunction with these transactions, the league also has an Injured Reserve feature.  Teams may place  up to 2 injured players on IR as long as that player is designated with an injury status on our website as OUT, PUP or IR.  Suspended players are not eligible for I/R.

PLAYOFFS:  At the end of the Regular Season, the Division winners are awarded the top Seeds in each Conference based on record (tie-breakers; see below).  The next best teams (depending on number of teams) in the Conference based on record will be awarded the remaining Seeds , or Wildcard Seeds.  1st and 2nd Seeds earn a 1st round bye while Seed 5 Vs Seed 4 and Seed 3 Vs Seed 6 in the first round (NFL Week 13).  In case of a tie, the higher ranked seed advances to the next round.  Playoff Week 2 features Seed 1 Vs the lowest remaining seeded team and Seed 2 Vs the second lowest seeded team remaining.  Week 3 is the two remaining teams for the Conference Championship.  Week 4 is the GFFL Championship between the Conference Champions and 3rd Place games.  Playoffs may be shortened by one week depending on  the number of teams entered for the season.

TIE-BREAKERS:  Since this is often a key component in determining the seeding of teams for the playoffs or winner of a Division, we need to explain this system so owners understand how teams are ranked.  We rely on our automated system to set the waiver wire from week to week.  It sets the order based on our input of tie-breakers in the system and computes the order.  What we found is that in the case of a three-way tie, between teams in different divisions, and/or teams that did not play each other an equal amount of times, the outcome was flawed from the way we intended it.  The automated system also cannot understand that we rank our Division winners in the top seeds as well.  So in these cases, this is the method we use:

1. HEAD TO HEAD RECORD:  The team with the best record in games against the tied teams will win.  If not, proceed to #2.

2.  TOTAL POINTS SCORED:  The team with the most total points scored during the Regular Season will win the tie.

CESS POOL:  Our new program that includes all teams not in the playoffs to start their best line-up and win some cash.  The pool runs the 4 weeks of the playoffs and will include any playoff team eliminated the previous week.  No transactions for this pool...use what you got!  Highest points takes the cash for that week!

 

Financial Report :        
         
2022 FFL Season Pay-Out Schedule        
Description  Amount  Number of Entries Total  Running Total 
Team Entry Fees  $   150.00 20  $  3,000.00  $           3,000.00
Administration Fees  $   160.00 1  $     160.00  $           2,840.00
High Score Weekly  $     25.00 12  $     300.00  $           2,540.00
Season High Score  $     25.00 1  $        25.00  $           2,515.00
Division Winners  $     30.00 4  $     120.00  $           2,395.00
Most Points  $     30.00 1  $        30.00  $           2,365.00
1st Round Play-offs  $     25.00 12  $     300.00  $           2,065.00
2nd Round Play-offs  $     40.00 8  $     320.00  $           1,745.00
3rd Round Play-offs  $     75.00 4  $     300.00  $           1,445.00
Championship Round  $   100.00 2  $     200.00  $           1,245.00
1st Place Winner - Champion  $   680.00 1  $     680.00  $               565.00
2nd Place Winner  $   400.00 1  $     400.00  $               165.00
3rd Place Winner   $   125.00 1  $     125.00  $                 40.00
Round Robin Play-off  $     10.00 4  $        40.00  $                        -  

 

Attachments

Season

Regular Season
NFL Week 1 thru NFL Week 13
Post Season
NFL Week 14 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Total Points Scored in Games
  3. None
  4. None
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
16
Roster Limits
MinMax
Quarterback010
Running Back010
Wide Rec/TE010
Kicker010
Defense/Sp Team010

Wide Rec/TE
Combined receiver position
Def/Special Teams
Combined as one unit
Player Pool
Each conference separate
Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
8
Lineup Limits
Quarterback1to1
Running Back0to2
Wide Rec/TE3to5
Kicker1to1
Defense/Sp Team1to1
Deadlines
Week 1Fri Feb 28 11:00pm CTthruMon Sep 8 8:00pm CT
Week 2Tue Sep 9 6:00am CTthruMon Sep 15 8:00pm CT
Week 3Tue Sep 16 6:00am CTthruMon Sep 22 8:00pm CT
Week 4Tue Sep 23 6:00am CTthruMon Sep 29 8:00pm CT
Week 5Tue Sep 30 6:00am CTthruMon Oct 6 8:00pm CT
Week 6Tue Oct 7 6:00am CTthruMon Oct 13 8:00pm CT
Week 7Tue Oct 14 6:00am CTthruMon Oct 20 8:00pm CT
Week 8Tue Oct 21 6:00am CTthruMon Oct 27 8:00pm CT
Week 9Tue Oct 28 6:00am CTthruMon Nov 3 8:00pm CT
Week 10Tue Nov 4 6:00am CTthruMon Nov 10 8:00pm CT
Week 11Tue Nov 11 6:00am CTthruMon Nov 17 8:00pm CT
Week 12Tue Nov 18 6:00am CTthruMon Nov 24 8:00pm CT
Week 13Tue Nov 25 6:00am CTthruMon Dec 1 8:00pm CT
Playoff Week 1Tue Dec 2 6:00am CTthruMon Dec 8 8:00pm CT
Playoff Week 2Tue Dec 9 6:00am CTthruMon Dec 15 8:00pm CT
Playoff Week 3Tue Dec 16 6:00am CTthruMon Dec 22 8:00pm CT
Playoff Week 4Tue Dec 23 6:00am CTthruMon Dec 29 8:00pm CT

Online Draft

Draft Rules
GOODFELLAS - AFC Conference
Not Established
Draft Order
GOODFELLAS - AFC Conference
Not Established

Draft Rules
GOODFELLAS - NFC Conference
Not Established
Draft Order
GOODFELLAS - NFC Conference
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Commissioner Manually Sets Order
Teams may acquire a maximum of 2 players per waiver wire

Teams may not acquire players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Submission deadlines: Tue @ 9:59pm CT
In-Season Waivers
Submission deadlines: Tue @ 9:59pm CT
TueWedThuFriSat
Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Week 9
Week 10
Week 11
Week 12
Week 13
Playoff Week 1
Playoff Week 2
Playoff Week 3
Playoff Week 4
Free for All
Week 1Wed Sep 3 7:00pm CTthruMon Sep 8 8:00pm CT
Week 2Wed Sep 10 8:00pm CTthruMon Sep 15 8:00pm CT
Week 3Wed Sep 17 8:00pm CTthruMon Sep 22 8:00pm CT
Week 4Wed Sep 24 8:00pm CTthruMon Sep 29 8:00pm CT
Week 5Wed Oct 1 8:00pm CTthruMon Oct 6 8:00pm CT
Week 6Wed Oct 8 8:00pm CTthruMon Oct 13 8:00pm CT
Week 7Wed Oct 15 8:00pm CTthruMon Oct 20 8:00pm CT
Week 8Wed Oct 22 8:00pm CTthruMon Oct 27 8:00pm CT
Week 9Wed Oct 29 8:00pm CTthruMon Nov 3 8:00pm CT
Week 10Wed Nov 5 8:00pm CTthruMon Nov 10 8:00pm CT
Week 11Wed Nov 12 8:00pm CTthruMon Nov 17 8:00pm CT
Week 12Wed Nov 19 8:00pm CTthruMon Nov 24 8:00pm CT
Week 13Wed Nov 26 8:00pm CTthruMon Dec 1 8:00pm CT
Playoff Week 1Wed Dec 3 8:00pm CTthruMon Dec 8 8:00pm CT
Playoff Week 2Wed Dec 10 8:00pm CTthruMon Dec 15 8:00pm CT
Playoff Week 3Wed Dec 17 8:00pm CTthruMon Dec 22 8:00pm CT
Playoff Week 4Wed Dec 24 8:00pm CTthruMon Dec 29 8:00pm CT
OffseasonWed Dec 31 8:00pm CTthruSun Jan 4 8:00pm CT

Teams may not add players after their game has started
Protected Free Agents
Players dropped will be protected free agents for 1 day
Transaction Limits
5 free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 10
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Fri Feb 28 11:00pm CTthruMon Sep 8 8:00pm CT
Week 2Tue Sep 9 6:00am CTthruMon Sep 15 8:00pm CT
Week 3Tue Sep 16 6:00am CTthruMon Sep 22 8:00pm CT
Week 4Tue Sep 23 6:00am CTthruMon Sep 29 8:00pm CT
Week 5Tue Sep 30 6:00am CTthruMon Oct 6 8:00pm CT
Week 6Tue Oct 7 6:00am CTthruMon Oct 13 8:00pm CT
Week 7Tue Oct 14 6:00am CTthruMon Oct 20 8:00pm CT
Week 8Tue Oct 21 6:00am CTthruMon Oct 27 8:00pm CT
Week 9Tue Oct 28 6:00am CTthruMon Nov 3 8:00pm CT
Week 10Tue Nov 4 6:00am CTthruMon Nov 10 8:00pm CT
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$150
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
6 pts for each rushing TD
QB RB WR TE K D/ST
2012-09-14
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
2012-07-27
Rushing Yds
-0.10 pts for every -1 rushing yd beginning with -1 rushing yd
QB RB WR TE K
2012-09-14
0.10 pts for each rushing yd
Rushing Atts
0.25 pts for each rushing att
QB RB WR TE K
2012-09-14
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
Not Used
Fumbles Lost
-2 pts for each fumble lost
QB RB WR TE K
2014-09-09
Fumbles
Not Used

Passing Scoring

Passing TDs
6 pts for each passing TD
QB RB WR TE K D/ST
2012-09-14
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
2012-08-07
Passing Yds
-0.04 pts for every -1 passing yd beginning with -1 passing yd
QB RB WR TE K
2012-09-14
0.04 pts for each passing yd
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
0.25 pts for each completion
QB RB WR TE K
2012-08-07
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
Not Used
Interceptions Thrown
-2 pts for each interception thrown
QB RB WR TE K
2012-08-07
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
6 pts for each receiving TD
QB RB WR TE K
2012-07-27
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
2012-07-27
Receiving Yds
-0.10 pts for every -1 receiving yd beginning with -1 receiving yd
QB RB WR TE K
2012-08-07
0.10 pts for each receiving yd
Receptions
1 pts for each reception
QB RB WR K
2012-08-07
1.50 pts for each reception
TE
2012-08-07
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
Not Used

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
3 pts for each made FG
K
2014-09-09
Yd FG
1 pts for 40 to 45 yd FG
K
2014-09-09
2 pts for 46 to 55 yd FG
3 pts for 56 to 99 yd FG
Made PATs
1 pts for each made PAT
K
2012-07-27
Missed FGs
-1 pts for every 3 missed FGs beginning with 3 missed FGs
K
2014-09-09
Yd Missed FG
Not Used
Missed XPs
-1 pts for each missed XP
K
2012-08-07

Defensive Scoring

Fumble Return TDs
6 pts for each fumble return TD
QB RB WR TE K D/ST
2012-09-14
Yd Fumble Return TD
Not Used
Int Return TDs
6 pts for each int return TD
QB RB WR TE K D/ST
2012-11-23
Yd Int Return TD
Not Used
Safety
3 pts for each safety
D/ST
2012-08-07
Defensive ST TDs
6 pts for each defensive ST TD
QB RB WR TE K D/ST
2012-11-23
Yd Defensive ST TD
Not Used
Defensive ST Safety
3 pts for each defensive ST safety
D/ST
2012-08-07
Pts Allowed
Not Used
D/ST Pts Allowed
10 pts for 0 D/ST pts allowed
D/ST
2012-11-11
7 pts for 1 to 3 D/ST pts allowed
5 pts for 4 to 6 D/ST pts allowed
3 pts for 7 to 9 D/ST pts allowed
-3 pts for 36 to 45 D/ST pts allowed
-5 pts for 46 to 99 D/ST pts allowed
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
2 pts for each sack
D/ST
2012-08-07
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
2 pts for each fumble recovered
D/ST
2012-07-27
Fumble Return Yds
Not Used
Interceptions
2 pts for each interception
D/ST
2012-07-27
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
2 pts for each blocked FG
D/ST
2012-07-27
Blocked XPs
2 pts for each blocked XP
D/ST
2012-07-27
Blocked Punts
2 pts for each blocked punt
D/ST
2012-07-27
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
6 pts for each kickoff return TD
QB RB WR TE K D/ST
2014-09-09
Yd Kickoff Return TD
Not Used
Kickoff Return Yds
0.01 pts for each kickoff return yds
QB RB WR TE K D/ST
2014-09-09
Punt Return TDs
6 pts for each punt return TD
QB RB WR TE K D/ST
2014-09-09
Yd Punt Return TD
Not Used
Punt Return Yds
0.01 pts for each punt return yds
QB RB WR TE K D/ST
2014-09-09
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
2 pts for each XP return
D/ST
2017-01-23
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-2 pts for each ST fumble lost
QB RB WR TE K D/ST
2014-09-09
ST Fumbles
Not Used