League

Name
Envious Lives League
League ID
25893
Guest URL
https://www.rtsports.com/fantasy-football-league/25893
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Douglas Delle Donne
[email protected]

By-Laws

Envious Lives Fantasy Football 2023

Commissioner:  Douglas Delle Donne

908-625-2060

[email protected]

            These are our league by-laws.  They may be subject to slight change as we approach the start of the season.  If so, I will alert all league members.  This applies to the scoring system as well. 

1) The cost for each team is $500.  There will be 14 teams in the league in one division.  Here is a breakdown of the monies:

                                    Cost of League Expenses = $200                                                               

                                    Prize $: 14 Teams

                                    Money to be paid out = $6800          

                                    Top record regular season (14 weeks) = $525 (#1 seed if tiebreakers nec)   

                                    1st place          = $2500

                                    2nd place         = $1250

                                    3rd place         = $625

                                    *4th place        = $300 (100 from last place team regular season 14 weeks, #14 seed if 

                                                                    tiebreakers nec)

                                    **Top scoring team for year (17 weeks) = $700                                                                                                      ***Week 1 Money Week = $200

                                    ****Toilet Bowl Champion = $100

                                    *****Top scoring playoff team weeks 15-17 = $400

                                    ******Top score in a single week for entire season (17 weeks) = $300

 

            *If for some reason there are two teams tied for last place and they tied during the regular season then these two teams will play in week 15 against each other with the loser having to pay the $100.              

            **All teams will be eligible to win this prize.  This prize will be awarded to the team with the most points scored on the year after 17 weeks.  All teams should submit lineups through week 17 even if you do not make the playoffs or get knocked out before the championship game. 

***Week 1 will be a money week.  This week will not have head to head games. Instead you will play against the league average.  Whatever team scores the most points in Week 1 will win $200.  This will keep the schedule in order for all teams to play each other one time throughout the course of the season in weeks 2-14.  The points scored in this week will count towards your overall points for the year.  Also, whoever beats the league average gets a win and whoever doesn’t get a loss.  If it happens to be a tie then it is a tie.

****Toilet Bowl Champion: This prize will be awarded to the team that wins the toilet bowl playoff bracket.  Refer to the playoff portion (10b) of the rules to see how this will work. 

*****Top scoring playoff team weeks 15-17: This prize will only be available for the 7 playoff teams.  Whichever playoff team seed 1-7 scores the most points with their starting lineups from weeks 15-17 will win this prize regardless if you lost and got bounced from the playoffs.       

*******Top weekly score for season: This prize will be awarded the team that scores the highest points in a single week for the entire season.

                                   

2) The draft will be on Tuesday, September 5th at 7:00pm SHARP online.  The draft will consist of 20 rounds.  The order will be determined before draft day.  You will pick your draft position for the first round according to your pick position.  The last team picked out of the hat gets to choose where he will pick in the first round.  The second to last team picked out of the hat will then choose where he will pick in the round and so on down the ladder until all 13 teams choose where they pick.  The order of the draft will then flip-flop in every other round.  When it is your turn to select a player, you will have 1 minute to make a pick.  Once the time has elapsed and a selection has not been made you will be skipped and the next team in line will draft.  After that pick has been made the team that was skipped will have one minute to pick again.  This process will continue until all picks have been made.

 

3) Each team must start 13 players total at the following positions:

            QB = 1                       

            RB = 2                                                                                    

            WR = 2                                                                                   

            TE = 1

            K = 1

            Flex = 1 (either a RB, WR, TE)     

            DL/LB = 2

            DB = 2

            Nickel = 1 (DL/LB or DB)

 

4) Players are only eligible for their primary positions.  However, all stats will count for each player.  Offensive players and Kickers will receive defensive stats if they accumulate them, such as a tackle or an assist.  Defensive players and Kickers will receive offensive stats if they accumulate them such as yardage or TD’s. 

 

5) Trades can be made at any time during the season until 11:59pm on Saturday, November 18.  If a trade appears to be the result of collusion, it is the right of any team in the league to appeal the trade to me.  If I feel that it is a substantial appeal than I will turn it over to a three-man committee (Gil Gutierrez, Lou Di Mauro and Billy Genovese), which will vote if the trade should stand or be nullified.  This committee will also be used for any unforeseen problems that our league may have.  If a problem arises and one of these three is part of the problem, then they will not be able to vote on the issue and I will be the 3rd vote.

 

5a) If a trade seems to be a 1 week loner, than any team has a right to protest it (as any other trade) and the board will review it.  This is a vague topic so we will leave this open to the discussion of the board if it ever occurs.  The result of the board can be either to accept the trade: or on the negative end, a denial which can lead to a restructured deal or if need be a forfeit and zero points for the current weeks game by both teams participating if they are found (shady) guilty.

 

5b) Trade deadline for all trades will be 11:59pm on Saturday nights if you want the players involved to be in the current week’s lineup.  Any trades that are made on Sundays will not be processed until the following Tuesday.

 

6) Waivers day deadline is on Wednesdays at 11:59PM.  NO LATER.  You will get 1 pick per team during the waivers process.  You must do this manually on the site yourself and can submit players at any time during the week until 11:59PM on Wednesday of the current week.  We will be using a FAAB (Free Agent Auction Bidding) system only for the Wednesday picks.  Each team will get a $500 budget to start with for the regular season (14 weeks).  You may bid any amount of your budget each week.  Minimum bid is $1 and maximum bid is the maximum amount that each team has left.  Obviously these are blind bids.  Highest bid on that particular player wins that player and the bid amount will be deducted from your budget.  If two or more teams tie in a bid for any player, the team that is lowest in the standings will win the bid.  If you reach a $0 budget any time after week 6, you will have the option to purchase an additional $500 budget for a $50 league fee.  This is a one-time buy back per team.  It is only available if you have a $0 budget between weeks 7-14.  If you reach a $0 budget between weeks 1-6 then you will not be allowed to purchase until week 7 and anytime thereafter up to week 14.  You do not have to buy back in if you do not want to.  It is your option.  Any additional buy back money will be split evenly between the final four Championship teams.  The free agent period will still be the same from Thursday to Sundays.  See rule 6b.  If you have a $0 budget you will still be allowed to pick up players Thursday to Sunday on a first-come first-served basis.  Waivers and free agents will run the same in playoffs as they have in years past.  See rule 10a.  No FAAB in playoffs.

 

6a) Free agents will be available on a first-come first-served basis from Thursdays at noon until Sundays at 12:59PM.  If you are over the 23 man roster limit then you must cut players until you get down to 23.  A player that gets dropped will be on waivers for 2 days.  Once he clears then he will be available to be picked up on a first-come first-served basis.  

 

7) LINEUPS MUST BE SUBMITTED ON THE WEBSITE PRIOR TO THE WEEKS 1ST GAME.  You can do this manually yourself on the website.  If you are having problems with setting your lineup or have last minute changes, email your opponent and myself your changes.  If there are midweek games, ex. Thursday or Saturday, you only have set on the website those players that you will be starting from those games on those days before game time.  You may then submit the rest of your lineup on Sunday morning.  Keep in mind that you may change your lineup at any time, even on Sunday or Monday, provided that the players that you are changing haven’t played yet for that week.  Once a player’s game has started he is officially non-changeable unless he is a part of the IF/THEN clause. (See rule 8)

 

7a) The Vinnie Riolo Rule:  The spirit of the rule is that teams should be fielding a competitive lineup regardless of their place in the standings through the final week of the regular season (week 14).  I, as commissioner, can see when and if people are logging on to the site.  If an owner is not attending to his team at any point during the season and he has players in his lineup who are not playing (due to injury, suspension, benching, etc.), I will replace them with best healthy alternative from his bench.  I will send an e-mail to all league members regarding the changes that I made to keep everyone informed.  If for some reason I am playing against this team that week then I will turn the lineup over to the committee and they will set a lineup for the week.  The committee will settle all debates over the lineup if one should arise and I feel that it is a legitimate problem.  I would ask all team owners to keep an eye out for this problem throughout the season as it may slip by me from time to time.  By the way, the douchebag that puts us in this position will be officially tossed from the league after the season is over.

 

7b) Bye-week Penalties: Any owner who starts a player that is on a bye week, regardless of intention, will be forced to drop that player from their active roster.  I don’t care who it is.  The player will become a free agent and will be eligible to be added to any roster, including the original owner, during the normal waiver/free agency period.  It is each owner's responsibility to submit a valid lineup each week and no exceptions will be made. 

8) IF/THEN CLAUSE aka The Jonas Gray Scandal of 2014: (FOR INJURED PLAYERS ONLY)  If a player is listed on the INJURY report and you are not sure whether or not he is going to play for that week’s game, you may submit to me an IF/THEN player.  That player will be used only if the IF player doesn’t play. 

Ex) Christian McCaffrey is questionable for Sunday’s game.  Obviously if he plays you want him in your lineup.  With the If/Then clause, you may put McCaffrey in your lineup if he plays but if he doesn’t play THEN I want this player in.  You would then submit to me a specific player that you would want in as long as he hasn’t played for that week already.  It must be a player from your bench.  Once the involved player’s games start you will not be able to use this clause for those players if you didn’t previously post it.  It must be done before those players game time.  Keep in mind that the player must have an injury to be eligible for this rule.  If he has a Day to Day designation he must have an injury attached to it in order for this rule to be enforced.  Benching’s, Day to Day (non-injury related), personal reasons and any other non-injury related circumstance will not be eligible for this rule.  Please post all Injury If/Thens on the website message board.  If there is a circumstance that is not defined here please contact me to discuss before game time and we will make a decision before those players games start.   

 

8a) Anti-Tanking Provision: This is a competitive league, created for the league owners to have fun playing fantasy football and bust my balls when I don’t win a championship.  While the competition may get heated at times, this is not considered a cut-throat league.  In the spirit of competition and league fairness, owners are not allowed to intentionally create a legal starting lineup that gives the opposing team a clear advantage.  The executive committee reserves the right to step in and adjust the starting lineup of a team that is clearly trying to intentionally lose a game.  If the committee must adjust a team's lineup in two consecutive weeks or for three or more weeks in any one season, the team will be considered inactive and the executive committee may assume ownership of the team and will process all team moves from that point on.

8b) Point Totals and Final Scores: Our league is hosted on RTSports.com.  Head to head scoring will be determined each week by the stats from that website.  From time to time, the NFL may go back and change the scoring of certain plays later in the week.  This usually happens on Wednesdays.  If the result of a game is changed because of a stat adjustment, we will honor the change and all players involved will have their scores adjusted as will team records if it applies.

9) Ties will count as ties during the regular season but for playoff spots ties will go as follows:

            1) Head to head (winless against all teams in tie eliminates team, see below)

            2) Total points scored

            3) Highest scoring player total fantasy points

                       

These rules will be applied in sequence until the tie can be broken.  Once a team breaks the tie in ties of 3 or more teams, that team is placed in the playoff bracket.  The tiebreaker rules are applied starting with head to head and working down the list for the remaining teams.  If one of the tied teams (regardless of how many teams are tied) is winless against all of the other teams tied, then that team will be eliminated from that round of tiebreaking and tiebreaker rules will be applied to the remaining teams starting with head to head.  If one of the tied teams is undefeated against all tied teams, then that team advances into playoffs and tiebreaker rules will be applied to the remaining teams starting with head to head.

 

Ex) 4 teams tied with same record.  Is any team winless against all 3 others in tie?  If yes, they are out.  If no, then we go to points scored to break the tie.

Is any team undefeated against tied teams? If yes, team is in playoffs.  If no, then we go to points scored to break the tie.  Of the remaining teams (now 3), is any team winless against the other 2?  If yes, they are out and it goes to a 2-team head to head.  If no, it’s down to most points.  Same goes if a team is undefeated against the other 2. They are in and it then goes to a 2 team head to head for the remaining tiebreaker.

 

Playoff tiebreaker schemes can get very hairy.  Please keep in mind that these are subject to change at the discretion of the board.  An unforeseen problem may arise that I may not have outlined.  Please be advised that if this does happen our board panel will take into consideration all options and make a unanimous decision towards the result.            

                                

Playoffs

10) The playoffs will consist of 7 teams.  The top 6 records make it in as the 1-4 seeds and 6-7 seeds respectively.  The last team to make the playoffs will be the team left with the most points scored regardless of record and that team will be slotted as the 5 seed. 

 

10a) The season will be 14 weeks long.  In week 15, seed 1 will have a bye, (but seed 1 will still submit a lineup for that week so he can go for the overall points scored for the year prize and playoff total); while 2-7 will play each other as will 3-6 and 4-5.  In week 16, seed 1 will play the LOWEST SEED REMAINING and the remaining two teams will play each other.  In week 17, the two winners from week 16 will play for the championship while the two losers from week 16 will play for 3rd place.  Keep in mind that the highest seed in each game throughout the playoffs is the home team.  Also losing teams after week 15, make sure that you still submit your lineups through week 17 so you can have a chance at the overall points scored for the year prize. Waivers will still be on Wednesday from seeds 7 down to 1 and the free agent process will run the same from Thursday to Sunday on a first-come first-serve basis.  No FAAB in playoffs.  If you lose in the playoffs then you will no longer be allowed to pick up free agents.  In week 17, the Championship games teams will pick 1st according to their seeds and then the Consolation teams will pick according to their seeds.

 

10b) The Toilet Bowl playoff will consist of the 7 teams that did not make the playoffs seeded 8-14.  The seed order will be determined according to your record.  The top non-playoff record will be the eight seed and so on down the ladder.  The worst record will be the 14 seed.  In week 15, seed 8 will have a bye, while 9-14 will play each other as will 10-13 and 11-12.  In week 16, seed 8 will play the LOWEST SEED REMAINING and the remaining two teams will play each other.  In week 17, the two winners from week 16 will play for the Toilet Bowl Championship.  Keep in mind that the highest seed in each game throughout the playoffs is the home team.  Also losing teams after week 15, make sure that you still submit your lineups through week 17 so you can have a chance at the overall points scored for the year prize. You will not be allowed to pick up free agents for weeks 15-17.

 

10c) The home team in each game of the playoffs is going to get home field advantage points according to what week of the playoffs it is, therefore, they will be ahead before the game starts.  Here is the breakdown:

 

Week 15:

1(BYE) = 5 points

2 vs. 7 = 4 points

3 vs. 6 = 3 points

4 vs. 5 = 2 points

 

8(BYE) = 5 points

9 (BYE) = 4 points

10 vs. 13 = 3 points

11 vs. 12 = 2 point

 

Week 16:

1 vs.? = 4 points

Other game = 3 points

8 vs.? = 4 points

9 vs.? = 3 point

           

Week 17:

No Home Field Advantage

 

11) In the event of a tie during the playoffs, each playoff team will submit to me along with their lineup a tiebreaker player.  This player must be a player that you are not using in that week’s game and can be from any position on your team.  If by chance the two teams are tied after this tiebreaker player then the home team will advance. Please post your tiebreaker player on the league message board.

 

 

Good luck.  If you have any questions or suggestions call me.

 

Scoring

 

Make sure that you do your score each week along with your opponents and double-check the scores on the website.  If there is a mistake let me know.   

 

Offensive Stats: All Players (QB, RB, WR, TE, K, DL, LB, DB):

 

Two point conversion for all players involved = 2

Passing TD’s:

            0-29 = 4

            30+ = 5

Receiving TD’s:

            0-29 = 5

            30+ = 6

Interceptions thrown = -1

Fumbles lost = -1

Kickoff or punt return for TD:

            0-59 = 5

            60+ = 6

Rushing TD's:

            0-19 = 5

            20+ = 6

Passing Yardage

            .02 per yard

Rushing and Receiving Yardage (combined):

            .10 per yard

Kickoff Return Yardage:

            .02 per yard

Punt Return Yardage:

            .04 per yard

Completions:

            .2 point for every completion

Carries:

            .2 point for every carry

Receptions:   

            .5 point for every reception

           

Kickers:

 

FG’s and PAT’s:

            Missed FG = -1

            PAT = 1

            Missed PAT = -1

FG’s:

            1-29 = 2

            30-39 = 3

            40+ = 4

           

 Defensive Stats: All Players (QB, RB, WR, TE, K, DL, LB, DB):

           

Tackle = .5 point

Assists = .5 point

1/2 sack = 1

Full sack = 2

INT = 3

Safety = 3

Forced fumble = 2

Fumble recovery = 1

INT or Fumble return for TD:

                        0-59 = 5

                        60+ = 6

Kick or Punt Block for TD:

                        0-49 = 5

                        50+ = 6

Kick, Punt or PAT Block = 1

Pass Defensed = .5    

Extra Point Returns = 2

 

 

 

 

 

 

 

Attachments
scoring.docx

Season

Regular Season
NFL Week 1 thru NFL Week 14
Post Season
NFL Week 15 thru NFL Week 17

Standings

Standings
Head-to-Head

Tie Breakers
  1. Head-to-Head
  2. Total Points Standings
  3. None
  4. None
Game Tie Breakers
None
Playoffs
Your commissioner will manually establish all playoff games

Rosters

Roster Size
23
Roster Limits
MinMax
Quarterback114
Running Back215
Wide Receiver215
Tight End115
Kicker115
Defensive Line013
Linebacker013
Defensive Back215

Injured Reserve
League does not use injured reserve
Taxi Squad
League does not use taxi squad

Lineups

Starters
13
Offense Starters
8
Defense Starters
5
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver2to2
Tight End1to1
Kicker1to1
Defensive Line0to3
Linebacker0to3
Defensive Back2to3
Flex ( RB WR TE )1to1
Deadlines
Week 1Thu Feb 29 11:00pm CTthruMon Sep 9 7:15pm CT
Week 2Tue Sep 10 6:00am CTthruMon Sep 16 7:15pm CT
Week 3Tue Sep 17 6:00am CTthruMon Sep 23 7:15pm CT
Week 4Tue Sep 24 6:00am CTthruMon Sep 30 7:15pm CT
Week 5Tue Oct 1 6:00am CTthruMon Oct 7 7:15pm CT
Week 6Tue Oct 8 6:00am CTthruMon Oct 14 7:15pm CT
Week 7Tue Oct 15 6:00am CTthruMon Oct 21 7:15pm CT
Week 8Tue Oct 22 6:00am CTthruMon Oct 28 7:15pm CT
Week 9Tue Oct 29 6:00am CTthruMon Nov 4 7:15pm CT
Week 10Tue Nov 5 6:00am CTthruMon Nov 11 7:15pm CT
Week 11Tue Nov 12 6:00am CTthruMon Nov 18 7:15pm CT
Week 12Tue Nov 19 6:00am CTthruMon Nov 25 7:15pm CT
Week 13Tue Nov 26 6:00am CTthruMon Dec 2 7:15pm CT
Week 14Tue Dec 3 6:00am CTthruMon Dec 9 7:15pm CT
Playoff Week 1Tue Dec 10 6:00am CTthruMon Dec 16 7:15pm CT
Playoff Week 2Tue Dec 17 6:00am CTthruMon Dec 23 7:15pm CT
Playoff Week 3Tue Dec 24 6:00am CTthruSun Dec 29 7:15pm CT

Online Draft

Draft Rules
Not Established
Draft Order
Not Established

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
League allows free-for-all free agent adds after the waiver wire
Waiver Wire
Players awarded Blind Bid Against FAAB
Season waiver budget $500
Minimum waiver bid $1
Maximum waiver bid $500
If bids are tied, the team lowest in the standings will be awarded the player
Teams may acquire a maximum of 1 players per waiver wire

Teams may not acquire players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Submission deadlines: Wed @ 10:59pm CT
If bids are tied, reverse draft order will be used to award the player.
In-Season Waivers
Submission deadlines: Wed @ 10:59pm CT
Free for All
Week 1Thu Sep 5 11:00am CTthruSun Sep 8 11:59am CT
Week 2Thu Sep 12 11:00am CTthruSun Sep 15 11:59am CT
Week 3Thu Sep 19 11:00am CTthruSun Sep 22 11:59am CT
Week 4Thu Sep 26 11:00am CTthruSun Sep 29 11:59am CT
Week 5Thu Oct 3 11:00am CTthruSun Oct 6 11:59am CT
Week 6Thu Oct 10 11:00am CTthruSun Oct 13 11:59am CT
Week 7Thu Oct 17 11:00am CTthruSun Oct 20 11:59am CT
Week 8Thu Oct 24 11:00am CTthruSun Oct 27 11:59am CT
Week 9Thu Oct 31 11:00am CTthruSun Nov 3 11:59am CT
Week 10Thu Nov 7 11:00am CTthruSun Nov 10 11:59am CT
Week 11Thu Nov 14 11:00am CTthruSun Nov 17 11:59am CT
Week 12Thu Nov 21 11:00am CTthruSun Nov 24 11:59am CT
Week 13Thu Nov 28 11:00am CTthruSun Dec 1 11:59am CT
Week 14Thu Dec 5 11:00am CTthruSun Dec 8 11:59am CT
Playoff Week 1Thu Dec 12 11:00am CTthruSun Dec 15 11:59am CT
Playoff Week 2Thu Dec 19 11:00am CTthruSun Dec 22 11:59am CT
Playoff Week 3Thu Dec 26 11:00am CTthruSun Dec 29 11:59am CT
OffseasonThu Jan 2 11:00am CTthruSun Jan 5 11:59am CT

Teams may not add players after their game has started
Protected Free Agents
Players dropped will be protected free agents for 2 days
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 11
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Thu Feb 29 11:00pm CTthruSat Sep 7 10:59pm CT
Week 2Tue Sep 10 6:00am CTthruSat Sep 14 10:59pm CT
Week 3Tue Sep 17 6:00am CTthruSat Sep 21 10:59pm CT
Week 4Tue Sep 24 6:00am CTthruSat Sep 28 10:59pm CT
Week 5Tue Oct 1 6:00am CTthruSat Oct 5 10:59pm CT
Week 6Tue Oct 8 6:00am CTthruSat Oct 12 10:59pm CT
Week 7Tue Oct 15 6:00am CTthruSat Oct 19 10:59pm CT
Week 8Tue Oct 22 6:00am CTthruSat Oct 26 10:59pm CT
Week 9Tue Oct 29 6:00am CTthruSat Nov 2 10:59pm CT
Week 10Tue Nov 5 6:00am CTthruSat Nov 9 10:59pm CT
Week 11Tue Nov 12 6:00am CTthruSat Nov 16 10:59pm CT
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$500
Wins and Losses
Losses$0
Ties$0
Wins Credit$0
Roster Moves
Each Player Acquired$0
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$0
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
5 pts for each rushing TD
QB RB WR TE K DL LB DB
2014-12-28
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K DL LB DB
2014-12-28
Rushing Yds
0.10 pts for each rushing yd
QB RB WR TE K DL LB DB
2022-08-19
Rushing Atts
0.20 pts for each rushing att
QB RB WR TE K DL LB DB
2014-12-28
Yds Per Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
1 pts for 20 to 109 yd TD rush
QB RB WR TE K DL LB DB
2014-12-28
Fumbles Lost
-1 pts for each fumble lost
QB RB WR TE K DL LB DB
2014-12-28
Fumbles
Not Used

Passing Scoring

Passing TDs
4 pts for each passing TD
QB RB WR TE K DL LB DB
2011-07-29
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K DL LB DB
2011-07-29
Passing Yds
0.02 pts for each passing yd
QB RB WR TE K DL LB DB
2014-08-13
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
0.20 pts for each completion
QB RB WR TE K DL LB DB
2014-08-11
Yds Per Completion
Not Used
% Completion Rate
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
1 pts for 30 to 109 yd TD pass
QB RB WR TE K DL LB DB
Interceptions Thrown
-1 pts for each interception thrown
QB RB WR TE K DL LB DB
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
5 pts for each receiving TD
QB RB WR TE K DL LB DB
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K DL LB DB
Receiving Yds
0.10 pts for each receiving yd
QB RB WR TE K DL LB DB
2022-08-19
Receptions
0.50 pts for each reception
QB RB WR TE K DL LB DB
2014-08-11
Yds Per Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
1 pts for 30 to 109 yd TD reception
QB RB WR TE K DL LB DB

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
2 pts for each made FG
K
Yd FG
1 pts for 30 to 39 yd FG
K
2014-08-19
2 pts for 40 to 109 yd FG
Made PATs
1 pts for each made PAT
K
Missed FGs
-1 pts for each missed FG
K
2020-08-20
Yd Missed FG
Not Used
Missed XPs
-1 pts for each missed XP
K

Defensive Scoring

Fumble Return TDs
5 pts for each fumble return TD
QB RB WR TE K DL LB DB
2009-10-12
Yd Fumble Return TD
1 pts for 60 to 109 yd fumble return TD
QB RB WR TE K DL LB DB
Int Return TDs
5 pts for each int return TD
QB RB WR TE K DL LB DB
2009-10-12
Yd Int Return TD
1 pts for 60 to 109 yd int return TD
QB RB WR TE K DL LB DB
2009-10-12
Safety
3 pts for each safety
QB RB WR TE K DL LB DB
2009-10-12
Defensive ST TDs
5 pts for each defensive ST TD
QB RB WR TE K DL LB DB
2009-10-12
Yd Defensive ST TD
1 pts for 50 to 109 yd defensive ST TD
QB RB WR TE K DL LB DB
2011-07-29
Defensive ST Safety
Not Used
Pts Allowed
Not Used
Def Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
1 pts for every 0.5 sack beginning with 0.5 sack
QB RB WR TE K DL LB DB
2009-10-12
Sack Yds
Not Used
Fumbles Forced
2 pts for each fumble forced
QB RB WR TE K DL LB DB
2020-08-03
Fumbles Recovered
1 pts for each fumble recovered
QB RB WR TE K DL LB DB
2009-10-12
Fumble Return Yds
Not Used
Interceptions
3 pts for each interception
QB RB WR TE K DL LB DB
2009-10-12
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
1 pts for each blocked FG
DL LB DB
2011-07-29
Blocked XPs
1 pts for each blocked XP
DL LB DB
2011-07-29
Blocked Punts
1 pts for each blocked punt
DL LB DB
2011-07-29
Tackles
0.50 pts for each tackle
QB RB WR TE K DL LB DB
Tackles For Loss
Not Used
Assists
0.50 pts for each assist
QB RB WR TE K DL LB DB
Passes Defensed
0.50 pts for each pass defensed
QB RB WR TE K DL LB DB
2011-07-29

Special Teams Scoring

Kickoff Return TDs
5 pts for each kickoff return TD
QB RB WR TE K DL LB DB
Yd Kickoff Return TD
1 pts for 60 to 109 yd kickoff return TD
QB RB WR TE K DL LB DB
Kickoff Return Yds
0.02 pts for each kickoff return yds
QB RB WR TE K DL LB DB
2014-08-13
Punt Return TDs
5 pts for each punt return TD
QB RB WR TE K DL LB DB
Yd Punt Return TD
1 pts for 60 to 109 yd punt return TD
QB RB WR TE K DL LB DB
Punt Return Yds
0.04 pts for each punt return yds
QB RB WR TE K DL LB DB
2014-08-13
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
2 pts for each XP return
DL LB DB
2015-08-19
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
-1 pts for each ST fumble lost
QB RB WR TE K DL DB
ST Fumbles
Not Used