Explanation of Standings
- 4Sale / Ballbusters 45 - Tied on Winning Pct
- 4Sale / Ballbusters 45 - Try to break tie with Pts in Games
- 4Sale / Ballbusters 45 - 0 PF vs 0 PF
- 4Sale / Ballbusters 45 - Tied on Winning Pct
- 4Sale / Ballbusters 45 - Try to break tie with Head-to-Head
- 4Sale / Ballbusters 45 - 12 teams tied by Winning Pct
- 4Sale / Ballbusters 45 - Played no others tied by Winning Pct
- 4Sale / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Bruisers - Tied on Winning Pct
- 4Sale / Bruisers - Try to break tie with Head-to-Head
- 4Sale / Bruisers - 12 teams tied by Winning Pct
- 4Sale / Bruisers - Played no others tied by Winning Pct
- 4Sale / Bruisers - 0-0 vs 0-0 Head-to-Head
- 4Sale / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Chief Counselor VII - Tied on Winning Pct
- 4Sale / Chief Counselor VII - Try to break tie with Head-to-Head
- 4Sale / Chief Counselor VII - 12 teams tied by Winning Pct
- 4Sale / Chief Counselor VII - Played no others tied by Winning Pct
- 4Sale / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- 4Sale / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Fatfarm - Tied on Winning Pct
- 4Sale / Fatfarm - Try to break tie with Head-to-Head
- 4Sale / Fatfarm - 12 teams tied by Winning Pct
- 4Sale / Fatfarm - Played no others tied by Winning Pct
- 4Sale / Fatfarm - 0-0 vs 0-0 Head-to-Head
- 4Sale / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Konrad - Tied on Winning Pct
- 4Sale / Konrad - Try to break tie with Head-to-Head
- 4Sale / Konrad - 12 teams tied by Winning Pct
- 4Sale / Konrad - Played no others tied by Winning Pct
- 4Sale / Konrad - 0-0 vs 0-0 Head-to-Head
- 4Sale / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / PISCO - Tied on Winning Pct
- 4Sale / PISCO - Try to break tie with Head-to-Head
- 4Sale / PISCO - 12 teams tied by Winning Pct
- 4Sale / PISCO - Played no others tied by Winning Pct
- 4Sale / PISCO - 0-0 vs 0-0 Head-to-Head
- 4Sale / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Sja2 - Tied on Winning Pct
- 4Sale / Sja2 - Try to break tie with Head-to-Head
- 4Sale / Sja2 - 12 teams tied by Winning Pct
- 4Sale / Sja2 - Played no others tied by Winning Pct
- 4Sale / Sja2 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Suncoast DYNO 10 - Tied on Winning Pct
- 4Sale / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- 4Sale / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- 4Sale / Suncoast DYNO 10 - Played no others tied by Winning Pct
- 4Sale / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / The Evil Empire D1 - Tied on Winning Pct
- 4Sale / The Evil Empire D1 - Try to break tie with Head-to-Head
- 4Sale / The Evil Empire D1 - 12 teams tied by Winning Pct
- 4Sale / The Evil Empire D1 - Played no others tied by Winning Pct
- 4Sale / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- 4Sale / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Tiger Bait D250-5 - Tied on Winning Pct
- 4Sale / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- 4Sale / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- 4Sale / Tiger Bait D250-5 - Played no others tied by Winning Pct
- 4Sale / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Z - Tied on Winning Pct
- 4Sale / Z - Try to break tie with Head-to-Head
- 4Sale / Z - 12 teams tied by Winning Pct
- 4Sale / Z - Played no others tied by Winning Pct
- 4Sale / Z - 0-0 vs 0-0 Head-to-Head
- 4Sale / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Ballbusters 45 - Tied on Pts in Games
- 4Sale / Ballbusters 45 - Try to break tie with Head-to-Head
- 4Sale / 4Sale - Tied on Winning Pct
- 4Sale / 4Sale - Try to break tie with Pts in Games
- 4Sale / 4Sale - 0 PF vs 0 PF
- 4Sale / Ballbusters 45 - Tied on Winning Pct
- 4Sale / Ballbusters 45 - Try to break tie with Pts in Games
- 4Sale / Ballbusters 45 - 0 PF vs 0 PF
- 4Sale / Bruisers - Tied on Winning Pct
- 4Sale / Bruisers - Try to break tie with Pts in Games
- 4Sale / Bruisers - 0 PF vs 0 PF
- 4Sale / Chief Counselor VII - Tied on Winning Pct
- 4Sale / Chief Counselor VII - Try to break tie with Pts in Games
- 4Sale / Chief Counselor VII - 0 PF vs 0 PF
- 4Sale / Fatfarm - Tied on Winning Pct
- 4Sale / Fatfarm - Try to break tie with Pts in Games
- 4Sale / Fatfarm - 0 PF vs 0 PF
- 4Sale / Konrad - Tied on Winning Pct
- 4Sale / Konrad - Try to break tie with Pts in Games
- 4Sale / Konrad - 0 PF vs 0 PF
- 4Sale / PISCO - Tied on Winning Pct
- 4Sale / PISCO - Try to break tie with Pts in Games
- 4Sale / PISCO - 0 PF vs 0 PF
- 4Sale / Sja2 - Tied on Winning Pct
- 4Sale / Sja2 - Try to break tie with Pts in Games
- 4Sale / Sja2 - 0 PF vs 0 PF
- 4Sale / Suncoast DYNO 10 - Tied on Winning Pct
- 4Sale / Suncoast DYNO 10 - Try to break tie with Pts in Games
- 4Sale / Suncoast DYNO 10 - 0 PF vs 0 PF
- 4Sale / The Evil Empire D1 - Tied on Winning Pct
- 4Sale / The Evil Empire D1 - Try to break tie with Pts in Games
- 4Sale / The Evil Empire D1 - 0 PF vs 0 PF
- 4Sale / Tiger Bait D250-5 - Tied on Winning Pct
- 4Sale / Tiger Bait D250-5 - Try to break tie with Pts in Games
- 4Sale / Tiger Bait D250-5 - 0 PF vs 0 PF
- 4Sale / Z - Tied on Winning Pct
- 4Sale / Z - Try to break tie with Pts in Games
- 4Sale / Z - 0 PF vs 0 PF
- 4Sale / Ballbusters 45 - 12 teams tied by Pts in Games
- 4Sale / Ballbusters 45 - Played no others tied by Pts in Games
- 4Sale / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Ballbusters 45 - Tied on Head-to-Head
- 4Sale / Ballbusters 45 - Try to break tie with Pts H2H
- 4Sale / Ballbusters 45 - 12 teams tied by Head-to-Head
- 4Sale / Ballbusters 45 - Played no others tied by Head-to-Head
- 4Sale / Ballbusters 45 - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- 4Sale / Ballbusters 45 - Tied on Pts H2H
- 4Sale / Ballbusters 45 - Try to break tie with Div Record
- 4Sale / Ballbusters 45 - 0.500 vs 0.500
- Ballbusters 45 / Bruisers - Tied on Winning Pct
- Ballbusters 45 / Bruisers - Try to break tie with Pts in Games
- Ballbusters 45 / Bruisers - 0 PF vs 0 PF
- Ballbusters 45 / 4Sale - Tied on Winning Pct
- Ballbusters 45 / 4Sale - Try to break tie with Head-to-Head
- Ballbusters 45 / 4Sale - 12 teams tied by Winning Pct
- Ballbusters 45 / 4Sale - Played no others tied by Winning Pct
- Ballbusters 45 / 4Sale - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Bruisers - Tied on Winning Pct
- Ballbusters 45 / Bruisers - Try to break tie with Head-to-Head
- Ballbusters 45 / Bruisers - 12 teams tied by Winning Pct
- Ballbusters 45 / Bruisers - Played no others tied by Winning Pct
- Ballbusters 45 / Bruisers - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Chief Counselor VII - Tied on Winning Pct
- Ballbusters 45 / Chief Counselor VII - Try to break tie with Head-to-Head
- Ballbusters 45 / Chief Counselor VII - 12 teams tied by Winning Pct
- Ballbusters 45 / Chief Counselor VII - Played no others tied by Winning Pct
- Ballbusters 45 / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Fatfarm - Tied on Winning Pct
- Ballbusters 45 / Fatfarm - Try to break tie with Head-to-Head
- Ballbusters 45 / Fatfarm - 12 teams tied by Winning Pct
- Ballbusters 45 / Fatfarm - Played no others tied by Winning Pct
- Ballbusters 45 / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Konrad - Tied on Winning Pct
- Ballbusters 45 / Konrad - Try to break tie with Head-to-Head
- Ballbusters 45 / Konrad - 12 teams tied by Winning Pct
- Ballbusters 45 / Konrad - Played no others tied by Winning Pct
- Ballbusters 45 / Konrad - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / PISCO - Tied on Winning Pct
- Ballbusters 45 / PISCO - Try to break tie with Head-to-Head
- Ballbusters 45 / PISCO - 12 teams tied by Winning Pct
- Ballbusters 45 / PISCO - Played no others tied by Winning Pct
- Ballbusters 45 / PISCO - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Sja2 - Tied on Winning Pct
- Ballbusters 45 / Sja2 - Try to break tie with Head-to-Head
- Ballbusters 45 / Sja2 - 12 teams tied by Winning Pct
- Ballbusters 45 / Sja2 - Played no others tied by Winning Pct
- Ballbusters 45 / Sja2 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Suncoast DYNO 10 - Tied on Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Ballbusters 45 / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / The Evil Empire D1 - Tied on Winning Pct
- Ballbusters 45 / The Evil Empire D1 - Try to break tie with Head-to-Head
- Ballbusters 45 / The Evil Empire D1 - 12 teams tied by Winning Pct
- Ballbusters 45 / The Evil Empire D1 - Played no others tied by Winning Pct
- Ballbusters 45 / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Tiger Bait D250-5 - Tied on Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Ballbusters 45 / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Z - Tied on Winning Pct
- Ballbusters 45 / Z - Try to break tie with Head-to-Head
- Ballbusters 45 / Z - 12 teams tied by Winning Pct
- Ballbusters 45 / Z - Played no others tied by Winning Pct
- Ballbusters 45 / Z - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Bruisers - Tied on Pts in Games
- Ballbusters 45 / Bruisers - Try to break tie with Head-to-Head
- Ballbusters 45 / 4Sale - Tied on Winning Pct
- Ballbusters 45 / 4Sale - Try to break tie with Pts in Games
- Ballbusters 45 / 4Sale - 0 PF vs 0 PF
- Ballbusters 45 / Ballbusters 45 - Tied on Winning Pct
- Ballbusters 45 / Ballbusters 45 - Try to break tie with Pts in Games
- Ballbusters 45 / Ballbusters 45 - 0 PF vs 0 PF
- Ballbusters 45 / Bruisers - Tied on Winning Pct
- Ballbusters 45 / Bruisers - Try to break tie with Pts in Games
- Ballbusters 45 / Bruisers - 0 PF vs 0 PF
- Ballbusters 45 / Chief Counselor VII - Tied on Winning Pct
- Ballbusters 45 / Chief Counselor VII - Try to break tie with Pts in Games
- Ballbusters 45 / Chief Counselor VII - 0 PF vs 0 PF
- Ballbusters 45 / Fatfarm - Tied on Winning Pct
- Ballbusters 45 / Fatfarm - Try to break tie with Pts in Games
- Ballbusters 45 / Fatfarm - 0 PF vs 0 PF
- Ballbusters 45 / Konrad - Tied on Winning Pct
- Ballbusters 45 / Konrad - Try to break tie with Pts in Games
- Ballbusters 45 / Konrad - 0 PF vs 0 PF
- Ballbusters 45 / PISCO - Tied on Winning Pct
- Ballbusters 45 / PISCO - Try to break tie with Pts in Games
- Ballbusters 45 / PISCO - 0 PF vs 0 PF
- Ballbusters 45 / Sja2 - Tied on Winning Pct
- Ballbusters 45 / Sja2 - Try to break tie with Pts in Games
- Ballbusters 45 / Sja2 - 0 PF vs 0 PF
- Ballbusters 45 / Suncoast DYNO 10 - Tied on Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Ballbusters 45 / Suncoast DYNO 10 - 0 PF vs 0 PF
- Ballbusters 45 / The Evil Empire D1 - Tied on Winning Pct
- Ballbusters 45 / The Evil Empire D1 - Try to break tie with Pts in Games
- Ballbusters 45 / The Evil Empire D1 - 0 PF vs 0 PF
- Ballbusters 45 / Tiger Bait D250-5 - Tied on Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Ballbusters 45 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Ballbusters 45 / Z - Tied on Winning Pct
- Ballbusters 45 / Z - Try to break tie with Pts in Games
- Ballbusters 45 / Z - 0 PF vs 0 PF
- Ballbusters 45 / Bruisers - 12 teams tied by Pts in Games
- Ballbusters 45 / Bruisers - Played no others tied by Pts in Games
- Ballbusters 45 / Bruisers - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Bruisers - Tied on Head-to-Head
- Ballbusters 45 / Bruisers - Try to break tie with Pts H2H
- Ballbusters 45 / Bruisers - 12 teams tied by Head-to-Head
- Ballbusters 45 / Bruisers - Played no others tied by Head-to-Head
- Ballbusters 45 / Bruisers - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Ballbusters 45 / Bruisers - Tied on Pts H2H
- Ballbusters 45 / Bruisers - Try to break tie with Div Record
- Ballbusters 45 / Bruisers - 0.500 vs 0.500
- Bruisers / Chief Counselor VII - Tied on Winning Pct
- Bruisers / Chief Counselor VII - Try to break tie with Pts in Games
- Bruisers / Chief Counselor VII - 0 PF vs 0 PF
- Bruisers / 4Sale - Tied on Winning Pct
- Bruisers / 4Sale - Try to break tie with Head-to-Head
- Bruisers / 4Sale - 12 teams tied by Winning Pct
- Bruisers / 4Sale - Played no others tied by Winning Pct
- Bruisers / 4Sale - 0-0 vs 0-0 Head-to-Head
- Bruisers / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Ballbusters 45 - Tied on Winning Pct
- Bruisers / Ballbusters 45 - Try to break tie with Head-to-Head
- Bruisers / Ballbusters 45 - 12 teams tied by Winning Pct
- Bruisers / Ballbusters 45 - Played no others tied by Winning Pct
- Bruisers / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Chief Counselor VII - Tied on Winning Pct
- Bruisers / Chief Counselor VII - Try to break tie with Head-to-Head
- Bruisers / Chief Counselor VII - 12 teams tied by Winning Pct
- Bruisers / Chief Counselor VII - Played no others tied by Winning Pct
- Bruisers / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Bruisers / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Fatfarm - Tied on Winning Pct
- Bruisers / Fatfarm - Try to break tie with Head-to-Head
- Bruisers / Fatfarm - 12 teams tied by Winning Pct
- Bruisers / Fatfarm - Played no others tied by Winning Pct
- Bruisers / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Bruisers / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Konrad - Tied on Winning Pct
- Bruisers / Konrad - Try to break tie with Head-to-Head
- Bruisers / Konrad - 12 teams tied by Winning Pct
- Bruisers / Konrad - Played no others tied by Winning Pct
- Bruisers / Konrad - 0-0 vs 0-0 Head-to-Head
- Bruisers / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / PISCO - Tied on Winning Pct
- Bruisers / PISCO - Try to break tie with Head-to-Head
- Bruisers / PISCO - 12 teams tied by Winning Pct
- Bruisers / PISCO - Played no others tied by Winning Pct
- Bruisers / PISCO - 0-0 vs 0-0 Head-to-Head
- Bruisers / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Sja2 - Tied on Winning Pct
- Bruisers / Sja2 - Try to break tie with Head-to-Head
- Bruisers / Sja2 - 12 teams tied by Winning Pct
- Bruisers / Sja2 - Played no others tied by Winning Pct
- Bruisers / Sja2 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Suncoast DYNO 10 - Tied on Winning Pct
- Bruisers / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Bruisers / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Bruisers / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Bruisers / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / The Evil Empire D1 - Tied on Winning Pct
- Bruisers / The Evil Empire D1 - Try to break tie with Head-to-Head
- Bruisers / The Evil Empire D1 - 12 teams tied by Winning Pct
- Bruisers / The Evil Empire D1 - Played no others tied by Winning Pct
- Bruisers / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Bruisers / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Tiger Bait D250-5 - Tied on Winning Pct
- Bruisers / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Bruisers / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Bruisers / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Bruisers / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Z - Tied on Winning Pct
- Bruisers / Z - Try to break tie with Head-to-Head
- Bruisers / Z - 12 teams tied by Winning Pct
- Bruisers / Z - Played no others tied by Winning Pct
- Bruisers / Z - 0-0 vs 0-0 Head-to-Head
- Bruisers / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Chief Counselor VII - Tied on Pts in Games
- Bruisers / Chief Counselor VII - Try to break tie with Head-to-Head
- Bruisers / 4Sale - Tied on Winning Pct
- Bruisers / 4Sale - Try to break tie with Pts in Games
- Bruisers / 4Sale - 0 PF vs 0 PF
- Bruisers / Ballbusters 45 - Tied on Winning Pct
- Bruisers / Ballbusters 45 - Try to break tie with Pts in Games
- Bruisers / Ballbusters 45 - 0 PF vs 0 PF
- Bruisers / Bruisers - Tied on Winning Pct
- Bruisers / Bruisers - Try to break tie with Pts in Games
- Bruisers / Bruisers - 0 PF vs 0 PF
- Bruisers / Chief Counselor VII - Tied on Winning Pct
- Bruisers / Chief Counselor VII - Try to break tie with Pts in Games
- Bruisers / Chief Counselor VII - 0 PF vs 0 PF
- Bruisers / Fatfarm - Tied on Winning Pct
- Bruisers / Fatfarm - Try to break tie with Pts in Games
- Bruisers / Fatfarm - 0 PF vs 0 PF
- Bruisers / Konrad - Tied on Winning Pct
- Bruisers / Konrad - Try to break tie with Pts in Games
- Bruisers / Konrad - 0 PF vs 0 PF
- Bruisers / PISCO - Tied on Winning Pct
- Bruisers / PISCO - Try to break tie with Pts in Games
- Bruisers / PISCO - 0 PF vs 0 PF
- Bruisers / Sja2 - Tied on Winning Pct
- Bruisers / Sja2 - Try to break tie with Pts in Games
- Bruisers / Sja2 - 0 PF vs 0 PF
- Bruisers / Suncoast DYNO 10 - Tied on Winning Pct
- Bruisers / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Bruisers / Suncoast DYNO 10 - 0 PF vs 0 PF
- Bruisers / The Evil Empire D1 - Tied on Winning Pct
- Bruisers / The Evil Empire D1 - Try to break tie with Pts in Games
- Bruisers / The Evil Empire D1 - 0 PF vs 0 PF
- Bruisers / Tiger Bait D250-5 - Tied on Winning Pct
- Bruisers / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Bruisers / Tiger Bait D250-5 - 0 PF vs 0 PF
- Bruisers / Z - Tied on Winning Pct
- Bruisers / Z - Try to break tie with Pts in Games
- Bruisers / Z - 0 PF vs 0 PF
- Bruisers / Chief Counselor VII - 12 teams tied by Pts in Games
- Bruisers / Chief Counselor VII - Played no others tied by Pts in Games
- Bruisers / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Bruisers / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Chief Counselor VII - Tied on Head-to-Head
- Bruisers / Chief Counselor VII - Try to break tie with Pts H2H
- Bruisers / Chief Counselor VII - 12 teams tied by Head-to-Head
- Bruisers / Chief Counselor VII - Played no others tied by Head-to-Head
- Bruisers / Chief Counselor VII - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Bruisers / Chief Counselor VII - Tied on Pts H2H
- Bruisers / Chief Counselor VII - Try to break tie with Div Record
- Bruisers / Chief Counselor VII - 0.500 vs 0.500
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Pts in Games
- Chief Counselor VII / Fatfarm - 0 PF vs 0 PF
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - 12 teams tied by Winning Pct
- Chief Counselor VII / 4Sale - Played no others tied by Winning Pct
- Chief Counselor VII / 4Sale - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - 12 teams tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - Played no others tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Head-to-Head
- Chief Counselor VII / Bruisers - 12 teams tied by Winning Pct
- Chief Counselor VII / Bruisers - Played no others tied by Winning Pct
- Chief Counselor VII / Bruisers - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - 12 teams tied by Winning Pct
- Chief Counselor VII / Fatfarm - Played no others tied by Winning Pct
- Chief Counselor VII / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Head-to-Head
- Chief Counselor VII / Konrad - 12 teams tied by Winning Pct
- Chief Counselor VII / Konrad - Played no others tied by Winning Pct
- Chief Counselor VII / Konrad - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Head-to-Head
- Chief Counselor VII / PISCO - 12 teams tied by Winning Pct
- Chief Counselor VII / PISCO - Played no others tied by Winning Pct
- Chief Counselor VII / PISCO - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Head-to-Head
- Chief Counselor VII / Sja2 - 12 teams tied by Winning Pct
- Chief Counselor VII / Sja2 - Played no others tied by Winning Pct
- Chief Counselor VII / Sja2 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - 12 teams tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Played no others tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Head-to-Head
- Chief Counselor VII / Z - 12 teams tied by Winning Pct
- Chief Counselor VII / Z - Played no others tied by Winning Pct
- Chief Counselor VII / Z - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - Tied on Pts in Games
- Chief Counselor VII / Fatfarm - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Pts in Games
- Chief Counselor VII / 4Sale - 0 PF vs 0 PF
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Pts in Games
- Chief Counselor VII / Ballbusters 45 - 0 PF vs 0 PF
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Pts in Games
- Chief Counselor VII / Bruisers - 0 PF vs 0 PF
- Chief Counselor VII / Chief Counselor VII - Tied on Winning Pct
- Chief Counselor VII / Chief Counselor VII - Try to break tie with Pts in Games
- Chief Counselor VII / Chief Counselor VII - 0 PF vs 0 PF
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Pts in Games
- Chief Counselor VII / Fatfarm - 0 PF vs 0 PF
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Pts in Games
- Chief Counselor VII / Konrad - 0 PF vs 0 PF
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Pts in Games
- Chief Counselor VII / PISCO - 0 PF vs 0 PF
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Pts in Games
- Chief Counselor VII / Sja2 - 0 PF vs 0 PF
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Chief Counselor VII / Suncoast DYNO 10 - 0 PF vs 0 PF
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Pts in Games
- Chief Counselor VII / The Evil Empire D1 - 0 PF vs 0 PF
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Chief Counselor VII / Tiger Bait D250-5 - 0 PF vs 0 PF
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Pts in Games
- Chief Counselor VII / Z - 0 PF vs 0 PF
- Chief Counselor VII / Fatfarm - 12 teams tied by Pts in Games
- Chief Counselor VII / Fatfarm - Played no others tied by Pts in Games
- Chief Counselor VII / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - Tied on Head-to-Head
- Chief Counselor VII / Fatfarm - Try to break tie with Pts H2H
- Chief Counselor VII / Fatfarm - 12 teams tied by Head-to-Head
- Chief Counselor VII / Fatfarm - Played no others tied by Head-to-Head
- Chief Counselor VII / Fatfarm - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Chief Counselor VII / Fatfarm - Tied on Pts H2H
- Chief Counselor VII / Fatfarm - Try to break tie with Div Record
- Chief Counselor VII / Fatfarm - 0.500 vs 0.500
- Bruisers / Fatfarm - Tied on Winning Pct
- Bruisers / Fatfarm - Try to break tie with Pts in Games
- Bruisers / Fatfarm - 0 PF vs 0 PF
- Bruisers / 4Sale - Tied on Winning Pct
- Bruisers / 4Sale - Try to break tie with Head-to-Head
- Bruisers / 4Sale - 12 teams tied by Winning Pct
- Bruisers / 4Sale - Played no others tied by Winning Pct
- Bruisers / 4Sale - 0-0 vs 0-0 Head-to-Head
- Bruisers / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Ballbusters 45 - Tied on Winning Pct
- Bruisers / Ballbusters 45 - Try to break tie with Head-to-Head
- Bruisers / Ballbusters 45 - 12 teams tied by Winning Pct
- Bruisers / Ballbusters 45 - Played no others tied by Winning Pct
- Bruisers / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Chief Counselor VII - Tied on Winning Pct
- Bruisers / Chief Counselor VII - Try to break tie with Head-to-Head
- Bruisers / Chief Counselor VII - 12 teams tied by Winning Pct
- Bruisers / Chief Counselor VII - Played no others tied by Winning Pct
- Bruisers / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Bruisers / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Fatfarm - Tied on Winning Pct
- Bruisers / Fatfarm - Try to break tie with Head-to-Head
- Bruisers / Fatfarm - 12 teams tied by Winning Pct
- Bruisers / Fatfarm - Played no others tied by Winning Pct
- Bruisers / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Bruisers / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Konrad - Tied on Winning Pct
- Bruisers / Konrad - Try to break tie with Head-to-Head
- Bruisers / Konrad - 12 teams tied by Winning Pct
- Bruisers / Konrad - Played no others tied by Winning Pct
- Bruisers / Konrad - 0-0 vs 0-0 Head-to-Head
- Bruisers / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / PISCO - Tied on Winning Pct
- Bruisers / PISCO - Try to break tie with Head-to-Head
- Bruisers / PISCO - 12 teams tied by Winning Pct
- Bruisers / PISCO - Played no others tied by Winning Pct
- Bruisers / PISCO - 0-0 vs 0-0 Head-to-Head
- Bruisers / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Sja2 - Tied on Winning Pct
- Bruisers / Sja2 - Try to break tie with Head-to-Head
- Bruisers / Sja2 - 12 teams tied by Winning Pct
- Bruisers / Sja2 - Played no others tied by Winning Pct
- Bruisers / Sja2 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Suncoast DYNO 10 - Tied on Winning Pct
- Bruisers / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Bruisers / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Bruisers / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Bruisers / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / The Evil Empire D1 - Tied on Winning Pct
- Bruisers / The Evil Empire D1 - Try to break tie with Head-to-Head
- Bruisers / The Evil Empire D1 - 12 teams tied by Winning Pct
- Bruisers / The Evil Empire D1 - Played no others tied by Winning Pct
- Bruisers / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Bruisers / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Tiger Bait D250-5 - Tied on Winning Pct
- Bruisers / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Bruisers / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Bruisers / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Bruisers / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Z - Tied on Winning Pct
- Bruisers / Z - Try to break tie with Head-to-Head
- Bruisers / Z - 12 teams tied by Winning Pct
- Bruisers / Z - Played no others tied by Winning Pct
- Bruisers / Z - 0-0 vs 0-0 Head-to-Head
- Bruisers / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Fatfarm - Tied on Pts in Games
- Bruisers / Fatfarm - Try to break tie with Head-to-Head
- Bruisers / 4Sale - Tied on Winning Pct
- Bruisers / 4Sale - Try to break tie with Pts in Games
- Bruisers / 4Sale - 0 PF vs 0 PF
- Bruisers / Ballbusters 45 - Tied on Winning Pct
- Bruisers / Ballbusters 45 - Try to break tie with Pts in Games
- Bruisers / Ballbusters 45 - 0 PF vs 0 PF
- Bruisers / Bruisers - Tied on Winning Pct
- Bruisers / Bruisers - Try to break tie with Pts in Games
- Bruisers / Bruisers - 0 PF vs 0 PF
- Bruisers / Chief Counselor VII - Tied on Winning Pct
- Bruisers / Chief Counselor VII - Try to break tie with Pts in Games
- Bruisers / Chief Counselor VII - 0 PF vs 0 PF
- Bruisers / Fatfarm - Tied on Winning Pct
- Bruisers / Fatfarm - Try to break tie with Pts in Games
- Bruisers / Fatfarm - 0 PF vs 0 PF
- Bruisers / Konrad - Tied on Winning Pct
- Bruisers / Konrad - Try to break tie with Pts in Games
- Bruisers / Konrad - 0 PF vs 0 PF
- Bruisers / PISCO - Tied on Winning Pct
- Bruisers / PISCO - Try to break tie with Pts in Games
- Bruisers / PISCO - 0 PF vs 0 PF
- Bruisers / Sja2 - Tied on Winning Pct
- Bruisers / Sja2 - Try to break tie with Pts in Games
- Bruisers / Sja2 - 0 PF vs 0 PF
- Bruisers / Suncoast DYNO 10 - Tied on Winning Pct
- Bruisers / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Bruisers / Suncoast DYNO 10 - 0 PF vs 0 PF
- Bruisers / The Evil Empire D1 - Tied on Winning Pct
- Bruisers / The Evil Empire D1 - Try to break tie with Pts in Games
- Bruisers / The Evil Empire D1 - 0 PF vs 0 PF
- Bruisers / Tiger Bait D250-5 - Tied on Winning Pct
- Bruisers / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Bruisers / Tiger Bait D250-5 - 0 PF vs 0 PF
- Bruisers / Z - Tied on Winning Pct
- Bruisers / Z - Try to break tie with Pts in Games
- Bruisers / Z - 0 PF vs 0 PF
- Bruisers / Fatfarm - 12 teams tied by Pts in Games
- Bruisers / Fatfarm - Played no others tied by Pts in Games
- Bruisers / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Bruisers / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Fatfarm - Tied on Head-to-Head
- Bruisers / Fatfarm - Try to break tie with Pts H2H
- Bruisers / Fatfarm - 12 teams tied by Head-to-Head
- Bruisers / Fatfarm - Played no others tied by Head-to-Head
- Bruisers / Fatfarm - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Bruisers / Fatfarm - Tied on Pts H2H
- Bruisers / Fatfarm - Try to break tie with Div Record
- Bruisers / Fatfarm - 0.500 vs 0.500
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Pts in Games
- Chief Counselor VII / Konrad - 0 PF vs 0 PF
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - 12 teams tied by Winning Pct
- Chief Counselor VII / 4Sale - Played no others tied by Winning Pct
- Chief Counselor VII / 4Sale - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - 12 teams tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - Played no others tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Head-to-Head
- Chief Counselor VII / Bruisers - 12 teams tied by Winning Pct
- Chief Counselor VII / Bruisers - Played no others tied by Winning Pct
- Chief Counselor VII / Bruisers - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - 12 teams tied by Winning Pct
- Chief Counselor VII / Fatfarm - Played no others tied by Winning Pct
- Chief Counselor VII / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Head-to-Head
- Chief Counselor VII / Konrad - 12 teams tied by Winning Pct
- Chief Counselor VII / Konrad - Played no others tied by Winning Pct
- Chief Counselor VII / Konrad - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Head-to-Head
- Chief Counselor VII / PISCO - 12 teams tied by Winning Pct
- Chief Counselor VII / PISCO - Played no others tied by Winning Pct
- Chief Counselor VII / PISCO - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Head-to-Head
- Chief Counselor VII / Sja2 - 12 teams tied by Winning Pct
- Chief Counselor VII / Sja2 - Played no others tied by Winning Pct
- Chief Counselor VII / Sja2 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - 12 teams tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Played no others tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Head-to-Head
- Chief Counselor VII / Z - 12 teams tied by Winning Pct
- Chief Counselor VII / Z - Played no others tied by Winning Pct
- Chief Counselor VII / Z - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Konrad - Tied on Pts in Games
- Chief Counselor VII / Konrad - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Pts in Games
- Chief Counselor VII / 4Sale - 0 PF vs 0 PF
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Pts in Games
- Chief Counselor VII / Ballbusters 45 - 0 PF vs 0 PF
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Pts in Games
- Chief Counselor VII / Bruisers - 0 PF vs 0 PF
- Chief Counselor VII / Chief Counselor VII - Tied on Winning Pct
- Chief Counselor VII / Chief Counselor VII - Try to break tie with Pts in Games
- Chief Counselor VII / Chief Counselor VII - 0 PF vs 0 PF
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Pts in Games
- Chief Counselor VII / Fatfarm - 0 PF vs 0 PF
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Pts in Games
- Chief Counselor VII / Konrad - 0 PF vs 0 PF
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Pts in Games
- Chief Counselor VII / PISCO - 0 PF vs 0 PF
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Pts in Games
- Chief Counselor VII / Sja2 - 0 PF vs 0 PF
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Chief Counselor VII / Suncoast DYNO 10 - 0 PF vs 0 PF
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Pts in Games
- Chief Counselor VII / The Evil Empire D1 - 0 PF vs 0 PF
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Chief Counselor VII / Tiger Bait D250-5 - 0 PF vs 0 PF
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Pts in Games
- Chief Counselor VII / Z - 0 PF vs 0 PF
- Chief Counselor VII / Konrad - 12 teams tied by Pts in Games
- Chief Counselor VII / Konrad - Played no others tied by Pts in Games
- Chief Counselor VII / Konrad - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Konrad - Tied on Head-to-Head
- Chief Counselor VII / Konrad - Try to break tie with Pts H2H
- Chief Counselor VII / Konrad - 12 teams tied by Head-to-Head
- Chief Counselor VII / Konrad - Played no others tied by Head-to-Head
- Chief Counselor VII / Konrad - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Chief Counselor VII / Konrad - Tied on Pts H2H
- Chief Counselor VII / Konrad - Try to break tie with Div Record
- Chief Counselor VII / Konrad - 0.500 vs 0.500
- Fatfarm / Konrad - Tied on Winning Pct
- Fatfarm / Konrad - Try to break tie with Pts in Games
- Fatfarm / Konrad - 0 PF vs 0 PF
- Fatfarm / 4Sale - Tied on Winning Pct
- Fatfarm / 4Sale - Try to break tie with Head-to-Head
- Fatfarm / 4Sale - 12 teams tied by Winning Pct
- Fatfarm / 4Sale - Played no others tied by Winning Pct
- Fatfarm / 4Sale - 0-0 vs 0-0 Head-to-Head
- Fatfarm / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Ballbusters 45 - Tied on Winning Pct
- Fatfarm / Ballbusters 45 - Try to break tie with Head-to-Head
- Fatfarm / Ballbusters 45 - 12 teams tied by Winning Pct
- Fatfarm / Ballbusters 45 - Played no others tied by Winning Pct
- Fatfarm / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Bruisers - Tied on Winning Pct
- Fatfarm / Bruisers - Try to break tie with Head-to-Head
- Fatfarm / Bruisers - 12 teams tied by Winning Pct
- Fatfarm / Bruisers - Played no others tied by Winning Pct
- Fatfarm / Bruisers - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Chief Counselor VII - Tied on Winning Pct
- Fatfarm / Chief Counselor VII - Try to break tie with Head-to-Head
- Fatfarm / Chief Counselor VII - 12 teams tied by Winning Pct
- Fatfarm / Chief Counselor VII - Played no others tied by Winning Pct
- Fatfarm / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Konrad - Tied on Winning Pct
- Fatfarm / Konrad - Try to break tie with Head-to-Head
- Fatfarm / Konrad - 12 teams tied by Winning Pct
- Fatfarm / Konrad - Played no others tied by Winning Pct
- Fatfarm / Konrad - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / PISCO - Tied on Winning Pct
- Fatfarm / PISCO - Try to break tie with Head-to-Head
- Fatfarm / PISCO - 12 teams tied by Winning Pct
- Fatfarm / PISCO - Played no others tied by Winning Pct
- Fatfarm / PISCO - 0-0 vs 0-0 Head-to-Head
- Fatfarm / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Sja2 - Tied on Winning Pct
- Fatfarm / Sja2 - Try to break tie with Head-to-Head
- Fatfarm / Sja2 - 12 teams tied by Winning Pct
- Fatfarm / Sja2 - Played no others tied by Winning Pct
- Fatfarm / Sja2 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Suncoast DYNO 10 - Tied on Winning Pct
- Fatfarm / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Fatfarm / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Fatfarm / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Fatfarm / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / The Evil Empire D1 - Tied on Winning Pct
- Fatfarm / The Evil Empire D1 - Try to break tie with Head-to-Head
- Fatfarm / The Evil Empire D1 - 12 teams tied by Winning Pct
- Fatfarm / The Evil Empire D1 - Played no others tied by Winning Pct
- Fatfarm / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Tiger Bait D250-5 - Tied on Winning Pct
- Fatfarm / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Fatfarm / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Fatfarm / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Fatfarm / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Z - Tied on Winning Pct
- Fatfarm / Z - Try to break tie with Head-to-Head
- Fatfarm / Z - 12 teams tied by Winning Pct
- Fatfarm / Z - Played no others tied by Winning Pct
- Fatfarm / Z - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Konrad - Tied on Pts in Games
- Fatfarm / Konrad - Try to break tie with Head-to-Head
- Fatfarm / 4Sale - Tied on Winning Pct
- Fatfarm / 4Sale - Try to break tie with Pts in Games
- Fatfarm / 4Sale - 0 PF vs 0 PF
- Fatfarm / Ballbusters 45 - Tied on Winning Pct
- Fatfarm / Ballbusters 45 - Try to break tie with Pts in Games
- Fatfarm / Ballbusters 45 - 0 PF vs 0 PF
- Fatfarm / Bruisers - Tied on Winning Pct
- Fatfarm / Bruisers - Try to break tie with Pts in Games
- Fatfarm / Bruisers - 0 PF vs 0 PF
- Fatfarm / Chief Counselor VII - Tied on Winning Pct
- Fatfarm / Chief Counselor VII - Try to break tie with Pts in Games
- Fatfarm / Chief Counselor VII - 0 PF vs 0 PF
- Fatfarm / Fatfarm - Tied on Winning Pct
- Fatfarm / Fatfarm - Try to break tie with Pts in Games
- Fatfarm / Fatfarm - 0 PF vs 0 PF
- Fatfarm / Konrad - Tied on Winning Pct
- Fatfarm / Konrad - Try to break tie with Pts in Games
- Fatfarm / Konrad - 0 PF vs 0 PF
- Fatfarm / PISCO - Tied on Winning Pct
- Fatfarm / PISCO - Try to break tie with Pts in Games
- Fatfarm / PISCO - 0 PF vs 0 PF
- Fatfarm / Sja2 - Tied on Winning Pct
- Fatfarm / Sja2 - Try to break tie with Pts in Games
- Fatfarm / Sja2 - 0 PF vs 0 PF
- Fatfarm / Suncoast DYNO 10 - Tied on Winning Pct
- Fatfarm / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Fatfarm / Suncoast DYNO 10 - 0 PF vs 0 PF
- Fatfarm / The Evil Empire D1 - Tied on Winning Pct
- Fatfarm / The Evil Empire D1 - Try to break tie with Pts in Games
- Fatfarm / The Evil Empire D1 - 0 PF vs 0 PF
- Fatfarm / Tiger Bait D250-5 - Tied on Winning Pct
- Fatfarm / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Fatfarm / Tiger Bait D250-5 - 0 PF vs 0 PF
- Fatfarm / Z - Tied on Winning Pct
- Fatfarm / Z - Try to break tie with Pts in Games
- Fatfarm / Z - 0 PF vs 0 PF
- Fatfarm / Konrad - 12 teams tied by Pts in Games
- Fatfarm / Konrad - Played no others tied by Pts in Games
- Fatfarm / Konrad - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Konrad - Tied on Head-to-Head
- Fatfarm / Konrad - Try to break tie with Pts H2H
- Fatfarm / Konrad - 12 teams tied by Head-to-Head
- Fatfarm / Konrad - Played no others tied by Head-to-Head
- Fatfarm / Konrad - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Fatfarm / Konrad - Tied on Pts H2H
- Fatfarm / Konrad - Try to break tie with Div Record
- Fatfarm / Konrad - 0.500 vs 0.500
- Bruisers / Konrad - Tied on Winning Pct
- Bruisers / Konrad - Try to break tie with Pts in Games
- Bruisers / Konrad - 0 PF vs 0 PF
- Bruisers / 4Sale - Tied on Winning Pct
- Bruisers / 4Sale - Try to break tie with Head-to-Head
- Bruisers / 4Sale - 12 teams tied by Winning Pct
- Bruisers / 4Sale - Played no others tied by Winning Pct
- Bruisers / 4Sale - 0-0 vs 0-0 Head-to-Head
- Bruisers / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Ballbusters 45 - Tied on Winning Pct
- Bruisers / Ballbusters 45 - Try to break tie with Head-to-Head
- Bruisers / Ballbusters 45 - 12 teams tied by Winning Pct
- Bruisers / Ballbusters 45 - Played no others tied by Winning Pct
- Bruisers / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Chief Counselor VII - Tied on Winning Pct
- Bruisers / Chief Counselor VII - Try to break tie with Head-to-Head
- Bruisers / Chief Counselor VII - 12 teams tied by Winning Pct
- Bruisers / Chief Counselor VII - Played no others tied by Winning Pct
- Bruisers / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Bruisers / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Fatfarm - Tied on Winning Pct
- Bruisers / Fatfarm - Try to break tie with Head-to-Head
- Bruisers / Fatfarm - 12 teams tied by Winning Pct
- Bruisers / Fatfarm - Played no others tied by Winning Pct
- Bruisers / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Bruisers / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Konrad - Tied on Winning Pct
- Bruisers / Konrad - Try to break tie with Head-to-Head
- Bruisers / Konrad - 12 teams tied by Winning Pct
- Bruisers / Konrad - Played no others tied by Winning Pct
- Bruisers / Konrad - 0-0 vs 0-0 Head-to-Head
- Bruisers / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / PISCO - Tied on Winning Pct
- Bruisers / PISCO - Try to break tie with Head-to-Head
- Bruisers / PISCO - 12 teams tied by Winning Pct
- Bruisers / PISCO - Played no others tied by Winning Pct
- Bruisers / PISCO - 0-0 vs 0-0 Head-to-Head
- Bruisers / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Sja2 - Tied on Winning Pct
- Bruisers / Sja2 - Try to break tie with Head-to-Head
- Bruisers / Sja2 - 12 teams tied by Winning Pct
- Bruisers / Sja2 - Played no others tied by Winning Pct
- Bruisers / Sja2 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Suncoast DYNO 10 - Tied on Winning Pct
- Bruisers / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Bruisers / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Bruisers / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Bruisers / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / The Evil Empire D1 - Tied on Winning Pct
- Bruisers / The Evil Empire D1 - Try to break tie with Head-to-Head
- Bruisers / The Evil Empire D1 - 12 teams tied by Winning Pct
- Bruisers / The Evil Empire D1 - Played no others tied by Winning Pct
- Bruisers / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Bruisers / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Tiger Bait D250-5 - Tied on Winning Pct
- Bruisers / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Bruisers / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Bruisers / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Bruisers / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Z - Tied on Winning Pct
- Bruisers / Z - Try to break tie with Head-to-Head
- Bruisers / Z - 12 teams tied by Winning Pct
- Bruisers / Z - Played no others tied by Winning Pct
- Bruisers / Z - 0-0 vs 0-0 Head-to-Head
- Bruisers / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Konrad - Tied on Pts in Games
- Bruisers / Konrad - Try to break tie with Head-to-Head
- Bruisers / 4Sale - Tied on Winning Pct
- Bruisers / 4Sale - Try to break tie with Pts in Games
- Bruisers / 4Sale - 0 PF vs 0 PF
- Bruisers / Ballbusters 45 - Tied on Winning Pct
- Bruisers / Ballbusters 45 - Try to break tie with Pts in Games
- Bruisers / Ballbusters 45 - 0 PF vs 0 PF
- Bruisers / Bruisers - Tied on Winning Pct
- Bruisers / Bruisers - Try to break tie with Pts in Games
- Bruisers / Bruisers - 0 PF vs 0 PF
- Bruisers / Chief Counselor VII - Tied on Winning Pct
- Bruisers / Chief Counselor VII - Try to break tie with Pts in Games
- Bruisers / Chief Counselor VII - 0 PF vs 0 PF
- Bruisers / Fatfarm - Tied on Winning Pct
- Bruisers / Fatfarm - Try to break tie with Pts in Games
- Bruisers / Fatfarm - 0 PF vs 0 PF
- Bruisers / Konrad - Tied on Winning Pct
- Bruisers / Konrad - Try to break tie with Pts in Games
- Bruisers / Konrad - 0 PF vs 0 PF
- Bruisers / PISCO - Tied on Winning Pct
- Bruisers / PISCO - Try to break tie with Pts in Games
- Bruisers / PISCO - 0 PF vs 0 PF
- Bruisers / Sja2 - Tied on Winning Pct
- Bruisers / Sja2 - Try to break tie with Pts in Games
- Bruisers / Sja2 - 0 PF vs 0 PF
- Bruisers / Suncoast DYNO 10 - Tied on Winning Pct
- Bruisers / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Bruisers / Suncoast DYNO 10 - 0 PF vs 0 PF
- Bruisers / The Evil Empire D1 - Tied on Winning Pct
- Bruisers / The Evil Empire D1 - Try to break tie with Pts in Games
- Bruisers / The Evil Empire D1 - 0 PF vs 0 PF
- Bruisers / Tiger Bait D250-5 - Tied on Winning Pct
- Bruisers / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Bruisers / Tiger Bait D250-5 - 0 PF vs 0 PF
- Bruisers / Z - Tied on Winning Pct
- Bruisers / Z - Try to break tie with Pts in Games
- Bruisers / Z - 0 PF vs 0 PF
- Bruisers / Konrad - 12 teams tied by Pts in Games
- Bruisers / Konrad - Played no others tied by Pts in Games
- Bruisers / Konrad - 0-0 vs 0-0 Head-to-Head
- Bruisers / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Konrad - Tied on Head-to-Head
- Bruisers / Konrad - Try to break tie with Pts H2H
- Bruisers / Konrad - 12 teams tied by Head-to-Head
- Bruisers / Konrad - Played no others tied by Head-to-Head
- Bruisers / Konrad - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Bruisers / Konrad - Tied on Pts H2H
- Bruisers / Konrad - Try to break tie with Div Record
- Bruisers / Konrad - 0.500 vs 0.500
- Ballbusters 45 / Konrad - Tied on Winning Pct
- Ballbusters 45 / Konrad - Try to break tie with Pts in Games
- Ballbusters 45 / Konrad - 0 PF vs 0 PF
- Ballbusters 45 / 4Sale - Tied on Winning Pct
- Ballbusters 45 / 4Sale - Try to break tie with Head-to-Head
- Ballbusters 45 / 4Sale - 12 teams tied by Winning Pct
- Ballbusters 45 / 4Sale - Played no others tied by Winning Pct
- Ballbusters 45 / 4Sale - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Bruisers - Tied on Winning Pct
- Ballbusters 45 / Bruisers - Try to break tie with Head-to-Head
- Ballbusters 45 / Bruisers - 12 teams tied by Winning Pct
- Ballbusters 45 / Bruisers - Played no others tied by Winning Pct
- Ballbusters 45 / Bruisers - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Chief Counselor VII - Tied on Winning Pct
- Ballbusters 45 / Chief Counselor VII - Try to break tie with Head-to-Head
- Ballbusters 45 / Chief Counselor VII - 12 teams tied by Winning Pct
- Ballbusters 45 / Chief Counselor VII - Played no others tied by Winning Pct
- Ballbusters 45 / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Fatfarm - Tied on Winning Pct
- Ballbusters 45 / Fatfarm - Try to break tie with Head-to-Head
- Ballbusters 45 / Fatfarm - 12 teams tied by Winning Pct
- Ballbusters 45 / Fatfarm - Played no others tied by Winning Pct
- Ballbusters 45 / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Konrad - Tied on Winning Pct
- Ballbusters 45 / Konrad - Try to break tie with Head-to-Head
- Ballbusters 45 / Konrad - 12 teams tied by Winning Pct
- Ballbusters 45 / Konrad - Played no others tied by Winning Pct
- Ballbusters 45 / Konrad - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / PISCO - Tied on Winning Pct
- Ballbusters 45 / PISCO - Try to break tie with Head-to-Head
- Ballbusters 45 / PISCO - 12 teams tied by Winning Pct
- Ballbusters 45 / PISCO - Played no others tied by Winning Pct
- Ballbusters 45 / PISCO - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Sja2 - Tied on Winning Pct
- Ballbusters 45 / Sja2 - Try to break tie with Head-to-Head
- Ballbusters 45 / Sja2 - 12 teams tied by Winning Pct
- Ballbusters 45 / Sja2 - Played no others tied by Winning Pct
- Ballbusters 45 / Sja2 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Suncoast DYNO 10 - Tied on Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Ballbusters 45 / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / The Evil Empire D1 - Tied on Winning Pct
- Ballbusters 45 / The Evil Empire D1 - Try to break tie with Head-to-Head
- Ballbusters 45 / The Evil Empire D1 - 12 teams tied by Winning Pct
- Ballbusters 45 / The Evil Empire D1 - Played no others tied by Winning Pct
- Ballbusters 45 / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Tiger Bait D250-5 - Tied on Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Ballbusters 45 / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Z - Tied on Winning Pct
- Ballbusters 45 / Z - Try to break tie with Head-to-Head
- Ballbusters 45 / Z - 12 teams tied by Winning Pct
- Ballbusters 45 / Z - Played no others tied by Winning Pct
- Ballbusters 45 / Z - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Konrad - Tied on Pts in Games
- Ballbusters 45 / Konrad - Try to break tie with Head-to-Head
- Ballbusters 45 / 4Sale - Tied on Winning Pct
- Ballbusters 45 / 4Sale - Try to break tie with Pts in Games
- Ballbusters 45 / 4Sale - 0 PF vs 0 PF
- Ballbusters 45 / Ballbusters 45 - Tied on Winning Pct
- Ballbusters 45 / Ballbusters 45 - Try to break tie with Pts in Games
- Ballbusters 45 / Ballbusters 45 - 0 PF vs 0 PF
- Ballbusters 45 / Bruisers - Tied on Winning Pct
- Ballbusters 45 / Bruisers - Try to break tie with Pts in Games
- Ballbusters 45 / Bruisers - 0 PF vs 0 PF
- Ballbusters 45 / Chief Counselor VII - Tied on Winning Pct
- Ballbusters 45 / Chief Counselor VII - Try to break tie with Pts in Games
- Ballbusters 45 / Chief Counselor VII - 0 PF vs 0 PF
- Ballbusters 45 / Fatfarm - Tied on Winning Pct
- Ballbusters 45 / Fatfarm - Try to break tie with Pts in Games
- Ballbusters 45 / Fatfarm - 0 PF vs 0 PF
- Ballbusters 45 / Konrad - Tied on Winning Pct
- Ballbusters 45 / Konrad - Try to break tie with Pts in Games
- Ballbusters 45 / Konrad - 0 PF vs 0 PF
- Ballbusters 45 / PISCO - Tied on Winning Pct
- Ballbusters 45 / PISCO - Try to break tie with Pts in Games
- Ballbusters 45 / PISCO - 0 PF vs 0 PF
- Ballbusters 45 / Sja2 - Tied on Winning Pct
- Ballbusters 45 / Sja2 - Try to break tie with Pts in Games
- Ballbusters 45 / Sja2 - 0 PF vs 0 PF
- Ballbusters 45 / Suncoast DYNO 10 - Tied on Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Ballbusters 45 / Suncoast DYNO 10 - 0 PF vs 0 PF
- Ballbusters 45 / The Evil Empire D1 - Tied on Winning Pct
- Ballbusters 45 / The Evil Empire D1 - Try to break tie with Pts in Games
- Ballbusters 45 / The Evil Empire D1 - 0 PF vs 0 PF
- Ballbusters 45 / Tiger Bait D250-5 - Tied on Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Ballbusters 45 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Ballbusters 45 / Z - Tied on Winning Pct
- Ballbusters 45 / Z - Try to break tie with Pts in Games
- Ballbusters 45 / Z - 0 PF vs 0 PF
- Ballbusters 45 / Konrad - 12 teams tied by Pts in Games
- Ballbusters 45 / Konrad - Played no others tied by Pts in Games
- Ballbusters 45 / Konrad - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Konrad - Tied on Head-to-Head
- Ballbusters 45 / Konrad - Try to break tie with Pts H2H
- Ballbusters 45 / Konrad - 12 teams tied by Head-to-Head
- Ballbusters 45 / Konrad - Played no others tied by Head-to-Head
- Ballbusters 45 / Konrad - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Ballbusters 45 / Konrad - Tied on Pts H2H
- Ballbusters 45 / Konrad - Try to break tie with Div Record
- Ballbusters 45 / Konrad - 0.500 vs 0.500
- 4Sale / Konrad - Tied on Winning Pct
- 4Sale / Konrad - Try to break tie with Pts in Games
- 4Sale / Konrad - 0 PF vs 0 PF
- 4Sale / Ballbusters 45 - Tied on Winning Pct
- 4Sale / Ballbusters 45 - Try to break tie with Head-to-Head
- 4Sale / Ballbusters 45 - 12 teams tied by Winning Pct
- 4Sale / Ballbusters 45 - Played no others tied by Winning Pct
- 4Sale / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Bruisers - Tied on Winning Pct
- 4Sale / Bruisers - Try to break tie with Head-to-Head
- 4Sale / Bruisers - 12 teams tied by Winning Pct
- 4Sale / Bruisers - Played no others tied by Winning Pct
- 4Sale / Bruisers - 0-0 vs 0-0 Head-to-Head
- 4Sale / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Chief Counselor VII - Tied on Winning Pct
- 4Sale / Chief Counselor VII - Try to break tie with Head-to-Head
- 4Sale / Chief Counselor VII - 12 teams tied by Winning Pct
- 4Sale / Chief Counselor VII - Played no others tied by Winning Pct
- 4Sale / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- 4Sale / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Fatfarm - Tied on Winning Pct
- 4Sale / Fatfarm - Try to break tie with Head-to-Head
- 4Sale / Fatfarm - 12 teams tied by Winning Pct
- 4Sale / Fatfarm - Played no others tied by Winning Pct
- 4Sale / Fatfarm - 0-0 vs 0-0 Head-to-Head
- 4Sale / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Konrad - Tied on Winning Pct
- 4Sale / Konrad - Try to break tie with Head-to-Head
- 4Sale / Konrad - 12 teams tied by Winning Pct
- 4Sale / Konrad - Played no others tied by Winning Pct
- 4Sale / Konrad - 0-0 vs 0-0 Head-to-Head
- 4Sale / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / PISCO - Tied on Winning Pct
- 4Sale / PISCO - Try to break tie with Head-to-Head
- 4Sale / PISCO - 12 teams tied by Winning Pct
- 4Sale / PISCO - Played no others tied by Winning Pct
- 4Sale / PISCO - 0-0 vs 0-0 Head-to-Head
- 4Sale / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Sja2 - Tied on Winning Pct
- 4Sale / Sja2 - Try to break tie with Head-to-Head
- 4Sale / Sja2 - 12 teams tied by Winning Pct
- 4Sale / Sja2 - Played no others tied by Winning Pct
- 4Sale / Sja2 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Suncoast DYNO 10 - Tied on Winning Pct
- 4Sale / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- 4Sale / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- 4Sale / Suncoast DYNO 10 - Played no others tied by Winning Pct
- 4Sale / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / The Evil Empire D1 - Tied on Winning Pct
- 4Sale / The Evil Empire D1 - Try to break tie with Head-to-Head
- 4Sale / The Evil Empire D1 - 12 teams tied by Winning Pct
- 4Sale / The Evil Empire D1 - Played no others tied by Winning Pct
- 4Sale / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- 4Sale / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Tiger Bait D250-5 - Tied on Winning Pct
- 4Sale / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- 4Sale / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- 4Sale / Tiger Bait D250-5 - Played no others tied by Winning Pct
- 4Sale / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Z - Tied on Winning Pct
- 4Sale / Z - Try to break tie with Head-to-Head
- 4Sale / Z - 12 teams tied by Winning Pct
- 4Sale / Z - Played no others tied by Winning Pct
- 4Sale / Z - 0-0 vs 0-0 Head-to-Head
- 4Sale / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Konrad - Tied on Pts in Games
- 4Sale / Konrad - Try to break tie with Head-to-Head
- 4Sale / 4Sale - Tied on Winning Pct
- 4Sale / 4Sale - Try to break tie with Pts in Games
- 4Sale / 4Sale - 0 PF vs 0 PF
- 4Sale / Ballbusters 45 - Tied on Winning Pct
- 4Sale / Ballbusters 45 - Try to break tie with Pts in Games
- 4Sale / Ballbusters 45 - 0 PF vs 0 PF
- 4Sale / Bruisers - Tied on Winning Pct
- 4Sale / Bruisers - Try to break tie with Pts in Games
- 4Sale / Bruisers - 0 PF vs 0 PF
- 4Sale / Chief Counselor VII - Tied on Winning Pct
- 4Sale / Chief Counselor VII - Try to break tie with Pts in Games
- 4Sale / Chief Counselor VII - 0 PF vs 0 PF
- 4Sale / Fatfarm - Tied on Winning Pct
- 4Sale / Fatfarm - Try to break tie with Pts in Games
- 4Sale / Fatfarm - 0 PF vs 0 PF
- 4Sale / Konrad - Tied on Winning Pct
- 4Sale / Konrad - Try to break tie with Pts in Games
- 4Sale / Konrad - 0 PF vs 0 PF
- 4Sale / PISCO - Tied on Winning Pct
- 4Sale / PISCO - Try to break tie with Pts in Games
- 4Sale / PISCO - 0 PF vs 0 PF
- 4Sale / Sja2 - Tied on Winning Pct
- 4Sale / Sja2 - Try to break tie with Pts in Games
- 4Sale / Sja2 - 0 PF vs 0 PF
- 4Sale / Suncoast DYNO 10 - Tied on Winning Pct
- 4Sale / Suncoast DYNO 10 - Try to break tie with Pts in Games
- 4Sale / Suncoast DYNO 10 - 0 PF vs 0 PF
- 4Sale / The Evil Empire D1 - Tied on Winning Pct
- 4Sale / The Evil Empire D1 - Try to break tie with Pts in Games
- 4Sale / The Evil Empire D1 - 0 PF vs 0 PF
- 4Sale / Tiger Bait D250-5 - Tied on Winning Pct
- 4Sale / Tiger Bait D250-5 - Try to break tie with Pts in Games
- 4Sale / Tiger Bait D250-5 - 0 PF vs 0 PF
- 4Sale / Z - Tied on Winning Pct
- 4Sale / Z - Try to break tie with Pts in Games
- 4Sale / Z - 0 PF vs 0 PF
- 4Sale / Konrad - 12 teams tied by Pts in Games
- 4Sale / Konrad - Played no others tied by Pts in Games
- 4Sale / Konrad - 0-0 vs 0-0 Head-to-Head
- 4Sale / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Konrad - Tied on Head-to-Head
- 4Sale / Konrad - Try to break tie with Pts H2H
- 4Sale / Konrad - 12 teams tied by Head-to-Head
- 4Sale / Konrad - Played no others tied by Head-to-Head
- 4Sale / Konrad - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- 4Sale / Konrad - Tied on Pts H2H
- 4Sale / Konrad - Try to break tie with Div Record
- 4Sale / Konrad - 0.500 vs 0.500
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Pts in Games
- Chief Counselor VII / PISCO - 0 PF vs 0 PF
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - 12 teams tied by Winning Pct
- Chief Counselor VII / 4Sale - Played no others tied by Winning Pct
- Chief Counselor VII / 4Sale - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - 12 teams tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - Played no others tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Head-to-Head
- Chief Counselor VII / Bruisers - 12 teams tied by Winning Pct
- Chief Counselor VII / Bruisers - Played no others tied by Winning Pct
- Chief Counselor VII / Bruisers - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - 12 teams tied by Winning Pct
- Chief Counselor VII / Fatfarm - Played no others tied by Winning Pct
- Chief Counselor VII / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Head-to-Head
- Chief Counselor VII / Konrad - 12 teams tied by Winning Pct
- Chief Counselor VII / Konrad - Played no others tied by Winning Pct
- Chief Counselor VII / Konrad - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Head-to-Head
- Chief Counselor VII / PISCO - 12 teams tied by Winning Pct
- Chief Counselor VII / PISCO - Played no others tied by Winning Pct
- Chief Counselor VII / PISCO - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Head-to-Head
- Chief Counselor VII / Sja2 - 12 teams tied by Winning Pct
- Chief Counselor VII / Sja2 - Played no others tied by Winning Pct
- Chief Counselor VII / Sja2 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - 12 teams tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Played no others tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Head-to-Head
- Chief Counselor VII / Z - 12 teams tied by Winning Pct
- Chief Counselor VII / Z - Played no others tied by Winning Pct
- Chief Counselor VII / Z - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / PISCO - Tied on Pts in Games
- Chief Counselor VII / PISCO - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Pts in Games
- Chief Counselor VII / 4Sale - 0 PF vs 0 PF
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Pts in Games
- Chief Counselor VII / Ballbusters 45 - 0 PF vs 0 PF
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Pts in Games
- Chief Counselor VII / Bruisers - 0 PF vs 0 PF
- Chief Counselor VII / Chief Counselor VII - Tied on Winning Pct
- Chief Counselor VII / Chief Counselor VII - Try to break tie with Pts in Games
- Chief Counselor VII / Chief Counselor VII - 0 PF vs 0 PF
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Pts in Games
- Chief Counselor VII / Fatfarm - 0 PF vs 0 PF
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Pts in Games
- Chief Counselor VII / Konrad - 0 PF vs 0 PF
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Pts in Games
- Chief Counselor VII / PISCO - 0 PF vs 0 PF
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Pts in Games
- Chief Counselor VII / Sja2 - 0 PF vs 0 PF
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Chief Counselor VII / Suncoast DYNO 10 - 0 PF vs 0 PF
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Pts in Games
- Chief Counselor VII / The Evil Empire D1 - 0 PF vs 0 PF
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Chief Counselor VII / Tiger Bait D250-5 - 0 PF vs 0 PF
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Pts in Games
- Chief Counselor VII / Z - 0 PF vs 0 PF
- Chief Counselor VII / PISCO - 12 teams tied by Pts in Games
- Chief Counselor VII / PISCO - Played no others tied by Pts in Games
- Chief Counselor VII / PISCO - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / PISCO - Tied on Head-to-Head
- Chief Counselor VII / PISCO - Try to break tie with Pts H2H
- Chief Counselor VII / PISCO - 12 teams tied by Head-to-Head
- Chief Counselor VII / PISCO - Played no others tied by Head-to-Head
- Chief Counselor VII / PISCO - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Chief Counselor VII / PISCO - Tied on Pts H2H
- Chief Counselor VII / PISCO - Try to break tie with Div Record
- Chief Counselor VII / PISCO - 0.500 vs 0.500
- Bruisers / PISCO - Tied on Winning Pct
- Bruisers / PISCO - Try to break tie with Pts in Games
- Bruisers / PISCO - 0 PF vs 0 PF
- Bruisers / 4Sale - Tied on Winning Pct
- Bruisers / 4Sale - Try to break tie with Head-to-Head
- Bruisers / 4Sale - 12 teams tied by Winning Pct
- Bruisers / 4Sale - Played no others tied by Winning Pct
- Bruisers / 4Sale - 0-0 vs 0-0 Head-to-Head
- Bruisers / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Ballbusters 45 - Tied on Winning Pct
- Bruisers / Ballbusters 45 - Try to break tie with Head-to-Head
- Bruisers / Ballbusters 45 - 12 teams tied by Winning Pct
- Bruisers / Ballbusters 45 - Played no others tied by Winning Pct
- Bruisers / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Chief Counselor VII - Tied on Winning Pct
- Bruisers / Chief Counselor VII - Try to break tie with Head-to-Head
- Bruisers / Chief Counselor VII - 12 teams tied by Winning Pct
- Bruisers / Chief Counselor VII - Played no others tied by Winning Pct
- Bruisers / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Bruisers / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Fatfarm - Tied on Winning Pct
- Bruisers / Fatfarm - Try to break tie with Head-to-Head
- Bruisers / Fatfarm - 12 teams tied by Winning Pct
- Bruisers / Fatfarm - Played no others tied by Winning Pct
- Bruisers / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Bruisers / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Konrad - Tied on Winning Pct
- Bruisers / Konrad - Try to break tie with Head-to-Head
- Bruisers / Konrad - 12 teams tied by Winning Pct
- Bruisers / Konrad - Played no others tied by Winning Pct
- Bruisers / Konrad - 0-0 vs 0-0 Head-to-Head
- Bruisers / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / PISCO - Tied on Winning Pct
- Bruisers / PISCO - Try to break tie with Head-to-Head
- Bruisers / PISCO - 12 teams tied by Winning Pct
- Bruisers / PISCO - Played no others tied by Winning Pct
- Bruisers / PISCO - 0-0 vs 0-0 Head-to-Head
- Bruisers / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Sja2 - Tied on Winning Pct
- Bruisers / Sja2 - Try to break tie with Head-to-Head
- Bruisers / Sja2 - 12 teams tied by Winning Pct
- Bruisers / Sja2 - Played no others tied by Winning Pct
- Bruisers / Sja2 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Suncoast DYNO 10 - Tied on Winning Pct
- Bruisers / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Bruisers / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Bruisers / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Bruisers / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / The Evil Empire D1 - Tied on Winning Pct
- Bruisers / The Evil Empire D1 - Try to break tie with Head-to-Head
- Bruisers / The Evil Empire D1 - 12 teams tied by Winning Pct
- Bruisers / The Evil Empire D1 - Played no others tied by Winning Pct
- Bruisers / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Bruisers / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Tiger Bait D250-5 - Tied on Winning Pct
- Bruisers / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Bruisers / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Bruisers / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Bruisers / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Bruisers / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / Z - Tied on Winning Pct
- Bruisers / Z - Try to break tie with Head-to-Head
- Bruisers / Z - 12 teams tied by Winning Pct
- Bruisers / Z - Played no others tied by Winning Pct
- Bruisers / Z - 0-0 vs 0-0 Head-to-Head
- Bruisers / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / PISCO - Tied on Pts in Games
- Bruisers / PISCO - Try to break tie with Head-to-Head
- Bruisers / 4Sale - Tied on Winning Pct
- Bruisers / 4Sale - Try to break tie with Pts in Games
- Bruisers / 4Sale - 0 PF vs 0 PF
- Bruisers / Ballbusters 45 - Tied on Winning Pct
- Bruisers / Ballbusters 45 - Try to break tie with Pts in Games
- Bruisers / Ballbusters 45 - 0 PF vs 0 PF
- Bruisers / Bruisers - Tied on Winning Pct
- Bruisers / Bruisers - Try to break tie with Pts in Games
- Bruisers / Bruisers - 0 PF vs 0 PF
- Bruisers / Chief Counselor VII - Tied on Winning Pct
- Bruisers / Chief Counselor VII - Try to break tie with Pts in Games
- Bruisers / Chief Counselor VII - 0 PF vs 0 PF
- Bruisers / Fatfarm - Tied on Winning Pct
- Bruisers / Fatfarm - Try to break tie with Pts in Games
- Bruisers / Fatfarm - 0 PF vs 0 PF
- Bruisers / Konrad - Tied on Winning Pct
- Bruisers / Konrad - Try to break tie with Pts in Games
- Bruisers / Konrad - 0 PF vs 0 PF
- Bruisers / PISCO - Tied on Winning Pct
- Bruisers / PISCO - Try to break tie with Pts in Games
- Bruisers / PISCO - 0 PF vs 0 PF
- Bruisers / Sja2 - Tied on Winning Pct
- Bruisers / Sja2 - Try to break tie with Pts in Games
- Bruisers / Sja2 - 0 PF vs 0 PF
- Bruisers / Suncoast DYNO 10 - Tied on Winning Pct
- Bruisers / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Bruisers / Suncoast DYNO 10 - 0 PF vs 0 PF
- Bruisers / The Evil Empire D1 - Tied on Winning Pct
- Bruisers / The Evil Empire D1 - Try to break tie with Pts in Games
- Bruisers / The Evil Empire D1 - 0 PF vs 0 PF
- Bruisers / Tiger Bait D250-5 - Tied on Winning Pct
- Bruisers / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Bruisers / Tiger Bait D250-5 - 0 PF vs 0 PF
- Bruisers / Z - Tied on Winning Pct
- Bruisers / Z - Try to break tie with Pts in Games
- Bruisers / Z - 0 PF vs 0 PF
- Bruisers / PISCO - 12 teams tied by Pts in Games
- Bruisers / PISCO - Played no others tied by Pts in Games
- Bruisers / PISCO - 0-0 vs 0-0 Head-to-Head
- Bruisers / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Bruisers / PISCO - Tied on Head-to-Head
- Bruisers / PISCO - Try to break tie with Pts H2H
- Bruisers / PISCO - 12 teams tied by Head-to-Head
- Bruisers / PISCO - Played no others tied by Head-to-Head
- Bruisers / PISCO - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Bruisers / PISCO - Tied on Pts H2H
- Bruisers / PISCO - Try to break tie with Div Record
- Bruisers / PISCO - 0.500 vs 0.500
- Fatfarm / PISCO - Tied on Winning Pct
- Fatfarm / PISCO - Try to break tie with Pts in Games
- Fatfarm / PISCO - 0 PF vs 0 PF
- Fatfarm / 4Sale - Tied on Winning Pct
- Fatfarm / 4Sale - Try to break tie with Head-to-Head
- Fatfarm / 4Sale - 12 teams tied by Winning Pct
- Fatfarm / 4Sale - Played no others tied by Winning Pct
- Fatfarm / 4Sale - 0-0 vs 0-0 Head-to-Head
- Fatfarm / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Ballbusters 45 - Tied on Winning Pct
- Fatfarm / Ballbusters 45 - Try to break tie with Head-to-Head
- Fatfarm / Ballbusters 45 - 12 teams tied by Winning Pct
- Fatfarm / Ballbusters 45 - Played no others tied by Winning Pct
- Fatfarm / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Bruisers - Tied on Winning Pct
- Fatfarm / Bruisers - Try to break tie with Head-to-Head
- Fatfarm / Bruisers - 12 teams tied by Winning Pct
- Fatfarm / Bruisers - Played no others tied by Winning Pct
- Fatfarm / Bruisers - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Chief Counselor VII - Tied on Winning Pct
- Fatfarm / Chief Counselor VII - Try to break tie with Head-to-Head
- Fatfarm / Chief Counselor VII - 12 teams tied by Winning Pct
- Fatfarm / Chief Counselor VII - Played no others tied by Winning Pct
- Fatfarm / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Konrad - Tied on Winning Pct
- Fatfarm / Konrad - Try to break tie with Head-to-Head
- Fatfarm / Konrad - 12 teams tied by Winning Pct
- Fatfarm / Konrad - Played no others tied by Winning Pct
- Fatfarm / Konrad - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / PISCO - Tied on Winning Pct
- Fatfarm / PISCO - Try to break tie with Head-to-Head
- Fatfarm / PISCO - 12 teams tied by Winning Pct
- Fatfarm / PISCO - Played no others tied by Winning Pct
- Fatfarm / PISCO - 0-0 vs 0-0 Head-to-Head
- Fatfarm / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Sja2 - Tied on Winning Pct
- Fatfarm / Sja2 - Try to break tie with Head-to-Head
- Fatfarm / Sja2 - 12 teams tied by Winning Pct
- Fatfarm / Sja2 - Played no others tied by Winning Pct
- Fatfarm / Sja2 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Suncoast DYNO 10 - Tied on Winning Pct
- Fatfarm / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Fatfarm / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Fatfarm / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Fatfarm / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / The Evil Empire D1 - Tied on Winning Pct
- Fatfarm / The Evil Empire D1 - Try to break tie with Head-to-Head
- Fatfarm / The Evil Empire D1 - 12 teams tied by Winning Pct
- Fatfarm / The Evil Empire D1 - Played no others tied by Winning Pct
- Fatfarm / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Tiger Bait D250-5 - Tied on Winning Pct
- Fatfarm / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Fatfarm / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Fatfarm / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Fatfarm / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Z - Tied on Winning Pct
- Fatfarm / Z - Try to break tie with Head-to-Head
- Fatfarm / Z - 12 teams tied by Winning Pct
- Fatfarm / Z - Played no others tied by Winning Pct
- Fatfarm / Z - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / PISCO - Tied on Pts in Games
- Fatfarm / PISCO - Try to break tie with Head-to-Head
- Fatfarm / 4Sale - Tied on Winning Pct
- Fatfarm / 4Sale - Try to break tie with Pts in Games
- Fatfarm / 4Sale - 0 PF vs 0 PF
- Fatfarm / Ballbusters 45 - Tied on Winning Pct
- Fatfarm / Ballbusters 45 - Try to break tie with Pts in Games
- Fatfarm / Ballbusters 45 - 0 PF vs 0 PF
- Fatfarm / Bruisers - Tied on Winning Pct
- Fatfarm / Bruisers - Try to break tie with Pts in Games
- Fatfarm / Bruisers - 0 PF vs 0 PF
- Fatfarm / Chief Counselor VII - Tied on Winning Pct
- Fatfarm / Chief Counselor VII - Try to break tie with Pts in Games
- Fatfarm / Chief Counselor VII - 0 PF vs 0 PF
- Fatfarm / Fatfarm - Tied on Winning Pct
- Fatfarm / Fatfarm - Try to break tie with Pts in Games
- Fatfarm / Fatfarm - 0 PF vs 0 PF
- Fatfarm / Konrad - Tied on Winning Pct
- Fatfarm / Konrad - Try to break tie with Pts in Games
- Fatfarm / Konrad - 0 PF vs 0 PF
- Fatfarm / PISCO - Tied on Winning Pct
- Fatfarm / PISCO - Try to break tie with Pts in Games
- Fatfarm / PISCO - 0 PF vs 0 PF
- Fatfarm / Sja2 - Tied on Winning Pct
- Fatfarm / Sja2 - Try to break tie with Pts in Games
- Fatfarm / Sja2 - 0 PF vs 0 PF
- Fatfarm / Suncoast DYNO 10 - Tied on Winning Pct
- Fatfarm / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Fatfarm / Suncoast DYNO 10 - 0 PF vs 0 PF
- Fatfarm / The Evil Empire D1 - Tied on Winning Pct
- Fatfarm / The Evil Empire D1 - Try to break tie with Pts in Games
- Fatfarm / The Evil Empire D1 - 0 PF vs 0 PF
- Fatfarm / Tiger Bait D250-5 - Tied on Winning Pct
- Fatfarm / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Fatfarm / Tiger Bait D250-5 - 0 PF vs 0 PF
- Fatfarm / Z - Tied on Winning Pct
- Fatfarm / Z - Try to break tie with Pts in Games
- Fatfarm / Z - 0 PF vs 0 PF
- Fatfarm / PISCO - 12 teams tied by Pts in Games
- Fatfarm / PISCO - Played no others tied by Pts in Games
- Fatfarm / PISCO - 0-0 vs 0-0 Head-to-Head
- Fatfarm / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / PISCO - Tied on Head-to-Head
- Fatfarm / PISCO - Try to break tie with Pts H2H
- Fatfarm / PISCO - 12 teams tied by Head-to-Head
- Fatfarm / PISCO - Played no others tied by Head-to-Head
- Fatfarm / PISCO - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Fatfarm / PISCO - Tied on Pts H2H
- Fatfarm / PISCO - Try to break tie with Div Record
- Fatfarm / PISCO - 0.500 vs 0.500
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Pts in Games
- Chief Counselor VII / Sja2 - 0 PF vs 0 PF
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - 12 teams tied by Winning Pct
- Chief Counselor VII / 4Sale - Played no others tied by Winning Pct
- Chief Counselor VII / 4Sale - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - 12 teams tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - Played no others tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Head-to-Head
- Chief Counselor VII / Bruisers - 12 teams tied by Winning Pct
- Chief Counselor VII / Bruisers - Played no others tied by Winning Pct
- Chief Counselor VII / Bruisers - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - 12 teams tied by Winning Pct
- Chief Counselor VII / Fatfarm - Played no others tied by Winning Pct
- Chief Counselor VII / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Head-to-Head
- Chief Counselor VII / Konrad - 12 teams tied by Winning Pct
- Chief Counselor VII / Konrad - Played no others tied by Winning Pct
- Chief Counselor VII / Konrad - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Head-to-Head
- Chief Counselor VII / PISCO - 12 teams tied by Winning Pct
- Chief Counselor VII / PISCO - Played no others tied by Winning Pct
- Chief Counselor VII / PISCO - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Head-to-Head
- Chief Counselor VII / Sja2 - 12 teams tied by Winning Pct
- Chief Counselor VII / Sja2 - Played no others tied by Winning Pct
- Chief Counselor VII / Sja2 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - 12 teams tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Played no others tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Head-to-Head
- Chief Counselor VII / Z - 12 teams tied by Winning Pct
- Chief Counselor VII / Z - Played no others tied by Winning Pct
- Chief Counselor VII / Z - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Sja2 - Tied on Pts in Games
- Chief Counselor VII / Sja2 - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Pts in Games
- Chief Counselor VII / 4Sale - 0 PF vs 0 PF
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Pts in Games
- Chief Counselor VII / Ballbusters 45 - 0 PF vs 0 PF
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Pts in Games
- Chief Counselor VII / Bruisers - 0 PF vs 0 PF
- Chief Counselor VII / Chief Counselor VII - Tied on Winning Pct
- Chief Counselor VII / Chief Counselor VII - Try to break tie with Pts in Games
- Chief Counselor VII / Chief Counselor VII - 0 PF vs 0 PF
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Pts in Games
- Chief Counselor VII / Fatfarm - 0 PF vs 0 PF
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Pts in Games
- Chief Counselor VII / Konrad - 0 PF vs 0 PF
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Pts in Games
- Chief Counselor VII / PISCO - 0 PF vs 0 PF
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Pts in Games
- Chief Counselor VII / Sja2 - 0 PF vs 0 PF
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Chief Counselor VII / Suncoast DYNO 10 - 0 PF vs 0 PF
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Pts in Games
- Chief Counselor VII / The Evil Empire D1 - 0 PF vs 0 PF
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Chief Counselor VII / Tiger Bait D250-5 - 0 PF vs 0 PF
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Pts in Games
- Chief Counselor VII / Z - 0 PF vs 0 PF
- Chief Counselor VII / Sja2 - 12 teams tied by Pts in Games
- Chief Counselor VII / Sja2 - Played no others tied by Pts in Games
- Chief Counselor VII / Sja2 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Sja2 - Tied on Head-to-Head
- Chief Counselor VII / Sja2 - Try to break tie with Pts H2H
- Chief Counselor VII / Sja2 - 12 teams tied by Head-to-Head
- Chief Counselor VII / Sja2 - Played no others tied by Head-to-Head
- Chief Counselor VII / Sja2 - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Chief Counselor VII / Sja2 - Tied on Pts H2H
- Chief Counselor VII / Sja2 - Try to break tie with Div Record
- Chief Counselor VII / Sja2 - 0.500 vs 0.500
- Sja2 / Suncoast DYNO 10 - Tied on Winning Pct
- Sja2 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Sja2 / Suncoast DYNO 10 - 0 PF vs 0 PF
- Sja2 / 4Sale - Tied on Winning Pct
- Sja2 / 4Sale - Try to break tie with Head-to-Head
- Sja2 / 4Sale - 12 teams tied by Winning Pct
- Sja2 / 4Sale - Played no others tied by Winning Pct
- Sja2 / 4Sale - 0-0 vs 0-0 Head-to-Head
- Sja2 / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Ballbusters 45 - Tied on Winning Pct
- Sja2 / Ballbusters 45 - Try to break tie with Head-to-Head
- Sja2 / Ballbusters 45 - 12 teams tied by Winning Pct
- Sja2 / Ballbusters 45 - Played no others tied by Winning Pct
- Sja2 / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Bruisers - Tied on Winning Pct
- Sja2 / Bruisers - Try to break tie with Head-to-Head
- Sja2 / Bruisers - 12 teams tied by Winning Pct
- Sja2 / Bruisers - Played no others tied by Winning Pct
- Sja2 / Bruisers - 0-0 vs 0-0 Head-to-Head
- Sja2 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Chief Counselor VII - Tied on Winning Pct
- Sja2 / Chief Counselor VII - Try to break tie with Head-to-Head
- Sja2 / Chief Counselor VII - 12 teams tied by Winning Pct
- Sja2 / Chief Counselor VII - Played no others tied by Winning Pct
- Sja2 / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Sja2 / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Fatfarm - Tied on Winning Pct
- Sja2 / Fatfarm - Try to break tie with Head-to-Head
- Sja2 / Fatfarm - 12 teams tied by Winning Pct
- Sja2 / Fatfarm - Played no others tied by Winning Pct
- Sja2 / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Sja2 / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Konrad - Tied on Winning Pct
- Sja2 / Konrad - Try to break tie with Head-to-Head
- Sja2 / Konrad - 12 teams tied by Winning Pct
- Sja2 / Konrad - Played no others tied by Winning Pct
- Sja2 / Konrad - 0-0 vs 0-0 Head-to-Head
- Sja2 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / PISCO - Tied on Winning Pct
- Sja2 / PISCO - Try to break tie with Head-to-Head
- Sja2 / PISCO - 12 teams tied by Winning Pct
- Sja2 / PISCO - Played no others tied by Winning Pct
- Sja2 / PISCO - 0-0 vs 0-0 Head-to-Head
- Sja2 / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Suncoast DYNO 10 - Tied on Winning Pct
- Sja2 / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Sja2 / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Sja2 / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Sja2 / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / The Evil Empire D1 - Tied on Winning Pct
- Sja2 / The Evil Empire D1 - Try to break tie with Head-to-Head
- Sja2 / The Evil Empire D1 - 12 teams tied by Winning Pct
- Sja2 / The Evil Empire D1 - Played no others tied by Winning Pct
- Sja2 / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Sja2 / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Tiger Bait D250-5 - Tied on Winning Pct
- Sja2 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Sja2 / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Sja2 / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Sja2 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Z - Tied on Winning Pct
- Sja2 / Z - Try to break tie with Head-to-Head
- Sja2 / Z - 12 teams tied by Winning Pct
- Sja2 / Z - Played no others tied by Winning Pct
- Sja2 / Z - 0-0 vs 0-0 Head-to-Head
- Sja2 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Suncoast DYNO 10 - Tied on Pts in Games
- Sja2 / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Sja2 / 4Sale - Tied on Winning Pct
- Sja2 / 4Sale - Try to break tie with Pts in Games
- Sja2 / 4Sale - 0 PF vs 0 PF
- Sja2 / Ballbusters 45 - Tied on Winning Pct
- Sja2 / Ballbusters 45 - Try to break tie with Pts in Games
- Sja2 / Ballbusters 45 - 0 PF vs 0 PF
- Sja2 / Bruisers - Tied on Winning Pct
- Sja2 / Bruisers - Try to break tie with Pts in Games
- Sja2 / Bruisers - 0 PF vs 0 PF
- Sja2 / Chief Counselor VII - Tied on Winning Pct
- Sja2 / Chief Counselor VII - Try to break tie with Pts in Games
- Sja2 / Chief Counselor VII - 0 PF vs 0 PF
- Sja2 / Fatfarm - Tied on Winning Pct
- Sja2 / Fatfarm - Try to break tie with Pts in Games
- Sja2 / Fatfarm - 0 PF vs 0 PF
- Sja2 / Konrad - Tied on Winning Pct
- Sja2 / Konrad - Try to break tie with Pts in Games
- Sja2 / Konrad - 0 PF vs 0 PF
- Sja2 / PISCO - Tied on Winning Pct
- Sja2 / PISCO - Try to break tie with Pts in Games
- Sja2 / PISCO - 0 PF vs 0 PF
- Sja2 / Sja2 - Tied on Winning Pct
- Sja2 / Sja2 - Try to break tie with Pts in Games
- Sja2 / Sja2 - 0 PF vs 0 PF
- Sja2 / Suncoast DYNO 10 - Tied on Winning Pct
- Sja2 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Sja2 / Suncoast DYNO 10 - 0 PF vs 0 PF
- Sja2 / The Evil Empire D1 - Tied on Winning Pct
- Sja2 / The Evil Empire D1 - Try to break tie with Pts in Games
- Sja2 / The Evil Empire D1 - 0 PF vs 0 PF
- Sja2 / Tiger Bait D250-5 - Tied on Winning Pct
- Sja2 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Sja2 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Sja2 / Z - Tied on Winning Pct
- Sja2 / Z - Try to break tie with Pts in Games
- Sja2 / Z - 0 PF vs 0 PF
- Sja2 / Suncoast DYNO 10 - 12 teams tied by Pts in Games
- Sja2 / Suncoast DYNO 10 - Played no others tied by Pts in Games
- Sja2 / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Suncoast DYNO 10 - Tied on Head-to-Head
- Sja2 / Suncoast DYNO 10 - Try to break tie with Pts H2H
- Sja2 / Suncoast DYNO 10 - 12 teams tied by Head-to-Head
- Sja2 / Suncoast DYNO 10 - Played no others tied by Head-to-Head
- Sja2 / Suncoast DYNO 10 - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Sja2 / Suncoast DYNO 10 - Tied on Pts H2H
- Sja2 / Suncoast DYNO 10 - Try to break tie with Div Record
- Sja2 / Suncoast DYNO 10 - 0.500 vs 0.500
- Suncoast DYNO 10 / The Evil Empire D1 - Tied on Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / The Evil Empire D1 - 0 PF vs 0 PF
- Suncoast DYNO 10 / 4Sale - Tied on Winning Pct
- Suncoast DYNO 10 / 4Sale - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / 4Sale - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / 4Sale - Played no others tied by Winning Pct
- Suncoast DYNO 10 / 4Sale - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Ballbusters 45 - Tied on Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Ballbusters 45 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Bruisers - Tied on Winning Pct
- Suncoast DYNO 10 / Bruisers - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Bruisers - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Bruisers - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Bruisers - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Chief Counselor VII - Tied on Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Chief Counselor VII - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Fatfarm - Tied on Winning Pct
- Suncoast DYNO 10 / Fatfarm - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Fatfarm - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Fatfarm - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Konrad - Tied on Winning Pct
- Suncoast DYNO 10 / Konrad - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Konrad - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Konrad - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Konrad - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / PISCO - Tied on Winning Pct
- Suncoast DYNO 10 / PISCO - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / PISCO - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / PISCO - Played no others tied by Winning Pct
- Suncoast DYNO 10 / PISCO - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Sja2 - Tied on Winning Pct
- Suncoast DYNO 10 / Sja2 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Sja2 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Sja2 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Sja2 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Tied on Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Tied on Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Z - Tied on Winning Pct
- Suncoast DYNO 10 / Z - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Z - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Z - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Z - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Tied on Pts in Games
- Suncoast DYNO 10 / The Evil Empire D1 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / 4Sale - Tied on Winning Pct
- Suncoast DYNO 10 / 4Sale - Try to break tie with Pts in Games
- Suncoast DYNO 10 / 4Sale - 0 PF vs 0 PF
- Suncoast DYNO 10 / Ballbusters 45 - Tied on Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Ballbusters 45 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Bruisers - Tied on Winning Pct
- Suncoast DYNO 10 / Bruisers - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Bruisers - 0 PF vs 0 PF
- Suncoast DYNO 10 / Chief Counselor VII - Tied on Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Chief Counselor VII - 0 PF vs 0 PF
- Suncoast DYNO 10 / Fatfarm - Tied on Winning Pct
- Suncoast DYNO 10 / Fatfarm - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Fatfarm - 0 PF vs 0 PF
- Suncoast DYNO 10 / Konrad - Tied on Winning Pct
- Suncoast DYNO 10 / Konrad - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Konrad - 0 PF vs 0 PF
- Suncoast DYNO 10 / PISCO - Tied on Winning Pct
- Suncoast DYNO 10 / PISCO - Try to break tie with Pts in Games
- Suncoast DYNO 10 / PISCO - 0 PF vs 0 PF
- Suncoast DYNO 10 / Sja2 - Tied on Winning Pct
- Suncoast DYNO 10 / Sja2 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Sja2 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Suncoast DYNO 10 - Tied on Winning Pct
- Suncoast DYNO 10 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Suncoast DYNO 10 - 0 PF vs 0 PF
- Suncoast DYNO 10 / The Evil Empire D1 - Tied on Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / The Evil Empire D1 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Tiger Bait D250-5 - Tied on Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Z - Tied on Winning Pct
- Suncoast DYNO 10 / Z - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Z - 0 PF vs 0 PF
- Suncoast DYNO 10 / The Evil Empire D1 - 12 teams tied by Pts in Games
- Suncoast DYNO 10 / The Evil Empire D1 - Played no others tied by Pts in Games
- Suncoast DYNO 10 / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Tied on Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Try to break tie with Pts H2H
- Suncoast DYNO 10 / The Evil Empire D1 - 12 teams tied by Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Played no others tied by Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Suncoast DYNO 10 / The Evil Empire D1 - Tied on Pts H2H
- Suncoast DYNO 10 / The Evil Empire D1 - Try to break tie with Div Record
- Suncoast DYNO 10 / The Evil Empire D1 - 0.500 vs 0.500
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Pts in Games
- Chief Counselor VII / The Evil Empire D1 - 0 PF vs 0 PF
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - 12 teams tied by Winning Pct
- Chief Counselor VII / 4Sale - Played no others tied by Winning Pct
- Chief Counselor VII / 4Sale - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - 12 teams tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - Played no others tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Head-to-Head
- Chief Counselor VII / Bruisers - 12 teams tied by Winning Pct
- Chief Counselor VII / Bruisers - Played no others tied by Winning Pct
- Chief Counselor VII / Bruisers - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - 12 teams tied by Winning Pct
- Chief Counselor VII / Fatfarm - Played no others tied by Winning Pct
- Chief Counselor VII / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Head-to-Head
- Chief Counselor VII / Konrad - 12 teams tied by Winning Pct
- Chief Counselor VII / Konrad - Played no others tied by Winning Pct
- Chief Counselor VII / Konrad - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Head-to-Head
- Chief Counselor VII / PISCO - 12 teams tied by Winning Pct
- Chief Counselor VII / PISCO - Played no others tied by Winning Pct
- Chief Counselor VII / PISCO - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Head-to-Head
- Chief Counselor VII / Sja2 - 12 teams tied by Winning Pct
- Chief Counselor VII / Sja2 - Played no others tied by Winning Pct
- Chief Counselor VII / Sja2 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - 12 teams tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Played no others tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Head-to-Head
- Chief Counselor VII / Z - 12 teams tied by Winning Pct
- Chief Counselor VII / Z - Played no others tied by Winning Pct
- Chief Counselor VII / Z - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Tied on Pts in Games
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Pts in Games
- Chief Counselor VII / 4Sale - 0 PF vs 0 PF
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Pts in Games
- Chief Counselor VII / Ballbusters 45 - 0 PF vs 0 PF
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Pts in Games
- Chief Counselor VII / Bruisers - 0 PF vs 0 PF
- Chief Counselor VII / Chief Counselor VII - Tied on Winning Pct
- Chief Counselor VII / Chief Counselor VII - Try to break tie with Pts in Games
- Chief Counselor VII / Chief Counselor VII - 0 PF vs 0 PF
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Pts in Games
- Chief Counselor VII / Fatfarm - 0 PF vs 0 PF
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Pts in Games
- Chief Counselor VII / Konrad - 0 PF vs 0 PF
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Pts in Games
- Chief Counselor VII / PISCO - 0 PF vs 0 PF
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Pts in Games
- Chief Counselor VII / Sja2 - 0 PF vs 0 PF
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Chief Counselor VII / Suncoast DYNO 10 - 0 PF vs 0 PF
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Pts in Games
- Chief Counselor VII / The Evil Empire D1 - 0 PF vs 0 PF
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Chief Counselor VII / Tiger Bait D250-5 - 0 PF vs 0 PF
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Pts in Games
- Chief Counselor VII / Z - 0 PF vs 0 PF
- Chief Counselor VII / The Evil Empire D1 - 12 teams tied by Pts in Games
- Chief Counselor VII / The Evil Empire D1 - Played no others tied by Pts in Games
- Chief Counselor VII / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Tied on Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Pts H2H
- Chief Counselor VII / The Evil Empire D1 - 12 teams tied by Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Played no others tied by Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Chief Counselor VII / The Evil Empire D1 - Tied on Pts H2H
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Div Record
- Chief Counselor VII / The Evil Empire D1 - 0.500 vs 0.500
- PISCO / The Evil Empire D1 - Tied on Winning Pct
- PISCO / The Evil Empire D1 - Try to break tie with Pts in Games
- PISCO / The Evil Empire D1 - 0 PF vs 0 PF
- PISCO / 4Sale - Tied on Winning Pct
- PISCO / 4Sale - Try to break tie with Head-to-Head
- PISCO / 4Sale - 12 teams tied by Winning Pct
- PISCO / 4Sale - Played no others tied by Winning Pct
- PISCO / 4Sale - 0-0 vs 0-0 Head-to-Head
- PISCO / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Ballbusters 45 - Tied on Winning Pct
- PISCO / Ballbusters 45 - Try to break tie with Head-to-Head
- PISCO / Ballbusters 45 - 12 teams tied by Winning Pct
- PISCO / Ballbusters 45 - Played no others tied by Winning Pct
- PISCO / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- PISCO / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Bruisers - Tied on Winning Pct
- PISCO / Bruisers - Try to break tie with Head-to-Head
- PISCO / Bruisers - 12 teams tied by Winning Pct
- PISCO / Bruisers - Played no others tied by Winning Pct
- PISCO / Bruisers - 0-0 vs 0-0 Head-to-Head
- PISCO / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Chief Counselor VII - Tied on Winning Pct
- PISCO / Chief Counselor VII - Try to break tie with Head-to-Head
- PISCO / Chief Counselor VII - 12 teams tied by Winning Pct
- PISCO / Chief Counselor VII - Played no others tied by Winning Pct
- PISCO / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- PISCO / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Fatfarm - Tied on Winning Pct
- PISCO / Fatfarm - Try to break tie with Head-to-Head
- PISCO / Fatfarm - 12 teams tied by Winning Pct
- PISCO / Fatfarm - Played no others tied by Winning Pct
- PISCO / Fatfarm - 0-0 vs 0-0 Head-to-Head
- PISCO / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Konrad - Tied on Winning Pct
- PISCO / Konrad - Try to break tie with Head-to-Head
- PISCO / Konrad - 12 teams tied by Winning Pct
- PISCO / Konrad - Played no others tied by Winning Pct
- PISCO / Konrad - 0-0 vs 0-0 Head-to-Head
- PISCO / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Sja2 - Tied on Winning Pct
- PISCO / Sja2 - Try to break tie with Head-to-Head
- PISCO / Sja2 - 12 teams tied by Winning Pct
- PISCO / Sja2 - Played no others tied by Winning Pct
- PISCO / Sja2 - 0-0 vs 0-0 Head-to-Head
- PISCO / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Suncoast DYNO 10 - Tied on Winning Pct
- PISCO / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- PISCO / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- PISCO / Suncoast DYNO 10 - Played no others tied by Winning Pct
- PISCO / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- PISCO / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / The Evil Empire D1 - Tied on Winning Pct
- PISCO / The Evil Empire D1 - Try to break tie with Head-to-Head
- PISCO / The Evil Empire D1 - 12 teams tied by Winning Pct
- PISCO / The Evil Empire D1 - Played no others tied by Winning Pct
- PISCO / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- PISCO / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Tiger Bait D250-5 - Tied on Winning Pct
- PISCO / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- PISCO / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- PISCO / Tiger Bait D250-5 - Played no others tied by Winning Pct
- PISCO / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- PISCO / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Z - Tied on Winning Pct
- PISCO / Z - Try to break tie with Head-to-Head
- PISCO / Z - 12 teams tied by Winning Pct
- PISCO / Z - Played no others tied by Winning Pct
- PISCO / Z - 0-0 vs 0-0 Head-to-Head
- PISCO / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / The Evil Empire D1 - Tied on Pts in Games
- PISCO / The Evil Empire D1 - Try to break tie with Head-to-Head
- PISCO / 4Sale - Tied on Winning Pct
- PISCO / 4Sale - Try to break tie with Pts in Games
- PISCO / 4Sale - 0 PF vs 0 PF
- PISCO / Ballbusters 45 - Tied on Winning Pct
- PISCO / Ballbusters 45 - Try to break tie with Pts in Games
- PISCO / Ballbusters 45 - 0 PF vs 0 PF
- PISCO / Bruisers - Tied on Winning Pct
- PISCO / Bruisers - Try to break tie with Pts in Games
- PISCO / Bruisers - 0 PF vs 0 PF
- PISCO / Chief Counselor VII - Tied on Winning Pct
- PISCO / Chief Counselor VII - Try to break tie with Pts in Games
- PISCO / Chief Counselor VII - 0 PF vs 0 PF
- PISCO / Fatfarm - Tied on Winning Pct
- PISCO / Fatfarm - Try to break tie with Pts in Games
- PISCO / Fatfarm - 0 PF vs 0 PF
- PISCO / Konrad - Tied on Winning Pct
- PISCO / Konrad - Try to break tie with Pts in Games
- PISCO / Konrad - 0 PF vs 0 PF
- PISCO / PISCO - Tied on Winning Pct
- PISCO / PISCO - Try to break tie with Pts in Games
- PISCO / PISCO - 0 PF vs 0 PF
- PISCO / Sja2 - Tied on Winning Pct
- PISCO / Sja2 - Try to break tie with Pts in Games
- PISCO / Sja2 - 0 PF vs 0 PF
- PISCO / Suncoast DYNO 10 - Tied on Winning Pct
- PISCO / Suncoast DYNO 10 - Try to break tie with Pts in Games
- PISCO / Suncoast DYNO 10 - 0 PF vs 0 PF
- PISCO / The Evil Empire D1 - Tied on Winning Pct
- PISCO / The Evil Empire D1 - Try to break tie with Pts in Games
- PISCO / The Evil Empire D1 - 0 PF vs 0 PF
- PISCO / Tiger Bait D250-5 - Tied on Winning Pct
- PISCO / Tiger Bait D250-5 - Try to break tie with Pts in Games
- PISCO / Tiger Bait D250-5 - 0 PF vs 0 PF
- PISCO / Z - Tied on Winning Pct
- PISCO / Z - Try to break tie with Pts in Games
- PISCO / Z - 0 PF vs 0 PF
- PISCO / The Evil Empire D1 - 12 teams tied by Pts in Games
- PISCO / The Evil Empire D1 - Played no others tied by Pts in Games
- PISCO / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- PISCO / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / The Evil Empire D1 - Tied on Head-to-Head
- PISCO / The Evil Empire D1 - Try to break tie with Pts H2H
- PISCO / The Evil Empire D1 - 12 teams tied by Head-to-Head
- PISCO / The Evil Empire D1 - Played no others tied by Head-to-Head
- PISCO / The Evil Empire D1 - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- PISCO / The Evil Empire D1 - Tied on Pts H2H
- PISCO / The Evil Empire D1 - Try to break tie with Div Record
- PISCO / The Evil Empire D1 - 0.500 vs 0.500
- Fatfarm / The Evil Empire D1 - Tied on Winning Pct
- Fatfarm / The Evil Empire D1 - Try to break tie with Pts in Games
- Fatfarm / The Evil Empire D1 - 0 PF vs 0 PF
- Fatfarm / 4Sale - Tied on Winning Pct
- Fatfarm / 4Sale - Try to break tie with Head-to-Head
- Fatfarm / 4Sale - 12 teams tied by Winning Pct
- Fatfarm / 4Sale - Played no others tied by Winning Pct
- Fatfarm / 4Sale - 0-0 vs 0-0 Head-to-Head
- Fatfarm / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Ballbusters 45 - Tied on Winning Pct
- Fatfarm / Ballbusters 45 - Try to break tie with Head-to-Head
- Fatfarm / Ballbusters 45 - 12 teams tied by Winning Pct
- Fatfarm / Ballbusters 45 - Played no others tied by Winning Pct
- Fatfarm / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Bruisers - Tied on Winning Pct
- Fatfarm / Bruisers - Try to break tie with Head-to-Head
- Fatfarm / Bruisers - 12 teams tied by Winning Pct
- Fatfarm / Bruisers - Played no others tied by Winning Pct
- Fatfarm / Bruisers - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Chief Counselor VII - Tied on Winning Pct
- Fatfarm / Chief Counselor VII - Try to break tie with Head-to-Head
- Fatfarm / Chief Counselor VII - 12 teams tied by Winning Pct
- Fatfarm / Chief Counselor VII - Played no others tied by Winning Pct
- Fatfarm / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Konrad - Tied on Winning Pct
- Fatfarm / Konrad - Try to break tie with Head-to-Head
- Fatfarm / Konrad - 12 teams tied by Winning Pct
- Fatfarm / Konrad - Played no others tied by Winning Pct
- Fatfarm / Konrad - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / PISCO - Tied on Winning Pct
- Fatfarm / PISCO - Try to break tie with Head-to-Head
- Fatfarm / PISCO - 12 teams tied by Winning Pct
- Fatfarm / PISCO - Played no others tied by Winning Pct
- Fatfarm / PISCO - 0-0 vs 0-0 Head-to-Head
- Fatfarm / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Sja2 - Tied on Winning Pct
- Fatfarm / Sja2 - Try to break tie with Head-to-Head
- Fatfarm / Sja2 - 12 teams tied by Winning Pct
- Fatfarm / Sja2 - Played no others tied by Winning Pct
- Fatfarm / Sja2 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Suncoast DYNO 10 - Tied on Winning Pct
- Fatfarm / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Fatfarm / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Fatfarm / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Fatfarm / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / The Evil Empire D1 - Tied on Winning Pct
- Fatfarm / The Evil Empire D1 - Try to break tie with Head-to-Head
- Fatfarm / The Evil Empire D1 - 12 teams tied by Winning Pct
- Fatfarm / The Evil Empire D1 - Played no others tied by Winning Pct
- Fatfarm / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Tiger Bait D250-5 - Tied on Winning Pct
- Fatfarm / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Fatfarm / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Fatfarm / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Fatfarm / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / Z - Tied on Winning Pct
- Fatfarm / Z - Try to break tie with Head-to-Head
- Fatfarm / Z - 12 teams tied by Winning Pct
- Fatfarm / Z - Played no others tied by Winning Pct
- Fatfarm / Z - 0-0 vs 0-0 Head-to-Head
- Fatfarm / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / The Evil Empire D1 - Tied on Pts in Games
- Fatfarm / The Evil Empire D1 - Try to break tie with Head-to-Head
- Fatfarm / 4Sale - Tied on Winning Pct
- Fatfarm / 4Sale - Try to break tie with Pts in Games
- Fatfarm / 4Sale - 0 PF vs 0 PF
- Fatfarm / Ballbusters 45 - Tied on Winning Pct
- Fatfarm / Ballbusters 45 - Try to break tie with Pts in Games
- Fatfarm / Ballbusters 45 - 0 PF vs 0 PF
- Fatfarm / Bruisers - Tied on Winning Pct
- Fatfarm / Bruisers - Try to break tie with Pts in Games
- Fatfarm / Bruisers - 0 PF vs 0 PF
- Fatfarm / Chief Counselor VII - Tied on Winning Pct
- Fatfarm / Chief Counselor VII - Try to break tie with Pts in Games
- Fatfarm / Chief Counselor VII - 0 PF vs 0 PF
- Fatfarm / Fatfarm - Tied on Winning Pct
- Fatfarm / Fatfarm - Try to break tie with Pts in Games
- Fatfarm / Fatfarm - 0 PF vs 0 PF
- Fatfarm / Konrad - Tied on Winning Pct
- Fatfarm / Konrad - Try to break tie with Pts in Games
- Fatfarm / Konrad - 0 PF vs 0 PF
- Fatfarm / PISCO - Tied on Winning Pct
- Fatfarm / PISCO - Try to break tie with Pts in Games
- Fatfarm / PISCO - 0 PF vs 0 PF
- Fatfarm / Sja2 - Tied on Winning Pct
- Fatfarm / Sja2 - Try to break tie with Pts in Games
- Fatfarm / Sja2 - 0 PF vs 0 PF
- Fatfarm / Suncoast DYNO 10 - Tied on Winning Pct
- Fatfarm / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Fatfarm / Suncoast DYNO 10 - 0 PF vs 0 PF
- Fatfarm / The Evil Empire D1 - Tied on Winning Pct
- Fatfarm / The Evil Empire D1 - Try to break tie with Pts in Games
- Fatfarm / The Evil Empire D1 - 0 PF vs 0 PF
- Fatfarm / Tiger Bait D250-5 - Tied on Winning Pct
- Fatfarm / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Fatfarm / Tiger Bait D250-5 - 0 PF vs 0 PF
- Fatfarm / Z - Tied on Winning Pct
- Fatfarm / Z - Try to break tie with Pts in Games
- Fatfarm / Z - 0 PF vs 0 PF
- Fatfarm / The Evil Empire D1 - 12 teams tied by Pts in Games
- Fatfarm / The Evil Empire D1 - Played no others tied by Pts in Games
- Fatfarm / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Fatfarm / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Fatfarm / The Evil Empire D1 - Tied on Head-to-Head
- Fatfarm / The Evil Empire D1 - Try to break tie with Pts H2H
- Fatfarm / The Evil Empire D1 - 12 teams tied by Head-to-Head
- Fatfarm / The Evil Empire D1 - Played no others tied by Head-to-Head
- Fatfarm / The Evil Empire D1 - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Fatfarm / The Evil Empire D1 - Tied on Pts H2H
- Fatfarm / The Evil Empire D1 - Try to break tie with Div Record
- Fatfarm / The Evil Empire D1 - 0.500 vs 0.500
- Suncoast DYNO 10 / Tiger Bait D250-5 - Tied on Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Suncoast DYNO 10 / 4Sale - Tied on Winning Pct
- Suncoast DYNO 10 / 4Sale - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / 4Sale - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / 4Sale - Played no others tied by Winning Pct
- Suncoast DYNO 10 / 4Sale - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Ballbusters 45 - Tied on Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Ballbusters 45 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Bruisers - Tied on Winning Pct
- Suncoast DYNO 10 / Bruisers - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Bruisers - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Bruisers - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Bruisers - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Chief Counselor VII - Tied on Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Chief Counselor VII - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Fatfarm - Tied on Winning Pct
- Suncoast DYNO 10 / Fatfarm - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Fatfarm - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Fatfarm - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Konrad - Tied on Winning Pct
- Suncoast DYNO 10 / Konrad - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Konrad - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Konrad - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Konrad - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / PISCO - Tied on Winning Pct
- Suncoast DYNO 10 / PISCO - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / PISCO - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / PISCO - Played no others tied by Winning Pct
- Suncoast DYNO 10 / PISCO - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Sja2 - Tied on Winning Pct
- Suncoast DYNO 10 / Sja2 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Sja2 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Sja2 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Sja2 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Tied on Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Tied on Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Z - Tied on Winning Pct
- Suncoast DYNO 10 / Z - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Z - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Z - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Z - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Tied on Pts in Games
- Suncoast DYNO 10 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / 4Sale - Tied on Winning Pct
- Suncoast DYNO 10 / 4Sale - Try to break tie with Pts in Games
- Suncoast DYNO 10 / 4Sale - 0 PF vs 0 PF
- Suncoast DYNO 10 / Ballbusters 45 - Tied on Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Ballbusters 45 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Bruisers - Tied on Winning Pct
- Suncoast DYNO 10 / Bruisers - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Bruisers - 0 PF vs 0 PF
- Suncoast DYNO 10 / Chief Counselor VII - Tied on Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Chief Counselor VII - 0 PF vs 0 PF
- Suncoast DYNO 10 / Fatfarm - Tied on Winning Pct
- Suncoast DYNO 10 / Fatfarm - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Fatfarm - 0 PF vs 0 PF
- Suncoast DYNO 10 / Konrad - Tied on Winning Pct
- Suncoast DYNO 10 / Konrad - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Konrad - 0 PF vs 0 PF
- Suncoast DYNO 10 / PISCO - Tied on Winning Pct
- Suncoast DYNO 10 / PISCO - Try to break tie with Pts in Games
- Suncoast DYNO 10 / PISCO - 0 PF vs 0 PF
- Suncoast DYNO 10 / Sja2 - Tied on Winning Pct
- Suncoast DYNO 10 / Sja2 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Sja2 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Suncoast DYNO 10 - Tied on Winning Pct
- Suncoast DYNO 10 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Suncoast DYNO 10 - 0 PF vs 0 PF
- Suncoast DYNO 10 / The Evil Empire D1 - Tied on Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / The Evil Empire D1 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Tiger Bait D250-5 - Tied on Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Z - Tied on Winning Pct
- Suncoast DYNO 10 / Z - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Z - 0 PF vs 0 PF
- Suncoast DYNO 10 / Tiger Bait D250-5 - 12 teams tied by Pts in Games
- Suncoast DYNO 10 / Tiger Bait D250-5 - Played no others tied by Pts in Games
- Suncoast DYNO 10 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Tied on Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Try to break tie with Pts H2H
- Suncoast DYNO 10 / Tiger Bait D250-5 - 12 teams tied by Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Played no others tied by Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Suncoast DYNO 10 / Tiger Bait D250-5 - Tied on Pts H2H
- Suncoast DYNO 10 / Tiger Bait D250-5 - Try to break tie with Div Record
- Suncoast DYNO 10 / Tiger Bait D250-5 - 0.500 vs 0.500
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Chief Counselor VII / Tiger Bait D250-5 - 0 PF vs 0 PF
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - 12 teams tied by Winning Pct
- Chief Counselor VII / 4Sale - Played no others tied by Winning Pct
- Chief Counselor VII / 4Sale - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Head-to-Head
- Chief Counselor VII / Ballbusters 45 - 12 teams tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - Played no others tied by Winning Pct
- Chief Counselor VII / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Head-to-Head
- Chief Counselor VII / Bruisers - 12 teams tied by Winning Pct
- Chief Counselor VII / Bruisers - Played no others tied by Winning Pct
- Chief Counselor VII / Bruisers - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Head-to-Head
- Chief Counselor VII / Fatfarm - 12 teams tied by Winning Pct
- Chief Counselor VII / Fatfarm - Played no others tied by Winning Pct
- Chief Counselor VII / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Head-to-Head
- Chief Counselor VII / Konrad - 12 teams tied by Winning Pct
- Chief Counselor VII / Konrad - Played no others tied by Winning Pct
- Chief Counselor VII / Konrad - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Head-to-Head
- Chief Counselor VII / PISCO - 12 teams tied by Winning Pct
- Chief Counselor VII / PISCO - Played no others tied by Winning Pct
- Chief Counselor VII / PISCO - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Head-to-Head
- Chief Counselor VII / Sja2 - 12 teams tied by Winning Pct
- Chief Counselor VII / Sja2 - Played no others tied by Winning Pct
- Chief Counselor VII / Sja2 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - 12 teams tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Played no others tied by Winning Pct
- Chief Counselor VII / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Head-to-Head
- Chief Counselor VII / Z - 12 teams tied by Winning Pct
- Chief Counselor VII / Z - Played no others tied by Winning Pct
- Chief Counselor VII / Z - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Pts in Games
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Chief Counselor VII / 4Sale - Tied on Winning Pct
- Chief Counselor VII / 4Sale - Try to break tie with Pts in Games
- Chief Counselor VII / 4Sale - 0 PF vs 0 PF
- Chief Counselor VII / Ballbusters 45 - Tied on Winning Pct
- Chief Counselor VII / Ballbusters 45 - Try to break tie with Pts in Games
- Chief Counselor VII / Ballbusters 45 - 0 PF vs 0 PF
- Chief Counselor VII / Bruisers - Tied on Winning Pct
- Chief Counselor VII / Bruisers - Try to break tie with Pts in Games
- Chief Counselor VII / Bruisers - 0 PF vs 0 PF
- Chief Counselor VII / Chief Counselor VII - Tied on Winning Pct
- Chief Counselor VII / Chief Counselor VII - Try to break tie with Pts in Games
- Chief Counselor VII / Chief Counselor VII - 0 PF vs 0 PF
- Chief Counselor VII / Fatfarm - Tied on Winning Pct
- Chief Counselor VII / Fatfarm - Try to break tie with Pts in Games
- Chief Counselor VII / Fatfarm - 0 PF vs 0 PF
- Chief Counselor VII / Konrad - Tied on Winning Pct
- Chief Counselor VII / Konrad - Try to break tie with Pts in Games
- Chief Counselor VII / Konrad - 0 PF vs 0 PF
- Chief Counselor VII / PISCO - Tied on Winning Pct
- Chief Counselor VII / PISCO - Try to break tie with Pts in Games
- Chief Counselor VII / PISCO - 0 PF vs 0 PF
- Chief Counselor VII / Sja2 - Tied on Winning Pct
- Chief Counselor VII / Sja2 - Try to break tie with Pts in Games
- Chief Counselor VII / Sja2 - 0 PF vs 0 PF
- Chief Counselor VII / Suncoast DYNO 10 - Tied on Winning Pct
- Chief Counselor VII / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Chief Counselor VII / Suncoast DYNO 10 - 0 PF vs 0 PF
- Chief Counselor VII / The Evil Empire D1 - Tied on Winning Pct
- Chief Counselor VII / The Evil Empire D1 - Try to break tie with Pts in Games
- Chief Counselor VII / The Evil Empire D1 - 0 PF vs 0 PF
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Winning Pct
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Chief Counselor VII / Tiger Bait D250-5 - 0 PF vs 0 PF
- Chief Counselor VII / Z - Tied on Winning Pct
- Chief Counselor VII / Z - Try to break tie with Pts in Games
- Chief Counselor VII / Z - 0 PF vs 0 PF
- Chief Counselor VII / Tiger Bait D250-5 - 12 teams tied by Pts in Games
- Chief Counselor VII / Tiger Bait D250-5 - Played no others tied by Pts in Games
- Chief Counselor VII / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Pts H2H
- Chief Counselor VII / Tiger Bait D250-5 - 12 teams tied by Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Played no others tied by Head-to-Head
- Chief Counselor VII / Tiger Bait D250-5 - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Chief Counselor VII / Tiger Bait D250-5 - Tied on Pts H2H
- Chief Counselor VII / Tiger Bait D250-5 - Try to break tie with Div Record
- Chief Counselor VII / Tiger Bait D250-5 - 0.500 vs 0.500
- Sja2 / Tiger Bait D250-5 - Tied on Winning Pct
- Sja2 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Sja2 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Sja2 / 4Sale - Tied on Winning Pct
- Sja2 / 4Sale - Try to break tie with Head-to-Head
- Sja2 / 4Sale - 12 teams tied by Winning Pct
- Sja2 / 4Sale - Played no others tied by Winning Pct
- Sja2 / 4Sale - 0-0 vs 0-0 Head-to-Head
- Sja2 / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Ballbusters 45 - Tied on Winning Pct
- Sja2 / Ballbusters 45 - Try to break tie with Head-to-Head
- Sja2 / Ballbusters 45 - 12 teams tied by Winning Pct
- Sja2 / Ballbusters 45 - Played no others tied by Winning Pct
- Sja2 / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Bruisers - Tied on Winning Pct
- Sja2 / Bruisers - Try to break tie with Head-to-Head
- Sja2 / Bruisers - 12 teams tied by Winning Pct
- Sja2 / Bruisers - Played no others tied by Winning Pct
- Sja2 / Bruisers - 0-0 vs 0-0 Head-to-Head
- Sja2 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Chief Counselor VII - Tied on Winning Pct
- Sja2 / Chief Counselor VII - Try to break tie with Head-to-Head
- Sja2 / Chief Counselor VII - 12 teams tied by Winning Pct
- Sja2 / Chief Counselor VII - Played no others tied by Winning Pct
- Sja2 / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Sja2 / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Fatfarm - Tied on Winning Pct
- Sja2 / Fatfarm - Try to break tie with Head-to-Head
- Sja2 / Fatfarm - 12 teams tied by Winning Pct
- Sja2 / Fatfarm - Played no others tied by Winning Pct
- Sja2 / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Sja2 / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Konrad - Tied on Winning Pct
- Sja2 / Konrad - Try to break tie with Head-to-Head
- Sja2 / Konrad - 12 teams tied by Winning Pct
- Sja2 / Konrad - Played no others tied by Winning Pct
- Sja2 / Konrad - 0-0 vs 0-0 Head-to-Head
- Sja2 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / PISCO - Tied on Winning Pct
- Sja2 / PISCO - Try to break tie with Head-to-Head
- Sja2 / PISCO - 12 teams tied by Winning Pct
- Sja2 / PISCO - Played no others tied by Winning Pct
- Sja2 / PISCO - 0-0 vs 0-0 Head-to-Head
- Sja2 / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Suncoast DYNO 10 - Tied on Winning Pct
- Sja2 / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Sja2 / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Sja2 / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Sja2 / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / The Evil Empire D1 - Tied on Winning Pct
- Sja2 / The Evil Empire D1 - Try to break tie with Head-to-Head
- Sja2 / The Evil Empire D1 - 12 teams tied by Winning Pct
- Sja2 / The Evil Empire D1 - Played no others tied by Winning Pct
- Sja2 / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Sja2 / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Tiger Bait D250-5 - Tied on Winning Pct
- Sja2 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Sja2 / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Sja2 / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Sja2 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Z - Tied on Winning Pct
- Sja2 / Z - Try to break tie with Head-to-Head
- Sja2 / Z - 12 teams tied by Winning Pct
- Sja2 / Z - Played no others tied by Winning Pct
- Sja2 / Z - 0-0 vs 0-0 Head-to-Head
- Sja2 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Tiger Bait D250-5 - Tied on Pts in Games
- Sja2 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Sja2 / 4Sale - Tied on Winning Pct
- Sja2 / 4Sale - Try to break tie with Pts in Games
- Sja2 / 4Sale - 0 PF vs 0 PF
- Sja2 / Ballbusters 45 - Tied on Winning Pct
- Sja2 / Ballbusters 45 - Try to break tie with Pts in Games
- Sja2 / Ballbusters 45 - 0 PF vs 0 PF
- Sja2 / Bruisers - Tied on Winning Pct
- Sja2 / Bruisers - Try to break tie with Pts in Games
- Sja2 / Bruisers - 0 PF vs 0 PF
- Sja2 / Chief Counselor VII - Tied on Winning Pct
- Sja2 / Chief Counselor VII - Try to break tie with Pts in Games
- Sja2 / Chief Counselor VII - 0 PF vs 0 PF
- Sja2 / Fatfarm - Tied on Winning Pct
- Sja2 / Fatfarm - Try to break tie with Pts in Games
- Sja2 / Fatfarm - 0 PF vs 0 PF
- Sja2 / Konrad - Tied on Winning Pct
- Sja2 / Konrad - Try to break tie with Pts in Games
- Sja2 / Konrad - 0 PF vs 0 PF
- Sja2 / PISCO - Tied on Winning Pct
- Sja2 / PISCO - Try to break tie with Pts in Games
- Sja2 / PISCO - 0 PF vs 0 PF
- Sja2 / Sja2 - Tied on Winning Pct
- Sja2 / Sja2 - Try to break tie with Pts in Games
- Sja2 / Sja2 - 0 PF vs 0 PF
- Sja2 / Suncoast DYNO 10 - Tied on Winning Pct
- Sja2 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Sja2 / Suncoast DYNO 10 - 0 PF vs 0 PF
- Sja2 / The Evil Empire D1 - Tied on Winning Pct
- Sja2 / The Evil Empire D1 - Try to break tie with Pts in Games
- Sja2 / The Evil Empire D1 - 0 PF vs 0 PF
- Sja2 / Tiger Bait D250-5 - Tied on Winning Pct
- Sja2 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Sja2 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Sja2 / Z - Tied on Winning Pct
- Sja2 / Z - Try to break tie with Pts in Games
- Sja2 / Z - 0 PF vs 0 PF
- Sja2 / Tiger Bait D250-5 - 12 teams tied by Pts in Games
- Sja2 / Tiger Bait D250-5 - Played no others tied by Pts in Games
- Sja2 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Tiger Bait D250-5 - Tied on Head-to-Head
- Sja2 / Tiger Bait D250-5 - Try to break tie with Pts H2H
- Sja2 / Tiger Bait D250-5 - 12 teams tied by Head-to-Head
- Sja2 / Tiger Bait D250-5 - Played no others tied by Head-to-Head
- Sja2 / Tiger Bait D250-5 - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Sja2 / Tiger Bait D250-5 - Tied on Pts H2H
- Sja2 / Tiger Bait D250-5 - Try to break tie with Div Record
- Sja2 / Tiger Bait D250-5 - 0.500 vs 0.500
- Suncoast DYNO 10 / Z - Tied on Winning Pct
- Suncoast DYNO 10 / Z - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Z - 0 PF vs 0 PF
- Suncoast DYNO 10 / 4Sale - Tied on Winning Pct
- Suncoast DYNO 10 / 4Sale - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / 4Sale - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / 4Sale - Played no others tied by Winning Pct
- Suncoast DYNO 10 / 4Sale - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Ballbusters 45 - Tied on Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Ballbusters 45 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Bruisers - Tied on Winning Pct
- Suncoast DYNO 10 / Bruisers - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Bruisers - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Bruisers - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Bruisers - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Chief Counselor VII - Tied on Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Chief Counselor VII - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Fatfarm - Tied on Winning Pct
- Suncoast DYNO 10 / Fatfarm - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Fatfarm - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Fatfarm - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Konrad - Tied on Winning Pct
- Suncoast DYNO 10 / Konrad - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Konrad - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Konrad - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Konrad - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / PISCO - Tied on Winning Pct
- Suncoast DYNO 10 / PISCO - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / PISCO - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / PISCO - Played no others tied by Winning Pct
- Suncoast DYNO 10 / PISCO - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Sja2 - Tied on Winning Pct
- Suncoast DYNO 10 / Sja2 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Sja2 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Sja2 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Sja2 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Tied on Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Tied on Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Z - Tied on Winning Pct
- Suncoast DYNO 10 / Z - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / Z - 12 teams tied by Winning Pct
- Suncoast DYNO 10 / Z - Played no others tied by Winning Pct
- Suncoast DYNO 10 / Z - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Z - Tied on Pts in Games
- Suncoast DYNO 10 / Z - Try to break tie with Head-to-Head
- Suncoast DYNO 10 / 4Sale - Tied on Winning Pct
- Suncoast DYNO 10 / 4Sale - Try to break tie with Pts in Games
- Suncoast DYNO 10 / 4Sale - 0 PF vs 0 PF
- Suncoast DYNO 10 / Ballbusters 45 - Tied on Winning Pct
- Suncoast DYNO 10 / Ballbusters 45 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Ballbusters 45 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Bruisers - Tied on Winning Pct
- Suncoast DYNO 10 / Bruisers - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Bruisers - 0 PF vs 0 PF
- Suncoast DYNO 10 / Chief Counselor VII - Tied on Winning Pct
- Suncoast DYNO 10 / Chief Counselor VII - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Chief Counselor VII - 0 PF vs 0 PF
- Suncoast DYNO 10 / Fatfarm - Tied on Winning Pct
- Suncoast DYNO 10 / Fatfarm - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Fatfarm - 0 PF vs 0 PF
- Suncoast DYNO 10 / Konrad - Tied on Winning Pct
- Suncoast DYNO 10 / Konrad - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Konrad - 0 PF vs 0 PF
- Suncoast DYNO 10 / PISCO - Tied on Winning Pct
- Suncoast DYNO 10 / PISCO - Try to break tie with Pts in Games
- Suncoast DYNO 10 / PISCO - 0 PF vs 0 PF
- Suncoast DYNO 10 / Sja2 - Tied on Winning Pct
- Suncoast DYNO 10 / Sja2 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Sja2 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Suncoast DYNO 10 - Tied on Winning Pct
- Suncoast DYNO 10 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Suncoast DYNO 10 - 0 PF vs 0 PF
- Suncoast DYNO 10 / The Evil Empire D1 - Tied on Winning Pct
- Suncoast DYNO 10 / The Evil Empire D1 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / The Evil Empire D1 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Tiger Bait D250-5 - Tied on Winning Pct
- Suncoast DYNO 10 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Suncoast DYNO 10 / Z - Tied on Winning Pct
- Suncoast DYNO 10 / Z - Try to break tie with Pts in Games
- Suncoast DYNO 10 / Z - 0 PF vs 0 PF
- Suncoast DYNO 10 / Z - 12 teams tied by Pts in Games
- Suncoast DYNO 10 / Z - Played no others tied by Pts in Games
- Suncoast DYNO 10 / Z - 0-0 vs 0-0 Head-to-Head
- Suncoast DYNO 10 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Suncoast DYNO 10 / Z - Tied on Head-to-Head
- Suncoast DYNO 10 / Z - Try to break tie with Pts H2H
- Suncoast DYNO 10 / Z - 12 teams tied by Head-to-Head
- Suncoast DYNO 10 / Z - Played no others tied by Head-to-Head
- Suncoast DYNO 10 / Z - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Suncoast DYNO 10 / Z - Tied on Pts H2H
- Suncoast DYNO 10 / Z - Try to break tie with Div Record
- Suncoast DYNO 10 / Z - 0.500 vs 0.500
- Sja2 / Z - Tied on Winning Pct
- Sja2 / Z - Try to break tie with Pts in Games
- Sja2 / Z - 0 PF vs 0 PF
- Sja2 / 4Sale - Tied on Winning Pct
- Sja2 / 4Sale - Try to break tie with Head-to-Head
- Sja2 / 4Sale - 12 teams tied by Winning Pct
- Sja2 / 4Sale - Played no others tied by Winning Pct
- Sja2 / 4Sale - 0-0 vs 0-0 Head-to-Head
- Sja2 / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Ballbusters 45 - Tied on Winning Pct
- Sja2 / Ballbusters 45 - Try to break tie with Head-to-Head
- Sja2 / Ballbusters 45 - 12 teams tied by Winning Pct
- Sja2 / Ballbusters 45 - Played no others tied by Winning Pct
- Sja2 / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Bruisers - Tied on Winning Pct
- Sja2 / Bruisers - Try to break tie with Head-to-Head
- Sja2 / Bruisers - 12 teams tied by Winning Pct
- Sja2 / Bruisers - Played no others tied by Winning Pct
- Sja2 / Bruisers - 0-0 vs 0-0 Head-to-Head
- Sja2 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Chief Counselor VII - Tied on Winning Pct
- Sja2 / Chief Counselor VII - Try to break tie with Head-to-Head
- Sja2 / Chief Counselor VII - 12 teams tied by Winning Pct
- Sja2 / Chief Counselor VII - Played no others tied by Winning Pct
- Sja2 / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Sja2 / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Fatfarm - Tied on Winning Pct
- Sja2 / Fatfarm - Try to break tie with Head-to-Head
- Sja2 / Fatfarm - 12 teams tied by Winning Pct
- Sja2 / Fatfarm - Played no others tied by Winning Pct
- Sja2 / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Sja2 / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Konrad - Tied on Winning Pct
- Sja2 / Konrad - Try to break tie with Head-to-Head
- Sja2 / Konrad - 12 teams tied by Winning Pct
- Sja2 / Konrad - Played no others tied by Winning Pct
- Sja2 / Konrad - 0-0 vs 0-0 Head-to-Head
- Sja2 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / PISCO - Tied on Winning Pct
- Sja2 / PISCO - Try to break tie with Head-to-Head
- Sja2 / PISCO - 12 teams tied by Winning Pct
- Sja2 / PISCO - Played no others tied by Winning Pct
- Sja2 / PISCO - 0-0 vs 0-0 Head-to-Head
- Sja2 / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Suncoast DYNO 10 - Tied on Winning Pct
- Sja2 / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Sja2 / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Sja2 / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Sja2 / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / The Evil Empire D1 - Tied on Winning Pct
- Sja2 / The Evil Empire D1 - Try to break tie with Head-to-Head
- Sja2 / The Evil Empire D1 - 12 teams tied by Winning Pct
- Sja2 / The Evil Empire D1 - Played no others tied by Winning Pct
- Sja2 / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Sja2 / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Tiger Bait D250-5 - Tied on Winning Pct
- Sja2 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Sja2 / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Sja2 / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Sja2 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Sja2 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Z - Tied on Winning Pct
- Sja2 / Z - Try to break tie with Head-to-Head
- Sja2 / Z - 12 teams tied by Winning Pct
- Sja2 / Z - Played no others tied by Winning Pct
- Sja2 / Z - 0-0 vs 0-0 Head-to-Head
- Sja2 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Z - Tied on Pts in Games
- Sja2 / Z - Try to break tie with Head-to-Head
- Sja2 / 4Sale - Tied on Winning Pct
- Sja2 / 4Sale - Try to break tie with Pts in Games
- Sja2 / 4Sale - 0 PF vs 0 PF
- Sja2 / Ballbusters 45 - Tied on Winning Pct
- Sja2 / Ballbusters 45 - Try to break tie with Pts in Games
- Sja2 / Ballbusters 45 - 0 PF vs 0 PF
- Sja2 / Bruisers - Tied on Winning Pct
- Sja2 / Bruisers - Try to break tie with Pts in Games
- Sja2 / Bruisers - 0 PF vs 0 PF
- Sja2 / Chief Counselor VII - Tied on Winning Pct
- Sja2 / Chief Counselor VII - Try to break tie with Pts in Games
- Sja2 / Chief Counselor VII - 0 PF vs 0 PF
- Sja2 / Fatfarm - Tied on Winning Pct
- Sja2 / Fatfarm - Try to break tie with Pts in Games
- Sja2 / Fatfarm - 0 PF vs 0 PF
- Sja2 / Konrad - Tied on Winning Pct
- Sja2 / Konrad - Try to break tie with Pts in Games
- Sja2 / Konrad - 0 PF vs 0 PF
- Sja2 / PISCO - Tied on Winning Pct
- Sja2 / PISCO - Try to break tie with Pts in Games
- Sja2 / PISCO - 0 PF vs 0 PF
- Sja2 / Sja2 - Tied on Winning Pct
- Sja2 / Sja2 - Try to break tie with Pts in Games
- Sja2 / Sja2 - 0 PF vs 0 PF
- Sja2 / Suncoast DYNO 10 - Tied on Winning Pct
- Sja2 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Sja2 / Suncoast DYNO 10 - 0 PF vs 0 PF
- Sja2 / The Evil Empire D1 - Tied on Winning Pct
- Sja2 / The Evil Empire D1 - Try to break tie with Pts in Games
- Sja2 / The Evil Empire D1 - 0 PF vs 0 PF
- Sja2 / Tiger Bait D250-5 - Tied on Winning Pct
- Sja2 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Sja2 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Sja2 / Z - Tied on Winning Pct
- Sja2 / Z - Try to break tie with Pts in Games
- Sja2 / Z - 0 PF vs 0 PF
- Sja2 / Z - 12 teams tied by Pts in Games
- Sja2 / Z - Played no others tied by Pts in Games
- Sja2 / Z - 0-0 vs 0-0 Head-to-Head
- Sja2 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Sja2 / Z - Tied on Head-to-Head
- Sja2 / Z - Try to break tie with Pts H2H
- Sja2 / Z - 12 teams tied by Head-to-Head
- Sja2 / Z - Played no others tied by Head-to-Head
- Sja2 / Z - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Sja2 / Z - Tied on Pts H2H
- Sja2 / Z - Try to break tie with Div Record
- Sja2 / Z - 0.500 vs 0.500
- The Evil Empire D1 / Z - Tied on Winning Pct
- The Evil Empire D1 / Z - Try to break tie with Pts in Games
- The Evil Empire D1 / Z - 0 PF vs 0 PF
- The Evil Empire D1 / 4Sale - Tied on Winning Pct
- The Evil Empire D1 / 4Sale - Try to break tie with Head-to-Head
- The Evil Empire D1 / 4Sale - 12 teams tied by Winning Pct
- The Evil Empire D1 / 4Sale - Played no others tied by Winning Pct
- The Evil Empire D1 / 4Sale - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Ballbusters 45 - Tied on Winning Pct
- The Evil Empire D1 / Ballbusters 45 - Try to break tie with Head-to-Head
- The Evil Empire D1 / Ballbusters 45 - 12 teams tied by Winning Pct
- The Evil Empire D1 / Ballbusters 45 - Played no others tied by Winning Pct
- The Evil Empire D1 / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Bruisers - Tied on Winning Pct
- The Evil Empire D1 / Bruisers - Try to break tie with Head-to-Head
- The Evil Empire D1 / Bruisers - 12 teams tied by Winning Pct
- The Evil Empire D1 / Bruisers - Played no others tied by Winning Pct
- The Evil Empire D1 / Bruisers - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Chief Counselor VII - Tied on Winning Pct
- The Evil Empire D1 / Chief Counselor VII - Try to break tie with Head-to-Head
- The Evil Empire D1 / Chief Counselor VII - 12 teams tied by Winning Pct
- The Evil Empire D1 / Chief Counselor VII - Played no others tied by Winning Pct
- The Evil Empire D1 / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Fatfarm - Tied on Winning Pct
- The Evil Empire D1 / Fatfarm - Try to break tie with Head-to-Head
- The Evil Empire D1 / Fatfarm - 12 teams tied by Winning Pct
- The Evil Empire D1 / Fatfarm - Played no others tied by Winning Pct
- The Evil Empire D1 / Fatfarm - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Konrad - Tied on Winning Pct
- The Evil Empire D1 / Konrad - Try to break tie with Head-to-Head
- The Evil Empire D1 / Konrad - 12 teams tied by Winning Pct
- The Evil Empire D1 / Konrad - Played no others tied by Winning Pct
- The Evil Empire D1 / Konrad - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / PISCO - Tied on Winning Pct
- The Evil Empire D1 / PISCO - Try to break tie with Head-to-Head
- The Evil Empire D1 / PISCO - 12 teams tied by Winning Pct
- The Evil Empire D1 / PISCO - Played no others tied by Winning Pct
- The Evil Empire D1 / PISCO - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Sja2 - Tied on Winning Pct
- The Evil Empire D1 / Sja2 - Try to break tie with Head-to-Head
- The Evil Empire D1 / Sja2 - 12 teams tied by Winning Pct
- The Evil Empire D1 / Sja2 - Played no others tied by Winning Pct
- The Evil Empire D1 / Sja2 - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Suncoast DYNO 10 - Tied on Winning Pct
- The Evil Empire D1 / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- The Evil Empire D1 / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- The Evil Empire D1 / Suncoast DYNO 10 - Played no others tied by Winning Pct
- The Evil Empire D1 / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Tiger Bait D250-5 - Tied on Winning Pct
- The Evil Empire D1 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- The Evil Empire D1 / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- The Evil Empire D1 / Tiger Bait D250-5 - Played no others tied by Winning Pct
- The Evil Empire D1 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Z - Tied on Winning Pct
- The Evil Empire D1 / Z - Try to break tie with Head-to-Head
- The Evil Empire D1 / Z - 12 teams tied by Winning Pct
- The Evil Empire D1 / Z - Played no others tied by Winning Pct
- The Evil Empire D1 / Z - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Z - Tied on Pts in Games
- The Evil Empire D1 / Z - Try to break tie with Head-to-Head
- The Evil Empire D1 / 4Sale - Tied on Winning Pct
- The Evil Empire D1 / 4Sale - Try to break tie with Pts in Games
- The Evil Empire D1 / 4Sale - 0 PF vs 0 PF
- The Evil Empire D1 / Ballbusters 45 - Tied on Winning Pct
- The Evil Empire D1 / Ballbusters 45 - Try to break tie with Pts in Games
- The Evil Empire D1 / Ballbusters 45 - 0 PF vs 0 PF
- The Evil Empire D1 / Bruisers - Tied on Winning Pct
- The Evil Empire D1 / Bruisers - Try to break tie with Pts in Games
- The Evil Empire D1 / Bruisers - 0 PF vs 0 PF
- The Evil Empire D1 / Chief Counselor VII - Tied on Winning Pct
- The Evil Empire D1 / Chief Counselor VII - Try to break tie with Pts in Games
- The Evil Empire D1 / Chief Counselor VII - 0 PF vs 0 PF
- The Evil Empire D1 / Fatfarm - Tied on Winning Pct
- The Evil Empire D1 / Fatfarm - Try to break tie with Pts in Games
- The Evil Empire D1 / Fatfarm - 0 PF vs 0 PF
- The Evil Empire D1 / Konrad - Tied on Winning Pct
- The Evil Empire D1 / Konrad - Try to break tie with Pts in Games
- The Evil Empire D1 / Konrad - 0 PF vs 0 PF
- The Evil Empire D1 / PISCO - Tied on Winning Pct
- The Evil Empire D1 / PISCO - Try to break tie with Pts in Games
- The Evil Empire D1 / PISCO - 0 PF vs 0 PF
- The Evil Empire D1 / Sja2 - Tied on Winning Pct
- The Evil Empire D1 / Sja2 - Try to break tie with Pts in Games
- The Evil Empire D1 / Sja2 - 0 PF vs 0 PF
- The Evil Empire D1 / Suncoast DYNO 10 - Tied on Winning Pct
- The Evil Empire D1 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- The Evil Empire D1 / Suncoast DYNO 10 - 0 PF vs 0 PF
- The Evil Empire D1 / The Evil Empire D1 - Tied on Winning Pct
- The Evil Empire D1 / The Evil Empire D1 - Try to break tie with Pts in Games
- The Evil Empire D1 / The Evil Empire D1 - 0 PF vs 0 PF
- The Evil Empire D1 / Tiger Bait D250-5 - Tied on Winning Pct
- The Evil Empire D1 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- The Evil Empire D1 / Tiger Bait D250-5 - 0 PF vs 0 PF
- The Evil Empire D1 / Z - Tied on Winning Pct
- The Evil Empire D1 / Z - Try to break tie with Pts in Games
- The Evil Empire D1 / Z - 0 PF vs 0 PF
- The Evil Empire D1 / Z - 12 teams tied by Pts in Games
- The Evil Empire D1 / Z - Played no others tied by Pts in Games
- The Evil Empire D1 / Z - 0-0 vs 0-0 Head-to-Head
- The Evil Empire D1 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- The Evil Empire D1 / Z - Tied on Head-to-Head
- The Evil Empire D1 / Z - Try to break tie with Pts H2H
- The Evil Empire D1 / Z - 12 teams tied by Head-to-Head
- The Evil Empire D1 / Z - Played no others tied by Head-to-Head
- The Evil Empire D1 / Z - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- The Evil Empire D1 / Z - Tied on Pts H2H
- The Evil Empire D1 / Z - Try to break tie with Div Record
- The Evil Empire D1 / Z - 0.500 vs 0.500
- PISCO / Z - Tied on Winning Pct
- PISCO / Z - Try to break tie with Pts in Games
- PISCO / Z - 0 PF vs 0 PF
- PISCO / 4Sale - Tied on Winning Pct
- PISCO / 4Sale - Try to break tie with Head-to-Head
- PISCO / 4Sale - 12 teams tied by Winning Pct
- PISCO / 4Sale - Played no others tied by Winning Pct
- PISCO / 4Sale - 0-0 vs 0-0 Head-to-Head
- PISCO / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Ballbusters 45 - Tied on Winning Pct
- PISCO / Ballbusters 45 - Try to break tie with Head-to-Head
- PISCO / Ballbusters 45 - 12 teams tied by Winning Pct
- PISCO / Ballbusters 45 - Played no others tied by Winning Pct
- PISCO / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- PISCO / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Bruisers - Tied on Winning Pct
- PISCO / Bruisers - Try to break tie with Head-to-Head
- PISCO / Bruisers - 12 teams tied by Winning Pct
- PISCO / Bruisers - Played no others tied by Winning Pct
- PISCO / Bruisers - 0-0 vs 0-0 Head-to-Head
- PISCO / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Chief Counselor VII - Tied on Winning Pct
- PISCO / Chief Counselor VII - Try to break tie with Head-to-Head
- PISCO / Chief Counselor VII - 12 teams tied by Winning Pct
- PISCO / Chief Counselor VII - Played no others tied by Winning Pct
- PISCO / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- PISCO / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Fatfarm - Tied on Winning Pct
- PISCO / Fatfarm - Try to break tie with Head-to-Head
- PISCO / Fatfarm - 12 teams tied by Winning Pct
- PISCO / Fatfarm - Played no others tied by Winning Pct
- PISCO / Fatfarm - 0-0 vs 0-0 Head-to-Head
- PISCO / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Konrad - Tied on Winning Pct
- PISCO / Konrad - Try to break tie with Head-to-Head
- PISCO / Konrad - 12 teams tied by Winning Pct
- PISCO / Konrad - Played no others tied by Winning Pct
- PISCO / Konrad - 0-0 vs 0-0 Head-to-Head
- PISCO / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Sja2 - Tied on Winning Pct
- PISCO / Sja2 - Try to break tie with Head-to-Head
- PISCO / Sja2 - 12 teams tied by Winning Pct
- PISCO / Sja2 - Played no others tied by Winning Pct
- PISCO / Sja2 - 0-0 vs 0-0 Head-to-Head
- PISCO / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Suncoast DYNO 10 - Tied on Winning Pct
- PISCO / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- PISCO / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- PISCO / Suncoast DYNO 10 - Played no others tied by Winning Pct
- PISCO / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- PISCO / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / The Evil Empire D1 - Tied on Winning Pct
- PISCO / The Evil Empire D1 - Try to break tie with Head-to-Head
- PISCO / The Evil Empire D1 - 12 teams tied by Winning Pct
- PISCO / The Evil Empire D1 - Played no others tied by Winning Pct
- PISCO / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- PISCO / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Tiger Bait D250-5 - Tied on Winning Pct
- PISCO / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- PISCO / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- PISCO / Tiger Bait D250-5 - Played no others tied by Winning Pct
- PISCO / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- PISCO / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Z - Tied on Winning Pct
- PISCO / Z - Try to break tie with Head-to-Head
- PISCO / Z - 12 teams tied by Winning Pct
- PISCO / Z - Played no others tied by Winning Pct
- PISCO / Z - 0-0 vs 0-0 Head-to-Head
- PISCO / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Z - Tied on Pts in Games
- PISCO / Z - Try to break tie with Head-to-Head
- PISCO / 4Sale - Tied on Winning Pct
- PISCO / 4Sale - Try to break tie with Pts in Games
- PISCO / 4Sale - 0 PF vs 0 PF
- PISCO / Ballbusters 45 - Tied on Winning Pct
- PISCO / Ballbusters 45 - Try to break tie with Pts in Games
- PISCO / Ballbusters 45 - 0 PF vs 0 PF
- PISCO / Bruisers - Tied on Winning Pct
- PISCO / Bruisers - Try to break tie with Pts in Games
- PISCO / Bruisers - 0 PF vs 0 PF
- PISCO / Chief Counselor VII - Tied on Winning Pct
- PISCO / Chief Counselor VII - Try to break tie with Pts in Games
- PISCO / Chief Counselor VII - 0 PF vs 0 PF
- PISCO / Fatfarm - Tied on Winning Pct
- PISCO / Fatfarm - Try to break tie with Pts in Games
- PISCO / Fatfarm - 0 PF vs 0 PF
- PISCO / Konrad - Tied on Winning Pct
- PISCO / Konrad - Try to break tie with Pts in Games
- PISCO / Konrad - 0 PF vs 0 PF
- PISCO / PISCO - Tied on Winning Pct
- PISCO / PISCO - Try to break tie with Pts in Games
- PISCO / PISCO - 0 PF vs 0 PF
- PISCO / Sja2 - Tied on Winning Pct
- PISCO / Sja2 - Try to break tie with Pts in Games
- PISCO / Sja2 - 0 PF vs 0 PF
- PISCO / Suncoast DYNO 10 - Tied on Winning Pct
- PISCO / Suncoast DYNO 10 - Try to break tie with Pts in Games
- PISCO / Suncoast DYNO 10 - 0 PF vs 0 PF
- PISCO / The Evil Empire D1 - Tied on Winning Pct
- PISCO / The Evil Empire D1 - Try to break tie with Pts in Games
- PISCO / The Evil Empire D1 - 0 PF vs 0 PF
- PISCO / Tiger Bait D250-5 - Tied on Winning Pct
- PISCO / Tiger Bait D250-5 - Try to break tie with Pts in Games
- PISCO / Tiger Bait D250-5 - 0 PF vs 0 PF
- PISCO / Z - Tied on Winning Pct
- PISCO / Z - Try to break tie with Pts in Games
- PISCO / Z - 0 PF vs 0 PF
- PISCO / Z - 12 teams tied by Pts in Games
- PISCO / Z - Played no others tied by Pts in Games
- PISCO / Z - 0-0 vs 0-0 Head-to-Head
- PISCO / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- PISCO / Z - Tied on Head-to-Head
- PISCO / Z - Try to break tie with Pts H2H
- PISCO / Z - 12 teams tied by Head-to-Head
- PISCO / Z - Played no others tied by Head-to-Head
- PISCO / Z - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- PISCO / Z - Tied on Pts H2H
- PISCO / Z - Try to break tie with Div Record
- PISCO / Z - 0.500 vs 0.500
- Ballbusters 45 / Z - Tied on Winning Pct
- Ballbusters 45 / Z - Try to break tie with Pts in Games
- Ballbusters 45 / Z - 0 PF vs 0 PF
- Ballbusters 45 / 4Sale - Tied on Winning Pct
- Ballbusters 45 / 4Sale - Try to break tie with Head-to-Head
- Ballbusters 45 / 4Sale - 12 teams tied by Winning Pct
- Ballbusters 45 / 4Sale - Played no others tied by Winning Pct
- Ballbusters 45 / 4Sale - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Bruisers - Tied on Winning Pct
- Ballbusters 45 / Bruisers - Try to break tie with Head-to-Head
- Ballbusters 45 / Bruisers - 12 teams tied by Winning Pct
- Ballbusters 45 / Bruisers - Played no others tied by Winning Pct
- Ballbusters 45 / Bruisers - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Chief Counselor VII - Tied on Winning Pct
- Ballbusters 45 / Chief Counselor VII - Try to break tie with Head-to-Head
- Ballbusters 45 / Chief Counselor VII - 12 teams tied by Winning Pct
- Ballbusters 45 / Chief Counselor VII - Played no others tied by Winning Pct
- Ballbusters 45 / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Fatfarm - Tied on Winning Pct
- Ballbusters 45 / Fatfarm - Try to break tie with Head-to-Head
- Ballbusters 45 / Fatfarm - 12 teams tied by Winning Pct
- Ballbusters 45 / Fatfarm - Played no others tied by Winning Pct
- Ballbusters 45 / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Konrad - Tied on Winning Pct
- Ballbusters 45 / Konrad - Try to break tie with Head-to-Head
- Ballbusters 45 / Konrad - 12 teams tied by Winning Pct
- Ballbusters 45 / Konrad - Played no others tied by Winning Pct
- Ballbusters 45 / Konrad - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / PISCO - Tied on Winning Pct
- Ballbusters 45 / PISCO - Try to break tie with Head-to-Head
- Ballbusters 45 / PISCO - 12 teams tied by Winning Pct
- Ballbusters 45 / PISCO - Played no others tied by Winning Pct
- Ballbusters 45 / PISCO - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Sja2 - Tied on Winning Pct
- Ballbusters 45 / Sja2 - Try to break tie with Head-to-Head
- Ballbusters 45 / Sja2 - 12 teams tied by Winning Pct
- Ballbusters 45 / Sja2 - Played no others tied by Winning Pct
- Ballbusters 45 / Sja2 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Suncoast DYNO 10 - Tied on Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Ballbusters 45 / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / The Evil Empire D1 - Tied on Winning Pct
- Ballbusters 45 / The Evil Empire D1 - Try to break tie with Head-to-Head
- Ballbusters 45 / The Evil Empire D1 - 12 teams tied by Winning Pct
- Ballbusters 45 / The Evil Empire D1 - Played no others tied by Winning Pct
- Ballbusters 45 / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Tiger Bait D250-5 - Tied on Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Ballbusters 45 / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Z - Tied on Winning Pct
- Ballbusters 45 / Z - Try to break tie with Head-to-Head
- Ballbusters 45 / Z - 12 teams tied by Winning Pct
- Ballbusters 45 / Z - Played no others tied by Winning Pct
- Ballbusters 45 / Z - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Z - Tied on Pts in Games
- Ballbusters 45 / Z - Try to break tie with Head-to-Head
- Ballbusters 45 / 4Sale - Tied on Winning Pct
- Ballbusters 45 / 4Sale - Try to break tie with Pts in Games
- Ballbusters 45 / 4Sale - 0 PF vs 0 PF
- Ballbusters 45 / Ballbusters 45 - Tied on Winning Pct
- Ballbusters 45 / Ballbusters 45 - Try to break tie with Pts in Games
- Ballbusters 45 / Ballbusters 45 - 0 PF vs 0 PF
- Ballbusters 45 / Bruisers - Tied on Winning Pct
- Ballbusters 45 / Bruisers - Try to break tie with Pts in Games
- Ballbusters 45 / Bruisers - 0 PF vs 0 PF
- Ballbusters 45 / Chief Counselor VII - Tied on Winning Pct
- Ballbusters 45 / Chief Counselor VII - Try to break tie with Pts in Games
- Ballbusters 45 / Chief Counselor VII - 0 PF vs 0 PF
- Ballbusters 45 / Fatfarm - Tied on Winning Pct
- Ballbusters 45 / Fatfarm - Try to break tie with Pts in Games
- Ballbusters 45 / Fatfarm - 0 PF vs 0 PF
- Ballbusters 45 / Konrad - Tied on Winning Pct
- Ballbusters 45 / Konrad - Try to break tie with Pts in Games
- Ballbusters 45 / Konrad - 0 PF vs 0 PF
- Ballbusters 45 / PISCO - Tied on Winning Pct
- Ballbusters 45 / PISCO - Try to break tie with Pts in Games
- Ballbusters 45 / PISCO - 0 PF vs 0 PF
- Ballbusters 45 / Sja2 - Tied on Winning Pct
- Ballbusters 45 / Sja2 - Try to break tie with Pts in Games
- Ballbusters 45 / Sja2 - 0 PF vs 0 PF
- Ballbusters 45 / Suncoast DYNO 10 - Tied on Winning Pct
- Ballbusters 45 / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Ballbusters 45 / Suncoast DYNO 10 - 0 PF vs 0 PF
- Ballbusters 45 / The Evil Empire D1 - Tied on Winning Pct
- Ballbusters 45 / The Evil Empire D1 - Try to break tie with Pts in Games
- Ballbusters 45 / The Evil Empire D1 - 0 PF vs 0 PF
- Ballbusters 45 / Tiger Bait D250-5 - Tied on Winning Pct
- Ballbusters 45 / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Ballbusters 45 / Tiger Bait D250-5 - 0 PF vs 0 PF
- Ballbusters 45 / Z - Tied on Winning Pct
- Ballbusters 45 / Z - Try to break tie with Pts in Games
- Ballbusters 45 / Z - 0 PF vs 0 PF
- Ballbusters 45 / Z - 12 teams tied by Pts in Games
- Ballbusters 45 / Z - Played no others tied by Pts in Games
- Ballbusters 45 / Z - 0-0 vs 0-0 Head-to-Head
- Ballbusters 45 / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Ballbusters 45 / Z - Tied on Head-to-Head
- Ballbusters 45 / Z - Try to break tie with Pts H2H
- Ballbusters 45 / Z - 12 teams tied by Head-to-Head
- Ballbusters 45 / Z - Played no others tied by Head-to-Head
- Ballbusters 45 / Z - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Ballbusters 45 / Z - Tied on Pts H2H
- Ballbusters 45 / Z - Try to break tie with Div Record
- Ballbusters 45 / Z - 0.500 vs 0.500
- 4Sale / Z - Tied on Winning Pct
- 4Sale / Z - Try to break tie with Pts in Games
- 4Sale / Z - 0 PF vs 0 PF
- 4Sale / Ballbusters 45 - Tied on Winning Pct
- 4Sale / Ballbusters 45 - Try to break tie with Head-to-Head
- 4Sale / Ballbusters 45 - 12 teams tied by Winning Pct
- 4Sale / Ballbusters 45 - Played no others tied by Winning Pct
- 4Sale / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Bruisers - Tied on Winning Pct
- 4Sale / Bruisers - Try to break tie with Head-to-Head
- 4Sale / Bruisers - 12 teams tied by Winning Pct
- 4Sale / Bruisers - Played no others tied by Winning Pct
- 4Sale / Bruisers - 0-0 vs 0-0 Head-to-Head
- 4Sale / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Chief Counselor VII - Tied on Winning Pct
- 4Sale / Chief Counselor VII - Try to break tie with Head-to-Head
- 4Sale / Chief Counselor VII - 12 teams tied by Winning Pct
- 4Sale / Chief Counselor VII - Played no others tied by Winning Pct
- 4Sale / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- 4Sale / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Fatfarm - Tied on Winning Pct
- 4Sale / Fatfarm - Try to break tie with Head-to-Head
- 4Sale / Fatfarm - 12 teams tied by Winning Pct
- 4Sale / Fatfarm - Played no others tied by Winning Pct
- 4Sale / Fatfarm - 0-0 vs 0-0 Head-to-Head
- 4Sale / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Konrad - Tied on Winning Pct
- 4Sale / Konrad - Try to break tie with Head-to-Head
- 4Sale / Konrad - 12 teams tied by Winning Pct
- 4Sale / Konrad - Played no others tied by Winning Pct
- 4Sale / Konrad - 0-0 vs 0-0 Head-to-Head
- 4Sale / Konrad - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / PISCO - Tied on Winning Pct
- 4Sale / PISCO - Try to break tie with Head-to-Head
- 4Sale / PISCO - 12 teams tied by Winning Pct
- 4Sale / PISCO - Played no others tied by Winning Pct
- 4Sale / PISCO - 0-0 vs 0-0 Head-to-Head
- 4Sale / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Sja2 - Tied on Winning Pct
- 4Sale / Sja2 - Try to break tie with Head-to-Head
- 4Sale / Sja2 - 12 teams tied by Winning Pct
- 4Sale / Sja2 - Played no others tied by Winning Pct
- 4Sale / Sja2 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Suncoast DYNO 10 - Tied on Winning Pct
- 4Sale / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- 4Sale / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- 4Sale / Suncoast DYNO 10 - Played no others tied by Winning Pct
- 4Sale / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / The Evil Empire D1 - Tied on Winning Pct
- 4Sale / The Evil Empire D1 - Try to break tie with Head-to-Head
- 4Sale / The Evil Empire D1 - 12 teams tied by Winning Pct
- 4Sale / The Evil Empire D1 - Played no others tied by Winning Pct
- 4Sale / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- 4Sale / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Tiger Bait D250-5 - Tied on Winning Pct
- 4Sale / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- 4Sale / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- 4Sale / Tiger Bait D250-5 - Played no others tied by Winning Pct
- 4Sale / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- 4Sale / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Z - Tied on Winning Pct
- 4Sale / Z - Try to break tie with Head-to-Head
- 4Sale / Z - 12 teams tied by Winning Pct
- 4Sale / Z - Played no others tied by Winning Pct
- 4Sale / Z - 0-0 vs 0-0 Head-to-Head
- 4Sale / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Z - Tied on Pts in Games
- 4Sale / Z - Try to break tie with Head-to-Head
- 4Sale / 4Sale - Tied on Winning Pct
- 4Sale / 4Sale - Try to break tie with Pts in Games
- 4Sale / 4Sale - 0 PF vs 0 PF
- 4Sale / Ballbusters 45 - Tied on Winning Pct
- 4Sale / Ballbusters 45 - Try to break tie with Pts in Games
- 4Sale / Ballbusters 45 - 0 PF vs 0 PF
- 4Sale / Bruisers - Tied on Winning Pct
- 4Sale / Bruisers - Try to break tie with Pts in Games
- 4Sale / Bruisers - 0 PF vs 0 PF
- 4Sale / Chief Counselor VII - Tied on Winning Pct
- 4Sale / Chief Counselor VII - Try to break tie with Pts in Games
- 4Sale / Chief Counselor VII - 0 PF vs 0 PF
- 4Sale / Fatfarm - Tied on Winning Pct
- 4Sale / Fatfarm - Try to break tie with Pts in Games
- 4Sale / Fatfarm - 0 PF vs 0 PF
- 4Sale / Konrad - Tied on Winning Pct
- 4Sale / Konrad - Try to break tie with Pts in Games
- 4Sale / Konrad - 0 PF vs 0 PF
- 4Sale / PISCO - Tied on Winning Pct
- 4Sale / PISCO - Try to break tie with Pts in Games
- 4Sale / PISCO - 0 PF vs 0 PF
- 4Sale / Sja2 - Tied on Winning Pct
- 4Sale / Sja2 - Try to break tie with Pts in Games
- 4Sale / Sja2 - 0 PF vs 0 PF
- 4Sale / Suncoast DYNO 10 - Tied on Winning Pct
- 4Sale / Suncoast DYNO 10 - Try to break tie with Pts in Games
- 4Sale / Suncoast DYNO 10 - 0 PF vs 0 PF
- 4Sale / The Evil Empire D1 - Tied on Winning Pct
- 4Sale / The Evil Empire D1 - Try to break tie with Pts in Games
- 4Sale / The Evil Empire D1 - 0 PF vs 0 PF
- 4Sale / Tiger Bait D250-5 - Tied on Winning Pct
- 4Sale / Tiger Bait D250-5 - Try to break tie with Pts in Games
- 4Sale / Tiger Bait D250-5 - 0 PF vs 0 PF
- 4Sale / Z - Tied on Winning Pct
- 4Sale / Z - Try to break tie with Pts in Games
- 4Sale / Z - 0 PF vs 0 PF
- 4Sale / Z - 12 teams tied by Pts in Games
- 4Sale / Z - Played no others tied by Pts in Games
- 4Sale / Z - 0-0 vs 0-0 Head-to-Head
- 4Sale / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- 4Sale / Z - Tied on Head-to-Head
- 4Sale / Z - Try to break tie with Pts H2H
- 4Sale / Z - 12 teams tied by Head-to-Head
- 4Sale / Z - Played no others tied by Head-to-Head
- 4Sale / Z - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- 4Sale / Z - Tied on Pts H2H
- 4Sale / Z - Try to break tie with Div Record
- 4Sale / Z - 0.500 vs 0.500
- Konrad / Z - Tied on Winning Pct
- Konrad / Z - Try to break tie with Pts in Games
- Konrad / Z - 0 PF vs 0 PF
- Konrad / 4Sale - Tied on Winning Pct
- Konrad / 4Sale - Try to break tie with Head-to-Head
- Konrad / 4Sale - 12 teams tied by Winning Pct
- Konrad / 4Sale - Played no others tied by Winning Pct
- Konrad / 4Sale - 0-0 vs 0-0 Head-to-Head
- Konrad / 4Sale - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / Ballbusters 45 - Tied on Winning Pct
- Konrad / Ballbusters 45 - Try to break tie with Head-to-Head
- Konrad / Ballbusters 45 - 12 teams tied by Winning Pct
- Konrad / Ballbusters 45 - Played no others tied by Winning Pct
- Konrad / Ballbusters 45 - 0-0 vs 0-0 Head-to-Head
- Konrad / Ballbusters 45 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / Bruisers - Tied on Winning Pct
- Konrad / Bruisers - Try to break tie with Head-to-Head
- Konrad / Bruisers - 12 teams tied by Winning Pct
- Konrad / Bruisers - Played no others tied by Winning Pct
- Konrad / Bruisers - 0-0 vs 0-0 Head-to-Head
- Konrad / Bruisers - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / Chief Counselor VII - Tied on Winning Pct
- Konrad / Chief Counselor VII - Try to break tie with Head-to-Head
- Konrad / Chief Counselor VII - 12 teams tied by Winning Pct
- Konrad / Chief Counselor VII - Played no others tied by Winning Pct
- Konrad / Chief Counselor VII - 0-0 vs 0-0 Head-to-Head
- Konrad / Chief Counselor VII - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / Fatfarm - Tied on Winning Pct
- Konrad / Fatfarm - Try to break tie with Head-to-Head
- Konrad / Fatfarm - 12 teams tied by Winning Pct
- Konrad / Fatfarm - Played no others tied by Winning Pct
- Konrad / Fatfarm - 0-0 vs 0-0 Head-to-Head
- Konrad / Fatfarm - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / PISCO - Tied on Winning Pct
- Konrad / PISCO - Try to break tie with Head-to-Head
- Konrad / PISCO - 12 teams tied by Winning Pct
- Konrad / PISCO - Played no others tied by Winning Pct
- Konrad / PISCO - 0-0 vs 0-0 Head-to-Head
- Konrad / PISCO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / Sja2 - Tied on Winning Pct
- Konrad / Sja2 - Try to break tie with Head-to-Head
- Konrad / Sja2 - 12 teams tied by Winning Pct
- Konrad / Sja2 - Played no others tied by Winning Pct
- Konrad / Sja2 - 0-0 vs 0-0 Head-to-Head
- Konrad / Sja2 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / Suncoast DYNO 10 - Tied on Winning Pct
- Konrad / Suncoast DYNO 10 - Try to break tie with Head-to-Head
- Konrad / Suncoast DYNO 10 - 12 teams tied by Winning Pct
- Konrad / Suncoast DYNO 10 - Played no others tied by Winning Pct
- Konrad / Suncoast DYNO 10 - 0-0 vs 0-0 Head-to-Head
- Konrad / Suncoast DYNO 10 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / The Evil Empire D1 - Tied on Winning Pct
- Konrad / The Evil Empire D1 - Try to break tie with Head-to-Head
- Konrad / The Evil Empire D1 - 12 teams tied by Winning Pct
- Konrad / The Evil Empire D1 - Played no others tied by Winning Pct
- Konrad / The Evil Empire D1 - 0-0 vs 0-0 Head-to-Head
- Konrad / The Evil Empire D1 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / Tiger Bait D250-5 - Tied on Winning Pct
- Konrad / Tiger Bait D250-5 - Try to break tie with Head-to-Head
- Konrad / Tiger Bait D250-5 - 12 teams tied by Winning Pct
- Konrad / Tiger Bait D250-5 - Played no others tied by Winning Pct
- Konrad / Tiger Bait D250-5 - 0-0 vs 0-0 Head-to-Head
- Konrad / Tiger Bait D250-5 - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / Z - Tied on Winning Pct
- Konrad / Z - Try to break tie with Head-to-Head
- Konrad / Z - 12 teams tied by Winning Pct
- Konrad / Z - Played no others tied by Winning Pct
- Konrad / Z - 0-0 vs 0-0 Head-to-Head
- Konrad / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / Z - Tied on Pts in Games
- Konrad / Z - Try to break tie with Head-to-Head
- Konrad / 4Sale - Tied on Winning Pct
- Konrad / 4Sale - Try to break tie with Pts in Games
- Konrad / 4Sale - 0 PF vs 0 PF
- Konrad / Ballbusters 45 - Tied on Winning Pct
- Konrad / Ballbusters 45 - Try to break tie with Pts in Games
- Konrad / Ballbusters 45 - 0 PF vs 0 PF
- Konrad / Bruisers - Tied on Winning Pct
- Konrad / Bruisers - Try to break tie with Pts in Games
- Konrad / Bruisers - 0 PF vs 0 PF
- Konrad / Chief Counselor VII - Tied on Winning Pct
- Konrad / Chief Counselor VII - Try to break tie with Pts in Games
- Konrad / Chief Counselor VII - 0 PF vs 0 PF
- Konrad / Fatfarm - Tied on Winning Pct
- Konrad / Fatfarm - Try to break tie with Pts in Games
- Konrad / Fatfarm - 0 PF vs 0 PF
- Konrad / Konrad - Tied on Winning Pct
- Konrad / Konrad - Try to break tie with Pts in Games
- Konrad / Konrad - 0 PF vs 0 PF
- Konrad / PISCO - Tied on Winning Pct
- Konrad / PISCO - Try to break tie with Pts in Games
- Konrad / PISCO - 0 PF vs 0 PF
- Konrad / Sja2 - Tied on Winning Pct
- Konrad / Sja2 - Try to break tie with Pts in Games
- Konrad / Sja2 - 0 PF vs 0 PF
- Konrad / Suncoast DYNO 10 - Tied on Winning Pct
- Konrad / Suncoast DYNO 10 - Try to break tie with Pts in Games
- Konrad / Suncoast DYNO 10 - 0 PF vs 0 PF
- Konrad / The Evil Empire D1 - Tied on Winning Pct
- Konrad / The Evil Empire D1 - Try to break tie with Pts in Games
- Konrad / The Evil Empire D1 - 0 PF vs 0 PF
- Konrad / Tiger Bait D250-5 - Tied on Winning Pct
- Konrad / Tiger Bait D250-5 - Try to break tie with Pts in Games
- Konrad / Tiger Bait D250-5 - 0 PF vs 0 PF
- Konrad / Z - Tied on Winning Pct
- Konrad / Z - Try to break tie with Pts in Games
- Konrad / Z - 0 PF vs 0 PF
- Konrad / Z - 12 teams tied by Pts in Games
- Konrad / Z - Played no others tied by Pts in Games
- Konrad / Z - 0-0 vs 0-0 Head-to-Head
- Konrad / Z - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
- Konrad / Z - Tied on Head-to-Head
- Konrad / Z - Try to break tie with Pts H2H
- Konrad / Z - 12 teams tied by Head-to-Head
- Konrad / Z - Played no others tied by Head-to-Head
- Konrad / Z - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
- Konrad / Z - Tied on Pts H2H
- Konrad / Z - Try to break tie with Div Record
- Konrad / Z - 0.500 vs 0.500