TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Tied on Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Try to break tie with Pts H2H
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 8 teams tied by Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Played Team R15 Chalupa Batman, Team #14 JUST A GUESS, Team #12 Ghost Riders, TEAM #9 WRECKING IT, Team #16 O'Doyle Rules, Team #13 WESTERN TERRORS, TEAM #11 THE ANNIALATORS, TEAM #10 Sacksonville tied by Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Tied on Pts H2H
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Try to break tie with Pts in Games
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 0 PF vs 0 PF
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Tied on Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Try to break tie with Pts H2H
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 8 teams tied by Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Played Team #14 JUST A GUESS, Team #13 WESTERN TERRORS, Team #12 Ghost Riders, TEAM #11 THE ANNIALATORS, Team #16 O'Doyle Rules, TEAM #9 WRECKING IT, Team R15 Chalupa Batman, TEAM #10 Sacksonville tied by Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Tied on Pts H2H
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Try to break tie with Pts in Games
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 0 PF vs 0 PF
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Tied on Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Try to break tie with Pts H2H
TEAM #10 Sacksonville / Team #12 Ghost Riders - 8 teams tied by Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Played Team R15 Chalupa Batman, Team #13 WESTERN TERRORS, TEAM #11 THE ANNIALATORS, TEAM #9 WRECKING IT, Team #16 O'Doyle Rules, Team #14 JUST A GUESS, Team #12 Ghost Riders, TEAM #10 Sacksonville tied by Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #10 Sacksonville / Team #12 Ghost Riders - Tied on Pts H2H
TEAM #10 Sacksonville / Team #12 Ghost Riders - Try to break tie with Pts in Games
TEAM #10 Sacksonville / Team #12 Ghost Riders - 0 PF vs 0 PF
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Tied on Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Try to break tie with Pts H2H
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 8 teams tied by Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Played Team #14 JUST A GUESS, Team #12 Ghost Riders, Team #13 WESTERN TERRORS, TEAM #11 THE ANNIALATORS, Team R15 Chalupa Batman, TEAM #9 WRECKING IT, Team #16 O'Doyle Rules, TEAM #10 Sacksonville tied by Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Tied on Pts H2H
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Try to break tie with Pts in Games
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 0 PF vs 0 PF
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Tied on Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Try to break tie with Pts H2H
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 8 teams tied by Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Played Team R15 Chalupa Batman, Team #12 Ghost Riders, Team #14 JUST A GUESS, TEAM #9 WRECKING IT, Team #16 O'Doyle Rules, TEAM #11 THE ANNIALATORS, Team #13 WESTERN TERRORS, TEAM #10 Sacksonville tied by Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Tied on Pts H2H
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Try to break tie with Pts in Games
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 0 PF vs 0 PF
Team #12 Ghost Riders / TEAM #10 Sacksonville - Tied on Winning Pct
Team #12 Ghost Riders / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
Team #12 Ghost Riders / TEAM #10 Sacksonville - Played no others tied by Winning Pct
Team #12 Ghost Riders / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Tied on Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #14 JUST A GUESS - Tied on Winning Pct
Team #12 Ghost Riders / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #14 JUST A GUESS - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team R15 Chalupa Batman - Tied on Winning Pct
Team #12 Ghost Riders / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Tied on Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Tied on Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Try to break tie with Pts H2H
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - 8 teams tied by Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Played Team #13 WESTERN TERRORS, Team #12 Ghost Riders, TEAM #11 THE ANNIALATORS, Team #14 JUST A GUESS, Team R15 Chalupa Batman, Team #16 O'Doyle Rules, TEAM #10 Sacksonville, TEAM #9 WRECKING IT tied by Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Tied on Pts H2H
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Try to break tie with Pts in Games
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - 0 PF vs 0 PF
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Tied on Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Try to break tie with Pts H2H
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 8 teams tied by Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Played Team #14 JUST A GUESS, TEAM #11 THE ANNIALATORS, Team #12 Ghost Riders, Team #13 WESTERN TERRORS, TEAM #10 Sacksonville, TEAM #9 WRECKING IT, Team #16 O'Doyle Rules, Team R15 Chalupa Batman tied by Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Tied on Pts H2H
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Try to break tie with Pts in Games
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 0 PF vs 0 PF
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Tied on Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Try to break tie with Pts H2H
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 8 teams tied by Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Played Team R15 Chalupa Batman, TEAM #11 THE ANNIALATORS, Team #13 WESTERN TERRORS, TEAM #9 WRECKING IT, Team #16 O'Doyle Rules, Team #12 Ghost Riders, Team #14 JUST A GUESS, TEAM #10 Sacksonville tied by Head-to-Head
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Tied on Pts H2H
TEAM #10 Sacksonville / Team #14 JUST A GUESS - Try to break tie with Pts in Games
TEAM #10 Sacksonville / Team #14 JUST A GUESS - 0 PF vs 0 PF
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Tied on Winning Pct
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Tied on Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Try to break tie with Pts H2H
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - 8 teams tied by Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Played TEAM #11 THE ANNIALATORS, Team #12 Ghost Riders, Team #14 JUST A GUESS, Team #13 WESTERN TERRORS, TEAM #10 Sacksonville, Team R15 Chalupa Batman, TEAM #9 WRECKING IT, Team #16 O'Doyle Rules tied by Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Tied on Pts H2H
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Try to break tie with Pts in Games
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - 0 PF vs 0 PF
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Tied on Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Try to break tie with Pts H2H
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 8 teams tied by Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Played Team #14 JUST A GUESS, TEAM #9 WRECKING IT, Team #12 Ghost Riders, Team R15 Chalupa Batman, TEAM #10 Sacksonville, Team #13 WESTERN TERRORS, Team #16 O'Doyle Rules, TEAM #11 THE ANNIALATORS tied by Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Tied on Pts H2H
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Try to break tie with Pts in Games
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 0 PF vs 0 PF
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Tied on Winning Pct
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
Team #14 JUST A GUESS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #12 Ghost Riders - Tied on Winning Pct
Team #14 JUST A GUESS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team #12 Ghost Riders - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Tied on Winning Pct
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Tied on Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Tied on Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Try to break tie with Pts H2H
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - 8 teams tied by Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Played TEAM #11 THE ANNIALATORS, TEAM #9 WRECKING IT, Team #13 WESTERN TERRORS, Team R15 Chalupa Batman, TEAM #10 Sacksonville, Team #12 Ghost Riders, Team #16 O'Doyle Rules, Team #14 JUST A GUESS tied by Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Tied on Pts H2H
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Try to break tie with Pts in Games
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - 0 PF vs 0 PF
Team #12 Ghost Riders / TEAM #10 Sacksonville - Tied on Winning Pct
Team #12 Ghost Riders / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
Team #12 Ghost Riders / TEAM #10 Sacksonville - Played no others tied by Winning Pct
Team #12 Ghost Riders / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Tied on Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #14 JUST A GUESS - Tied on Winning Pct
Team #12 Ghost Riders / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #14 JUST A GUESS - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team R15 Chalupa Batman - Tied on Winning Pct
Team #12 Ghost Riders / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Tied on Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Try to break tie with Pts H2H
Team #12 Ghost Riders / Team #16 O'Doyle Rules - 8 teams tied by Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Played Team #13 WESTERN TERRORS, TEAM #9 WRECKING IT, TEAM #11 THE ANNIALATORS, Team R15 Chalupa Batman, TEAM #10 Sacksonville, Team #14 JUST A GUESS, Team #16 O'Doyle Rules, Team #12 Ghost Riders tied by Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Tied on Pts H2H
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Try to break tie with Pts in Games
Team #12 Ghost Riders / Team #16 O'Doyle Rules - 0 PF vs 0 PF
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Tied on Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Try to break tie with Pts H2H
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 8 teams tied by Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Played Team #7 WITHOUT A DOUBT, Team #8 TEAM WHITEY, TEAM #2 BUTCHEROO, Team #1 JEFFERSON JETS, Team #6 For The Glory, Team #3 MASS DESTRUCTION, Team #5 DYSFUNCTION JUNCTION, Team #4 PINKS PANTHERS tied by Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Tied on Pts H2H
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Try to break tie with Pts in Games
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 0 PF vs 0 PF
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Tied on Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Try to break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 8 teams tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Played Team #7 WITHOUT A DOUBT, Team #6 For The Glory, Team #4 PINKS PANTHERS, Team #1 JEFFERSON JETS, Team #8 TEAM WHITEY, Team #5 DYSFUNCTION JUNCTION, Team #3 MASS DESTRUCTION, TEAM #2 BUTCHEROO tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Tied on Pts H2H
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Try to break tie with Pts in Games
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 0 PF vs 0 PF
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Tied on Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Try to break tie with Pts H2H
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 8 teams tied by Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Played Team #6 For The Glory, Team #8 TEAM WHITEY, Team #4 PINKS PANTHERS, TEAM #2 BUTCHEROO, Team #5 DYSFUNCTION JUNCTION, Team #7 WITHOUT A DOUBT, Team #1 JEFFERSON JETS, Team #3 MASS DESTRUCTION tied by Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Tied on Pts H2H
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Try to break tie with Pts in Games
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 0 PF vs 0 PF
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Tied on Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Try to break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 8 teams tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Played Team #7 WITHOUT A DOUBT, Team #5 DYSFUNCTION JUNCTION, Team #3 MASS DESTRUCTION, Team #1 JEFFERSON JETS, Team #8 TEAM WHITEY, Team #6 For The Glory, Team #4 PINKS PANTHERS, TEAM #2 BUTCHEROO tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Tied on Pts H2H
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Try to break tie with Pts in Games
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 0 PF vs 0 PF
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Tied on Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Try to break tie with Pts H2H
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 8 teams tied by Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Played Team #5 DYSFUNCTION JUNCTION, Team #8 TEAM WHITEY, Team #3 MASS DESTRUCTION, TEAM #2 BUTCHEROO, Team #6 For The Glory, Team #7 WITHOUT A DOUBT, Team #4 PINKS PANTHERS, Team #1 JEFFERSON JETS tied by Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Tied on Pts H2H
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Try to break tie with Pts in Games
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 0 PF vs 0 PF
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Tied on Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Try to break tie with Pts H2H
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 8 teams tied by Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Played Team #6 For The Glory, Team #5 DYSFUNCTION JUNCTION, Team #4 PINKS PANTHERS, Team #3 MASS DESTRUCTION, Team #8 TEAM WHITEY, Team #1 JEFFERSON JETS, Team #7 WITHOUT A DOUBT, TEAM #2 BUTCHEROO tied by Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Tied on Pts H2H
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Try to break tie with Pts in Games
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 0 PF vs 0 PF
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Tied on Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Played Team #7 WITHOUT A DOUBT, Team #4 PINKS PANTHERS, Team #6 For The Glory, Team #1 JEFFERSON JETS, Team #8 TEAM WHITEY, Team #3 MASS DESTRUCTION, Team #5 DYSFUNCTION JUNCTION, TEAM #2 BUTCHEROO tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Tied on Pts H2H
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Pts in Games
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 0 PF vs 0 PF
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Tied on Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Pts H2H
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Played Team #6 For The Glory, Team #4 PINKS PANTHERS, Team #5 DYSFUNCTION JUNCTION, Team #3 MASS DESTRUCTION, Team #7 WITHOUT A DOUBT, Team #1 JEFFERSON JETS, Team #8 TEAM WHITEY, TEAM #2 BUTCHEROO tied by Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Tied on Pts H2H
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Pts in Games
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 0 PF vs 0 PF
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Tied on Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Try to break tie with Pts H2H
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - 8 teams tied by Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Played Team #4 PINKS PANTHERS, Team #8 TEAM WHITEY, Team #6 For The Glory, TEAM #2 BUTCHEROO, Team #3 MASS DESTRUCTION, Team #7 WITHOUT A DOUBT, Team #1 JEFFERSON JETS, Team #5 DYSFUNCTION JUNCTION tied by Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Tied on Pts H2H
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Try to break tie with Pts in Games
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - 0 PF vs 0 PF
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Tied on Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Try to break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #6 For The Glory - 8 teams tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Played Team #7 WITHOUT A DOUBT, Team #3 MASS DESTRUCTION, Team #5 DYSFUNCTION JUNCTION, Team #1 JEFFERSON JETS, Team #8 TEAM WHITEY, Team #4 PINKS PANTHERS, Team #6 For The Glory, TEAM #2 BUTCHEROO tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #6 For The Glory - Tied on Pts H2H
TEAM #2 BUTCHEROO / Team #6 For The Glory - Try to break tie with Pts in Games
TEAM #2 BUTCHEROO / Team #6 For The Glory - 0 PF vs 0 PF
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Tied on Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Try to break tie with Pts H2H
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 8 teams tied by Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Played Team #6 For The Glory, Team #3 MASS DESTRUCTION, Team #4 PINKS PANTHERS, Team #5 DYSFUNCTION JUNCTION, TEAM #2 BUTCHEROO, Team #1 JEFFERSON JETS, Team #8 TEAM WHITEY, Team #7 WITHOUT A DOUBT tied by Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Tied on Pts H2H
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Try to break tie with Pts in Games
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 0 PF vs 0 PF
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Tied on Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Try to break tie with Pts H2H
Team #1 JEFFERSON JETS / Team #6 For The Glory - 8 teams tied by Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Played Team #3 MASS DESTRUCTION, Team #8 TEAM WHITEY, Team #5 DYSFUNCTION JUNCTION, TEAM #2 BUTCHEROO, Team #4 PINKS PANTHERS, Team #7 WITHOUT A DOUBT, Team #6 For The Glory, Team #1 JEFFERSON JETS tied by Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #1 JEFFERSON JETS / Team #6 For The Glory - Tied on Pts H2H
Team #1 JEFFERSON JETS / Team #6 For The Glory - Try to break tie with Pts in Games
Team #1 JEFFERSON JETS / Team #6 For The Glory - 0 PF vs 0 PF
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Tied on Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Try to break tie with Pts H2H
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - 8 teams tied by Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Played Team #3 MASS DESTRUCTION, Team #4 PINKS PANTHERS, Team #6 For The Glory, Team #5 DYSFUNCTION JUNCTION, TEAM #2 BUTCHEROO, Team #7 WITHOUT A DOUBT, Team #1 JEFFERSON JETS, Team #8 TEAM WHITEY tied by Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Tied on Pts H2H
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Try to break tie with Pts in Games
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - 0 PF vs 0 PF
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Tied on Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Try to break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 8 teams tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Played Team #7 WITHOUT A DOUBT, TEAM #2 BUTCHEROO, Team #8 TEAM WHITEY, Team #1 JEFFERSON JETS, Team #6 For The Glory, Team #5 DYSFUNCTION JUNCTION, Team #4 PINKS PANTHERS, Team #3 MASS DESTRUCTION tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Tied on Pts H2H
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Try to break tie with Pts in Games
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 0 PF vs 0 PF
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Tied on Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Pts H2H
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 8 teams tied by Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Played TEAM #2 BUTCHEROO, Team #6 For The Glory, Team #4 PINKS PANTHERS, Team #8 TEAM WHITEY, Team #5 DYSFUNCTION JUNCTION, Team #1 JEFFERSON JETS, Team #7 WITHOUT A DOUBT, Team #3 MASS DESTRUCTION tied by Head-to-Head
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Tied on Pts H2H
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Pts in Games
Team #3 MASS DESTRUCTION / Team #7 WITHOUT A DOUBT - 0 PF vs 0 PF
Team #4 PINKS PANTHERS / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #4 PINKS PANTHERS / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #4 PINKS PANTHERS / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #4 PINKS PANTHERS / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #4 PINKS PANTHERS / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #4 PINKS PANTHERS / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #4 PINKS PANTHERS / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #4 PINKS PANTHERS / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #4 PINKS PANTHERS / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #4 PINKS PANTHERS / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #4 PINKS PANTHERS / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #3 MASS DESTRUCTION - Tied on Winning Pct
Team #4 PINKS PANTHERS / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
Team #4 PINKS PANTHERS / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
Team #4 PINKS PANTHERS / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
Team #4 PINKS PANTHERS / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #4 PINKS PANTHERS / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #4 PINKS PANTHERS / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #4 PINKS PANTHERS / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #4 PINKS PANTHERS / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #6 For The Glory - Tied on Winning Pct
Team #4 PINKS PANTHERS / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #4 PINKS PANTHERS / Team #6 For The Glory - Played no others tied by Winning Pct
Team #4 PINKS PANTHERS / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #4 PINKS PANTHERS / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #4 PINKS PANTHERS / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #4 PINKS PANTHERS / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #4 PINKS PANTHERS / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #4 PINKS PANTHERS / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Tied on Head-to-Head
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Try to break tie with Pts H2H
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - 8 teams tied by Head-to-Head
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Played TEAM #2 BUTCHEROO, Team #5 DYSFUNCTION JUNCTION, Team #3 MASS DESTRUCTION, Team #8 TEAM WHITEY, Team #6 For The Glory, Team #1 JEFFERSON JETS, Team #7 WITHOUT A DOUBT, Team #4 PINKS PANTHERS tied by Head-to-Head
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Tied on Pts H2H
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - Try to break tie with Pts in Games
Team #4 PINKS PANTHERS / Team #7 WITHOUT A DOUBT - 0 PF vs 0 PF
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Tied on Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Tied on Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Try to break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 8 teams tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Played Team #7 WITHOUT A DOUBT, Team #1 JEFFERSON JETS, Team #8 TEAM WHITEY, TEAM #2 BUTCHEROO, Team #6 For The Glory, Team #4 PINKS PANTHERS, Team #3 MASS DESTRUCTION, Team #5 DYSFUNCTION JUNCTION tied by Head-to-Head
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Tied on Pts H2H
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - Try to break tie with Pts in Games
TEAM #2 BUTCHEROO / Team #8 TEAM WHITEY - 0 PF vs 0 PF
Team #7 WITHOUT A DOUBT / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #7 WITHOUT A DOUBT / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #7 WITHOUT A DOUBT / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #7 WITHOUT A DOUBT / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #7 WITHOUT A DOUBT / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #7 WITHOUT A DOUBT / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #7 WITHOUT A DOUBT / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #3 MASS DESTRUCTION - Tied on Winning Pct
Team #7 WITHOUT A DOUBT / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
Team #7 WITHOUT A DOUBT / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #7 WITHOUT A DOUBT / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #7 WITHOUT A DOUBT / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #7 WITHOUT A DOUBT / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #7 WITHOUT A DOUBT / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #6 For The Glory - Tied on Winning Pct
Team #7 WITHOUT A DOUBT / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #6 For The Glory - Played no others tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #7 WITHOUT A DOUBT / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Tied on Head-to-Head
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Try to break tie with Pts H2H
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - 8 teams tied by Head-to-Head
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Played TEAM #2 BUTCHEROO, Team #1 JEFFERSON JETS, Team #8 TEAM WHITEY, Team #7 WITHOUT A DOUBT, Team #5 DYSFUNCTION JUNCTION, Team #4 PINKS PANTHERS, Team #3 MASS DESTRUCTION, Team #6 For The Glory tied by Head-to-Head
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Tied on Pts H2H
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - Try to break tie with Pts in Games
Team #7 WITHOUT A DOUBT / Team #8 TEAM WHITEY - 0 PF vs 0 PF
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Tied on Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Try to break tie with Pts H2H
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - 8 teams tied by Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Played Team #4 PINKS PANTHERS, Team #1 JEFFERSON JETS, Team #6 For The Glory, Team #7 WITHOUT A DOUBT, TEAM #2 BUTCHEROO, Team #3 MASS DESTRUCTION, Team #8 TEAM WHITEY, Team #5 DYSFUNCTION JUNCTION tied by Head-to-Head
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Tied on Pts H2H
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - Try to break tie with Pts in Games
Team #5 DYSFUNCTION JUNCTION / Team #8 TEAM WHITEY - 0 PF vs 0 PF
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #6 For The Glory - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #6 For The Glory - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Tied on Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Try to break tie with Pts H2H
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 8 teams tied by Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Played Team #8 TEAM WHITEY, Team #1 JEFFERSON JETS, Team #7 WITHOUT A DOUBT, TEAM #2 BUTCHEROO, Team #4 PINKS PANTHERS, Team #3 MASS DESTRUCTION, Team #6 For The Glory, Team #5 DYSFUNCTION JUNCTION tied by Head-to-Head
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Tied on Pts H2H
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - Try to break tie with Pts in Games
Team #1 JEFFERSON JETS / Team #8 TEAM WHITEY - 0 PF vs 0 PF
Team #6 For The Glory / Team #1 JEFFERSON JETS - Tied on Winning Pct
Team #6 For The Glory / Team #1 JEFFERSON JETS - Try to break tie with Head-to-Head
Team #6 For The Glory / Team #1 JEFFERSON JETS - 8 teams tied by Winning Pct
Team #6 For The Glory / Team #1 JEFFERSON JETS - Played no others tied by Winning Pct
Team #6 For The Glory / Team #1 JEFFERSON JETS - 0-0 vs 0-0 Head-to-Head
Team #6 For The Glory / Team #1 JEFFERSON JETS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #6 For The Glory / TEAM #2 BUTCHEROO - Tied on Winning Pct
Team #6 For The Glory / TEAM #2 BUTCHEROO - Try to break tie with Head-to-Head
Team #6 For The Glory / TEAM #2 BUTCHEROO - 8 teams tied by Winning Pct
Team #6 For The Glory / TEAM #2 BUTCHEROO - Played no others tied by Winning Pct
Team #6 For The Glory / TEAM #2 BUTCHEROO - 0-0 vs 0-0 Head-to-Head
Team #6 For The Glory / TEAM #2 BUTCHEROO - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #6 For The Glory / Team #3 MASS DESTRUCTION - Tied on Winning Pct
Team #6 For The Glory / Team #3 MASS DESTRUCTION - Try to break tie with Head-to-Head
Team #6 For The Glory / Team #3 MASS DESTRUCTION - 8 teams tied by Winning Pct
Team #6 For The Glory / Team #3 MASS DESTRUCTION - Played no others tied by Winning Pct
Team #6 For The Glory / Team #3 MASS DESTRUCTION - 0-0 vs 0-0 Head-to-Head
Team #6 For The Glory / Team #3 MASS DESTRUCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #6 For The Glory / Team #4 PINKS PANTHERS - Tied on Winning Pct
Team #6 For The Glory / Team #4 PINKS PANTHERS - Try to break tie with Head-to-Head
Team #6 For The Glory / Team #4 PINKS PANTHERS - 8 teams tied by Winning Pct
Team #6 For The Glory / Team #4 PINKS PANTHERS - Played no others tied by Winning Pct
Team #6 For The Glory / Team #4 PINKS PANTHERS - 0-0 vs 0-0 Head-to-Head
Team #6 For The Glory / Team #4 PINKS PANTHERS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #6 For The Glory / Team #5 DYSFUNCTION JUNCTION - Tied on Winning Pct
Team #6 For The Glory / Team #5 DYSFUNCTION JUNCTION - Try to break tie with Head-to-Head
Team #6 For The Glory / Team #5 DYSFUNCTION JUNCTION - 8 teams tied by Winning Pct
Team #6 For The Glory / Team #5 DYSFUNCTION JUNCTION - Played no others tied by Winning Pct
Team #6 For The Glory / Team #5 DYSFUNCTION JUNCTION - 0-0 vs 0-0 Head-to-Head
Team #6 For The Glory / Team #5 DYSFUNCTION JUNCTION - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #6 For The Glory / Team #7 WITHOUT A DOUBT - Tied on Winning Pct
Team #6 For The Glory / Team #7 WITHOUT A DOUBT - Try to break tie with Head-to-Head
Team #6 For The Glory / Team #7 WITHOUT A DOUBT - 8 teams tied by Winning Pct
Team #6 For The Glory / Team #7 WITHOUT A DOUBT - Played no others tied by Winning Pct
Team #6 For The Glory / Team #7 WITHOUT A DOUBT - 0-0 vs 0-0 Head-to-Head
Team #6 For The Glory / Team #7 WITHOUT A DOUBT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #6 For The Glory / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #6 For The Glory / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #6 For The Glory / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #6 For The Glory / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #6 For The Glory / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #6 For The Glory / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #6 For The Glory / Team #8 TEAM WHITEY - Tied on Winning Pct
Team #6 For The Glory / Team #8 TEAM WHITEY - Try to break tie with Head-to-Head
Team #6 For The Glory / Team #8 TEAM WHITEY - 8 teams tied by Winning Pct
Team #6 For The Glory / Team #8 TEAM WHITEY - Played no others tied by Winning Pct
Team #6 For The Glory / Team #8 TEAM WHITEY - 0-0 vs 0-0 Head-to-Head
Team #6 For The Glory / Team #8 TEAM WHITEY - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #6 For The Glory / Team #8 TEAM WHITEY - Tied on Head-to-Head
Team #6 For The Glory / Team #8 TEAM WHITEY - Try to break tie with Pts H2H
Team #6 For The Glory / Team #8 TEAM WHITEY - 8 teams tied by Head-to-Head
Team #6 For The Glory / Team #8 TEAM WHITEY - Played Team #3 MASS DESTRUCTION, Team #1 JEFFERSON JETS, Team #5 DYSFUNCTION JUNCTION, Team #7 WITHOUT A DOUBT, TEAM #2 BUTCHEROO, Team #4 PINKS PANTHERS, Team #8 TEAM WHITEY, Team #6 For The Glory tied by Head-to-Head
Team #6 For The Glory / Team #8 TEAM WHITEY - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #6 For The Glory / Team #8 TEAM WHITEY - Tied on Pts H2H
Team #6 For The Glory / Team #8 TEAM WHITEY - Try to break tie with Pts in Games
Team #6 For The Glory / Team #8 TEAM WHITEY - 0 PF vs 0 PF
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Tied on Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Try to break tie with Pts H2H
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 8 teams tied by Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Played Team #14 JUST A GUESS, Team #16 O'Doyle Rules, Team #12 Ghost Riders, TEAM #10 Sacksonville, Team #13 WESTERN TERRORS, Team R15 Chalupa Batman, TEAM #9 WRECKING IT, TEAM #11 THE ANNIALATORS tied by Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Tied on Pts H2H
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Try to break tie with Pts in Games
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 0 PF vs 0 PF
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Tied on Winning Pct
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
Team #14 JUST A GUESS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #12 Ghost Riders - Tied on Winning Pct
Team #14 JUST A GUESS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team #12 Ghost Riders - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Tied on Winning Pct
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Tied on Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Tied on Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Try to break tie with Pts H2H
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - 8 teams tied by Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Played TEAM #11 THE ANNIALATORS, Team #16 O'Doyle Rules, Team #13 WESTERN TERRORS, TEAM #10 Sacksonville, Team #12 Ghost Riders, Team R15 Chalupa Batman, TEAM #9 WRECKING IT, Team #14 JUST A GUESS tied by Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Tied on Pts H2H
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Try to break tie with Pts in Games
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - 0 PF vs 0 PF
Team #12 Ghost Riders / TEAM #10 Sacksonville - Tied on Winning Pct
Team #12 Ghost Riders / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
Team #12 Ghost Riders / TEAM #10 Sacksonville - Played no others tied by Winning Pct
Team #12 Ghost Riders / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Tied on Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #14 JUST A GUESS - Tied on Winning Pct
Team #12 Ghost Riders / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #14 JUST A GUESS - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / Team R15 Chalupa Batman - Tied on Winning Pct
Team #12 Ghost Riders / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #12 Ghost Riders / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #12 Ghost Riders / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #12 Ghost Riders / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #12 Ghost Riders / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Tied on Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Try to break tie with Pts H2H
Team #12 Ghost Riders / TEAM #9 WRECKING IT - 8 teams tied by Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Played Team #13 WESTERN TERRORS, Team #16 O'Doyle Rules, TEAM #11 THE ANNIALATORS, TEAM #10 Sacksonville, Team #14 JUST A GUESS, Team R15 Chalupa Batman, TEAM #9 WRECKING IT, Team #12 Ghost Riders tied by Head-to-Head
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Tied on Pts H2H
Team #12 Ghost Riders / TEAM #9 WRECKING IT - Try to break tie with Pts in Games
Team #12 Ghost Riders / TEAM #9 WRECKING IT - 0 PF vs 0 PF
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Tied on Winning Pct
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Tied on Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Try to break tie with Pts H2H
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - 8 teams tied by Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Played Team #12 Ghost Riders, Team #16 O'Doyle Rules, Team #14 JUST A GUESS, TEAM #10 Sacksonville, TEAM #11 THE ANNIALATORS, Team R15 Chalupa Batman, TEAM #9 WRECKING IT, Team #13 WESTERN TERRORS tied by Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Tied on Pts H2H
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Try to break tie with Pts in Games
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - 0 PF vs 0 PF
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Tied on Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Tied on Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Try to break tie with Pts H2H
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 8 teams tied by Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Played TEAM #10 Sacksonville, Team #14 JUST A GUESS, Team #12 Ghost Riders, Team #16 O'Doyle Rules, Team #13 WESTERN TERRORS, TEAM #9 WRECKING IT, Team R15 Chalupa Batman, TEAM #11 THE ANNIALATORS tied by Head-to-Head
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Tied on Pts H2H
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - Try to break tie with Pts in Games
TEAM #11 THE ANNIALATORS / Team R15 Chalupa Batman - 0 PF vs 0 PF
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Tied on Winning Pct
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
Team #14 JUST A GUESS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #12 Ghost Riders - Tied on Winning Pct
Team #14 JUST A GUESS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team #12 Ghost Riders - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Tied on Winning Pct
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Tied on Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Tied on Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #14 JUST A GUESS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Tied on Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Try to break tie with Pts H2H
Team #14 JUST A GUESS / Team R15 Chalupa Batman - 8 teams tied by Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Played TEAM #10 Sacksonville, TEAM #11 THE ANNIALATORS, Team #13 WESTERN TERRORS, Team #16 O'Doyle Rules, Team #12 Ghost Riders, TEAM #9 WRECKING IT, Team R15 Chalupa Batman, Team #14 JUST A GUESS tied by Head-to-Head
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Tied on Pts H2H
Team #14 JUST A GUESS / Team R15 Chalupa Batman - Try to break tie with Pts in Games
Team #14 JUST A GUESS / Team R15 Chalupa Batman - 0 PF vs 0 PF
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Tied on Winning Pct
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team #16 O'Doyle Rules - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Tied on Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Tied on Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Try to break tie with Pts H2H
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - 8 teams tied by Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Played TEAM #10 Sacksonville, Team #12 Ghost Riders, Team #14 JUST A GUESS, Team #16 O'Doyle Rules, TEAM #11 THE ANNIALATORS, TEAM #9 WRECKING IT, Team R15 Chalupa Batman, Team #13 WESTERN TERRORS tied by Head-to-Head
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Tied on Pts H2H
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - Try to break tie with Pts in Games
Team #13 WESTERN TERRORS / Team R15 Chalupa Batman - 0 PF vs 0 PF
Team #16 O'Doyle Rules / TEAM #10 Sacksonville - Tied on Winning Pct
Team #16 O'Doyle Rules / TEAM #10 Sacksonville - Try to break tie with Head-to-Head
Team #16 O'Doyle Rules / TEAM #10 Sacksonville - 8 teams tied by Winning Pct
Team #16 O'Doyle Rules / TEAM #10 Sacksonville - Played no others tied by Winning Pct
Team #16 O'Doyle Rules / TEAM #10 Sacksonville - 0-0 vs 0-0 Head-to-Head
Team #16 O'Doyle Rules / TEAM #10 Sacksonville - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #16 O'Doyle Rules / TEAM #11 THE ANNIALATORS - Tied on Winning Pct
Team #16 O'Doyle Rules / TEAM #11 THE ANNIALATORS - Try to break tie with Head-to-Head
Team #16 O'Doyle Rules / TEAM #11 THE ANNIALATORS - 8 teams tied by Winning Pct
Team #16 O'Doyle Rules / TEAM #11 THE ANNIALATORS - Played no others tied by Winning Pct
Team #16 O'Doyle Rules / TEAM #11 THE ANNIALATORS - 0-0 vs 0-0 Head-to-Head
Team #16 O'Doyle Rules / TEAM #11 THE ANNIALATORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #16 O'Doyle Rules / Team #12 Ghost Riders - Tied on Winning Pct
Team #16 O'Doyle Rules / Team #12 Ghost Riders - Try to break tie with Head-to-Head
Team #16 O'Doyle Rules / Team #12 Ghost Riders - 8 teams tied by Winning Pct
Team #16 O'Doyle Rules / Team #12 Ghost Riders - Played no others tied by Winning Pct
Team #16 O'Doyle Rules / Team #12 Ghost Riders - 0-0 vs 0-0 Head-to-Head
Team #16 O'Doyle Rules / Team #12 Ghost Riders - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #16 O'Doyle Rules / Team #13 WESTERN TERRORS - Tied on Winning Pct
Team #16 O'Doyle Rules / Team #13 WESTERN TERRORS - Try to break tie with Head-to-Head
Team #16 O'Doyle Rules / Team #13 WESTERN TERRORS - 8 teams tied by Winning Pct
Team #16 O'Doyle Rules / Team #13 WESTERN TERRORS - Played no others tied by Winning Pct
Team #16 O'Doyle Rules / Team #13 WESTERN TERRORS - 0-0 vs 0-0 Head-to-Head
Team #16 O'Doyle Rules / Team #13 WESTERN TERRORS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #16 O'Doyle Rules / Team #14 JUST A GUESS - Tied on Winning Pct
Team #16 O'Doyle Rules / Team #14 JUST A GUESS - Try to break tie with Head-to-Head
Team #16 O'Doyle Rules / Team #14 JUST A GUESS - 8 teams tied by Winning Pct
Team #16 O'Doyle Rules / Team #14 JUST A GUESS - Played no others tied by Winning Pct
Team #16 O'Doyle Rules / Team #14 JUST A GUESS - 0-0 vs 0-0 Head-to-Head
Team #16 O'Doyle Rules / Team #14 JUST A GUESS - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #16 O'Doyle Rules / TEAM #9 WRECKING IT - Tied on Winning Pct
Team #16 O'Doyle Rules / TEAM #9 WRECKING IT - Try to break tie with Head-to-Head
Team #16 O'Doyle Rules / TEAM #9 WRECKING IT - 8 teams tied by Winning Pct
Team #16 O'Doyle Rules / TEAM #9 WRECKING IT - Played no others tied by Winning Pct
Team #16 O'Doyle Rules / TEAM #9 WRECKING IT - 0-0 vs 0-0 Head-to-Head
Team #16 O'Doyle Rules / TEAM #9 WRECKING IT - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Tied on Winning Pct
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Tied on Winning Pct
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Try to break tie with Head-to-Head
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - 8 teams tied by Winning Pct
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Played no others tied by Winning Pct
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - 0-0 vs 0-0 Head-to-Head
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Multiple teams tied head-to-head with 0.500, cannot break tie with Head-to-Head
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Tied on Head-to-Head
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Try to break tie with Pts H2H
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - 8 teams tied by Head-to-Head
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Played TEAM #10 Sacksonville, TEAM #9 WRECKING IT, Team R15 Chalupa Batman, Team #16 O'Doyle Rules, Team #13 WESTERN TERRORS, Team #12 Ghost Riders, TEAM #11 THE ANNIALATORS, Team #14 JUST A GUESS tied by Head-to-Head
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Multiple teams tied with 0 pts, cannot break tie with Pts H2H
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Tied on Pts H2H
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - Try to break tie with Pts in Games
Team #16 O'Doyle Rules / Team R15 Chalupa Batman - 0 PF vs 0 PF